Player Matchup

Danzaburou
Danzaburou
Buddeeboi
Danzaburou
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 131L
1,509 Elo+
Party 1
Ymir
Ymir
ElGoofii
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,848 Elo+
Party 1
Hades
Hades
LeorioKobayashi
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,930 Elo+
Party 1
Osiris
Osiris
OrionX9166
Osiris
Level 28
God Stats
4W - 0L
1,874 SR
Queue Stats
99W - 92L
1,678 Elo+
Solo
Thanatos
Thanatos
The Big Juv
Thanatos
Level 28
God Stats
12W - 13L
1,687 SR
Queue Stats
199W - 203L
1,690 Elo+
Solo
Team Averages
Level 26
1,612 SR
1,731 Elo+

VS

Team Averages
Level 17
1,657 SR
1,704 Elo+
Danzaburou
Danzaburou
COXINATOR19
Danzaburou
Level 6
God Stats
2W - 3L
1,868 SR
Queue Stats
96W - 92L
1,768 Elo+
Solo
Merlin
Merlin
Gaffygoose84
Merlin
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
143W - 108L
1,715 Elo+
Solo
Hou Yi
Hou Yi
MrMarley_76
Hou Yi
Level 5
God Stats
2W - 2L
1,803 SR
Queue Stats
3W - 4L
1,802 Elo+
Solo
Izanami
Izanami
TOUCHMYKITTY68
Izanami
Level 28
God Stats
59W - 54L
1,615 SR
Queue Stats
59W - 54L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
TheBakedBaker
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buddeeboi
Danzaburou
17
3 / 2 / 4
12,938
479
6,610
16,382
6,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
1 / 2 / 7
12,716
471
2,733
19,779
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 9
16,011
593
13,019
24,053
14,465
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
OrionX9166
Osiris
20
10 / 1 / 3
17,874
662
13,805
26,714
24,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
The Big Juv
Thanatos
20
15 / 2 / 1
16,085
596
12,445
17,319
9,004
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COXINATOR19
Danzaburou
5
0 / 4 / 0
6,898
255
203
3,919
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
7 / 3 / 1
14,259
528
19,988
11,936
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
18
1 / 14 / 3
11,093
411
9,805
24,110
7,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 3 / 0
5,025
186
0
2,386
282
Sun Wukong
TheBakedBaker
Sun Wukong
16
1 / 9 / 1
10,221
379
4,972
22,915
12,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
33
Kills
9
9
Deaths
33
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Buddeeboi
Danzaburou
3
2
4
2.5
L
Danzaburou
COXINATOR19
Danzaburou
0
4
0
0
W
Ymir
1
2
7
2.25
L
Merlin
7
3
1
2.5
W
4
2
9
4.25
L
Hou Yi
1
14
3
0.18
W
Osiris
OrionX9166
Osiris
10
1
3
11.5
L
0
3
0
0
W
Thanatos
The Big Juv
Thanatos
15
2
1
7.75
L
Sun Wukong
TheBakedBaker
Sun Wukong
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,612
Damage
34,968
104,247
Taken
65,266
74,412
Mitigated
26,949
62,104
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Buddeeboi
Danzaburou
6,610
3,164
477
6,522
16,382
6,689
4,893
6,141
10,120
0
91,418
L
Danzaburou
COXINATOR19
Danzaburou
203
0
0
508
3,919
585
0
1,824
2,051
0
5,538
W
Ymir
2,733
119
0
2,098
19,779
19,771
1,441
5,900
13,712
49,783
0
L
Merlin
19,988
440
0
500
11,936
5,260
0
2,507
9,223
107,683
0
W
13,019
347
655
13,493
24,053
14,465
2,867
4,094
19,959
131,269
0
L
Hou Yi
9,805
4,914
0
2,960
24,110
7,889
0
4,811
19,117
0
61,264
W
Osiris
OrionX9166
Osiris
13,805
5,904
0
18,697
26,714
24,483
6,999
3,428
23,286
0
127,627
L
0
0
0
0
2,386
282
0
604
1,782
0
0
W
Thanatos
The Big Juv
Thanatos
12,445
2,483
0
20,162
17,319
9,004
924
4,885
12,434
0
88,630
L
Sun Wukong
TheBakedBaker
Sun Wukong
4,972
1,263
0
2,340
22,915
12,933
504
5,402
17,331
0
71,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,624
Gold Earned
47,496
732
Minions Killed
409
0
Camps Cleared
0
2,497,983
Distance Traveled
1,414,266
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,938
479
115
4
0
475,565
2
L
Danzaburou
6,898
255
14
1
0
60,486
0
W
Ymir
12,716
471
61
2
0
467,776
0
L
Merlin
14,259
528
183
7
0
500,493
8
W
Hades
16,011
593
213
8
0
479,993
4
L
Hou Yi
11,093
411
107
4
0
374,262
3
W
Osiris
17,874
662
206
8
0
524,558
7
L
Izanami
5,025
186
0
0
0
46
0
W
Thanatos
16,085
596
137
5
0
550,091
2
L
Sun Wukong
10,221
379
105
4
0
478,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role