Player Matchup

Susano
Susano
BatoEmMulheres
Susano
Level 5
God Stats
2W - 9L
1,500 SR
Queue Stats
7W - 11L
1,935 Elo+
Party 2
Hades
Hades
Cotocoquin
Hades
Level 27
God Stats
20W - 9L
1,690 SR
Queue Stats
360W - 370L
1,510 Elo+
Party 2
Artemis
Artemis
DruidPodre
Artemis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SillentBeast11
Cthulhu
Level 29
God Stats
2W - 1L
1,529 SR
Queue Stats
183W - 184L
1,620 Elo+
Solo
Apollo
Apollo
cooppppp
Apollo
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 51L
1,585 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,630 Elo+

VS

Team Averages
Level 40
1,450 SR
1,590 Elo+
Neith
Neith
DaCrunchyRamen
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,500 Elo+
Party 1
Sol
Sol
IkuFox
Sol
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 92L
1,581 Elo+
Solo
Cthulhu
Cthulhu
PRuss
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,696 Elo+
Solo
Aphrodite
Aphrodite
XxMrTomTomxX
Aphrodite
Level 3
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Osiris
Osiris
pecular305
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,686
474
802
5,012
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
13
9 / 0 / 3
8,357
696
5,868
8,149
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
DruidPodre
Artemis
10
3 / 1 / 6
6,482
540
6,611
5,898
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 5
7,217
601
4,406
5,614
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
cooppppp
Apollo
16
7 / 0 / 4
8,986
749
7,139
6,090
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,531
461
4,583
7,007
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
IkuFox
Sol
10
1 / 8 / 1
5,934
495
5,293
8,781
2,665
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
PRuss
Cthulhu
10
3 / 2 / 0
5,763
480
3,179
5,587
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
XxMrTomTomxX
Aphrodite
7
0 / 8 / 1
4,554
380
1,314
6,422
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Osiris
pecular305
Osiris
10
1 / 4 / 1
6,119
510
3,153
8,278
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
25
Kills
5
5
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Hades
9
0
3
10.5
L
0
3
2
0.33
W
Artemis
DruidPodre
Artemis
3
1
6
6
L
Sol
IkuFox
Sol
1
8
1
0.19
L
Cthulhu
PRuss
Cthulhu
3
2
0
1.5
W
6
1
5
8.5
L
Aphrodite
XxMrTomTomxX
Aphrodite
0
8
1
0.06
W
Apollo
cooppppp
Apollo
7
0
4
9
L
Osiris
pecular305
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
17,522
30,763
Taken
36,075
12,661
Mitigated
14,281
13,688
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
802
283
0
1,273
5,012
1,413
0
2,105
2,682
0
14,617
W
Hades
5,868
1,278
271
5,600
8,149
3,942
1,585
2,771
5,334
42,616
0
L
4,583
2,409
0
1,335
7,007
2,859
504
1,819
5,188
0
31,293
W
Artemis
DruidPodre
Artemis
6,611
2,960
0
3,027
5,898
1,715
567
1,152
4,666
0
29,015
L
Sol
IkuFox
Sol
5,293
2,712
489
1,424
8,781
2,665
53
2,835
5,946
30,523
0
L
Cthulhu
PRuss
Cthulhu
3,179
512
0
1,060
5,587
3,147
0
54
5,533
16,675
0
W
4,406
207
27
802
5,614
3,374
372
1,247
4,325
21,183
0
L
Aphrodite
XxMrTomTomxX
Aphrodite
1,314
192
1,124
879
6,422
1,751
108
2,585
3,837
5,960
0
W
Apollo
cooppppp
Apollo
7,139
3,468
0
2,688
6,090
2,217
218
2,045
3,970
0
65,629
L
Osiris
pecular305
Osiris
3,153
1,654
0
3,336
8,278
3,859
0
2,981
5,297
0
35,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
27,901
351
Minions Killed
250
0
Camps Cleared
0
1,172,539
Distance Traveled
1,032,080
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,686
474
40
3
0
235,630
0
W
Hades
8,357
696
87
7
0
218,443
3
L
Neith
5,531
461
63
5
0
209,949
3
W
Artemis
6,482
540
56
5
0
213,907
1
L
Sol
5,934
495
60
5
0
204,560
3
L
Cthulhu
5,763
480
32
3
0
196,353
4
W
Cthulhu
7,217
601
37
3
0
247,275
1
L
Aphrodite
4,554
380
11
1
0
213,932
1
W
Apollo
8,986
749
131
11
0
257,284
4
L
Osiris
6,119
510
84
7
0
207,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role