Player Matchup

Baron Samedi
Baron Samedi
DanteGamingCore
Baron Samedi
Level 44
God Stats
1W - 1L
1,761 SR
Queue Stats
35W - 32L
1,639 Elo+
Party 1
Bacchus
Bacchus
KooKoa
Bacchus
Level 154
God Stats
5W - 5L
1,757 SR
Queue Stats
201W - 127L
1,735 Elo+
Party 1
Fenrir
Fenrir
Raphael880
Fenrir
Level 160
God Stats
44W - 28L
1,780 SR
Queue Stats
477W - 371L
1,714 Elo+
Party 1
Neith
Neith
ninjask8er2
Neith
Level 160
God Stats
34W - 24L
1,824 SR
Queue Stats
248W - 256L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
optivnerve
Sun Wukong
Level 25
God Stats
10W - 2L
1,500 SR
Queue Stats
158W - 87L
1,632 Elo+
Party 1
Team Averages
Level 109
1,724 SR
1,674 Elo+

VS

Team Averages
Level 56
1,599 SR
1,642 Elo+
Cu Chulainn
Cu Chulainn
DeaDZombies1000
Cu Chulainn
Level 68
God Stats
40W - 29L
1,832 SR
Queue Stats
126W - 93L
1,678 Elo+
Party 3
Ao Kuang
Ao Kuang
DinoDecaf
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 205L
1,410 Elo+
Solo
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 28
God Stats
174W - 105L
1,664 SR
Queue Stats
203W - 126L
1,632 Elo+
Party 3
Kumbhakarna
Kumbhakarna
silentslipperz
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 2
Anhur
Anhur
zSneLz
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DanteGamingCore
Baron Samedi
14
3 / 4 / 10
9,060
566
8,893
9,389
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
KooKoa
Bacchus
14
5 / 2 / 17
9,899
619
12,396
11,454
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Raphael880
Fenrir
18
16 / 2 / 4
11,142
696
14,581
16,094
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 5
11,128
696
9,154
8,823
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
optivnerve
Sun Wukong
15
4 / 3 / 10
9,834
615
10,158
14,713
8,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeaDZombies1000
Cu Chulainn
12
2 / 5 / 3
7,700
481
8,753
15,339
8,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
DinoDecaf
Ao Kuang
10
0 / 9 / 1
6,370
398
3,858
13,345
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Papitellez69
Heimdallr
14
6 / 7 / 1
8,949
559
9,934
15,157
5,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
silentslipperz
Kumbhakarna
10
0 / 9 / 4
6,879
430
2,480
14,256
6,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
zSneLz
Anhur
13
4 / 8 / 1
8,248
516
7,923
13,057
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
37
Kills
12
12
Deaths
38
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DanteGamingCore
Baron Samedi
3
4
10
2
L
Cu Chulainn
DeaDZombies1000
Cu Chulainn
2
5
3
0.7
L
Ao Kuang
DinoDecaf
Ao Kuang
0
9
1
0.06
W
Bacchus
KooKoa
Bacchus
5
2
17
6.75
L
Heimdallr
Papitellez69
Heimdallr
6
7
1
0.93
W
Fenrir
Raphael880
Fenrir
16
2
4
9
W
9
1
5
11.5
W
Sun Wukong
optivnerve
Sun Wukong
4
3
10
3
L
Kumbhakarna
silentslipperz
Kumbhakarna
0
9
4
0.22
L
Anhur
zSneLz
Anhur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
32,948
60,473
Taken
71,154
32,924
Mitigated
27,386
22,126
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DanteGamingCore
Baron Samedi
8,893
376
987
1,148
9,389
3,376
752
2,025
7,184
45,282
0
L
Cu Chulainn
DeaDZombies1000
Cu Chulainn
8,753
2,046
717
4,209
15,339
8,131
0
4,488
10,821
2,438
37,589
L
Ao Kuang
DinoDecaf
Ao Kuang
3,858
820
0
1,736
13,345
4,028
0
5,760
7,291
28,463
0
W
Bacchus
KooKoa
Bacchus
12,396
1,763
0
2,972
11,454
11,625
0
2,347
9,000
36,152
0
L
Heimdallr
Papitellez69
Heimdallr
9,934
4,772
0
2,406
15,157
5,413
0
3,876
11,255
0
56,224
W
Fenrir
Raphael880
Fenrir
14,581
7,906
0
6,231
16,094
6,465
612
1,233
14,813
0
89,996
W
9,154
4,211
0
6,991
8,823
3,147
2,478
1,079
7,744
0
71,133
W
Sun Wukong
optivnerve
Sun Wukong
10,158
1,853
0
3,797
14,713
8,311
251
816
13,885
0
53,210
L
Kumbhakarna
silentslipperz
Kumbhakarna
2,480
116
0
898
14,256
6,422
0
5,091
9,045
17,435
0
L
Anhur
zSneLz
Anhur
7,923
3,989
0
2,946
13,057
3,392
0
1,576
11,453
0
37,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
38,146
505
Minions Killed
316
0
Camps Cleared
0
1,607,237
Distance Traveled
1,342,366
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,060
566
84
5
0
279,279
2
L
Cu Chulainn
7,700
481
83
5
0
282,006
0
L
Ao Kuang
6,370
398
50
3
0
262,041
1
W
Bacchus
9,899
619
55
3
0
309,408
2
L
Heimdallr
8,949
559
96
6
0
273,180
1
W
Fenrir
11,142
696
120
8
0
399,336
5
W
Neith
11,128
696
133
8
0
249,222
1
W
Sun Wukong
9,834
615
113
7
0
369,992
3
L
Kumbhakarna
6,879
430
10
1
0
263,159
2
L
Anhur
8,248
516
77
5
0
261,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role