Player Matchup

King Arthur
King Arthur
DonmisterJ
King Arthur
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 2L
1,806 Elo+
Party 1
Ymir
Ymir
JMielP
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Party 1
Set
Set
NullESP
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,688 Elo+
Party 1
Ares
Ares
edjac37
Ares
Level 8
God Stats
6W - 7L
1,853 SR
Queue Stats
11W - 13L
1,567 Elo+
Party 1
Medusa
Medusa
supremestranger
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Team Averages
Level 14
1,617 SR
1,644 Elo+

VS

Team Averages
Level 23
1,564 SR
1,521 Elo+
Athena
Athena
DeathBreizh
Athena
Level 15
God Stats
4W - 7L
1,574 SR
Queue Stats
30W - 41L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
Leksong
Heimdallr
Level 36
God Stats
5W - 11L
1,335 SR
Queue Stats
60W - 60L
1,599 Elo+
Party 2
Loki
Loki
Mooshca
Loki
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 11L
1,456 Elo+
Solo
Tiamat
Tiamat
ZaaWarudoo
Tiamat
Level 22
God Stats
11W - 10L
1,616 SR
Queue Stats
29W - 22L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
gnombadcompagny
Amaterasu
Level 24
God Stats
4W - 4L
1,571 SR
Queue Stats
60W - 75L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DonmisterJ
King Arthur
19
5 / 1 / 5
11,926
596
14,106
18,232
12,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
JMielP
Ymir
15
8 / 5 / 6
10,244
512
14,193
12,635
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
20
10 / 1 / 4
12,678
634
15,043
16,920
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
edjac37
Ares
13
3 / 3 / 6
8,938
447
4,693
11,119
6,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 2
8,806
440
3,572
12,177
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 4 / 5
8,636
432
3,333
13,635
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Leksong
Heimdallr
15
5 / 4 / 4
9,607
480
8,624
16,810
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Mooshca
Loki
13
2 / 7 / 3
8,232
412
3,223
12,242
3,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ZaaWarudoo
Tiamat
16
6 / 6 / 3
10,210
511
18,343
13,870
10,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
gnombadcompagny
Amaterasu
14
0 / 5 / 1
8,257
413
7,796
18,409
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
26
Kills
15
17
Deaths
26
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
2
4
5
1.13
W
King Arthur
DonmisterJ
King Arthur
5
1
5
7.5
W
Ymir
JMielP
Ymir
8
5
6
2.2
L
Heimdallr
Leksong
Heimdallr
5
4
4
1.75
L
Loki
Mooshca
Loki
2
7
3
0.5
W
Set
10
1
4
12
L
Tiamat
ZaaWarudoo
Tiamat
6
6
3
1.25
W
Ares
edjac37
Ares
3
3
6
2
L
Amaterasu
gnombadcompagny
Amaterasu
0
5
1
0.1
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
41,319
71,083
Taken
74,966
35,976
Mitigated
46,129
22,219
Healing
17,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,333
1,614
0
1,854
13,635
12,554
0
4,090
9,387
20,136
0
W
King Arthur
DonmisterJ
King Arthur
14,106
1,122
0
7,458
18,232
12,809
1,032
3,816
14,282
0
84,318
W
Ymir
JMielP
Ymir
14,193
2,985
0
1,618
12,635
4,831
50
6,219
6,072
42,594
0
L
Heimdallr
Leksong
Heimdallr
8,624
4,453
0
6,205
16,810
8,370
446
5,099
11,489
0
66,225
L
Loki
Mooshca
Loki
3,223
533
0
739
12,242
3,737
166
4,748
7,181
0
45,202
W
Set
15,043
8,386
0
9,625
16,920
8,197
0
4,870
11,941
0
117,749
L
Tiamat
ZaaWarudoo
Tiamat
18,343
3,580
0
2,850
13,870
10,473
132
2,413
11,306
69,302
0
W
Ares
edjac37
Ares
4,693
404
0
12
11,119
6,514
312
2,505
8,517
29,540
0
L
Amaterasu
gnombadcompagny
Amaterasu
7,796
4,341
0
5,495
18,409
10,995
0
1,765
16,644
0
48,655
W
3,572
1,548
0
3,506
12,177
3,625
1,179
3,436
8,595
0
43,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
44,942
541
Minions Killed
410
0
Camps Cleared
0
2,003,342
Distance Traveled
1,760,941
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,636
432
20
1
0
357,500
2
W
King Arthur
11,926
596
156
8
0
387,994
2
W
Ymir
10,244
512
64
3
0
379,879
5
L
Heimdallr
9,607
480
100
5
0
345,633
8
L
Loki
8,232
412
68
3
0
361,829
1
W
Set
12,678
634
189
9
0
460,049
1
L
Tiamat
10,210
511
121
6
0
350,826
5
W
Ares
8,938
447
36
2
0
432,519
2
L
Amaterasu
8,257
413
101
5
0
345,153
4
W
Medusa
8,806
440
96
5
0
342,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role