Player Matchup

Pele
Pele
Platinum III
 
Pele
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,500 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 33
1,905 SR
2,170 MMR
Izanami
Izanami
Platinum III
JeffreyB_ackup
Izanami
Platinum III
Level 33
God Stats
3W - 2L
1,905 SR
Queue Stats
17W - 11L
2,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 0 / 0
5,773
1,155
3,770
3,281
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SkadiOsirisBellonaErlang ShenCu Chulainn

VS

Bans
KaliPoseidonBakasuraHadesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,255
851
1,246
4,688
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,770
Damage
1,246
3,281
Taken
4,688
1,875
Mitigated
1,230
1,497
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,770
1,210
0
1,497
3,281
1,875
739
19
3,262
0
30,048
L
1,246
642
0
1,062
4,688
1,230
0
24
4,664
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,773
Gold Earned
4,255
58
Minions Killed
32
0
Camps Cleared
0
98,350
Distance Traveled
66,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,773
1,155
58
12
0
98,350
1
L
Izanami
4,255
851
32
6
0
66,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role