Player Matchup
Team Averages
Platinum III
Average Tier
Level 137
1,500 SR
1,500
MMR
VS
Team Averages
Platinum III
Average Tier
Level 33
1,905 SR
2,170
MMR
Izanami
Platinum III
Level 33
God Stats
3W - 2L
1,905 SR
Queue Stats
17W - 11L
2,170
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,773
1,155
3,770
3,281
1,875
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JeffreyB_ackup
Izanami
7
0 / 3 / 0
4,255
851
1,246
4,688
1,230
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,773
1,155
58
12
0
98,350
1
L
4,255
851
32
6
0
66,760
2