Player Matchup

Ymir
Ymir
DatBruddaVoltz
Ymir
Level 20
God Stats
16W - 16L
1,624 SR
Queue Stats
16W - 17L
1,568 Elo+
Party 3
Danzaburou
Danzaburou
ManLikeHazardz
Danzaburou
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
61W - 49L
1,563 Elo+
Party 3
Fenrir
Fenrir
RockPlayerDidi
Fenrir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 81L
1,448 Elo+
Party 2
Bellona
Bellona
TK_Faria_
Bellona
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 72L
1,488 Elo+
Party 2
Anubis
Anubis
igormiguelrosa
Anubis
Level 25
God Stats
16W - 17L
1,497 SR
Queue Stats
49W - 62L
1,432 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,500 Elo+

VS

Team Averages
Level 19
1,606 SR
1,529 Elo+
Achilles
Achilles
Get_FleSk
Achilles
Level 18
God Stats
32W - 21L
1,673 SR
Queue Stats
176W - 147L
1,481 Elo+
Party 1
Neith
Neith
KanieKruegs
Neith
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 138L
1,748 Elo+
Solo
Artio
Artio
MieirLink
Artio
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
27W - 27L
1,413 Elo+
Solo
Awilix
Awilix
Mr_Chiwi
Awilix
Level 26
God Stats
63W - 46L
1,531 SR
Queue Stats
436W - 457L
1,499 Elo+
Solo
Janus
Janus
Stupelael
Janus
Level 17
God Stats
10W - 4L
1,500 SR
Queue Stats
153W - 96L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,806
481
2,528
6,023
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ManLikeHazardz
Danzaburou
8
2 / 4 / 0
5,200
520
3,048
5,181
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 2
5,746
575
2,955
6,324
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
TK_Faria_
Bellona
9
0 / 3 / 0
4,961
496
3,394
7,186
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 6 / 1
5,200
520
2,044
6,240
2,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Get_FleSk
Achilles
10
2 / 1 / 1
5,896
590
5,355
6,271
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 2
5,269
527
1,589
4,082
987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
MieirLink
Artio
8
3 / 2 / 4
5,397
540
1,907
6,603
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Mr_Chiwi
Awilix
9
7 / 2 / 2
6,145
615
3,235
4,965
1,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Stupelael
Janus
13
7 / 1 / 3
7,344
734
8,395
4,328
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
19
19
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Achilles
Get_FleSk
Achilles
2
1
1
2.5
W
0
0
2
1
L
Danzaburou
ManLikeHazardz
Danzaburou
2
4
0
0.5
W
Artio
MieirLink
Artio
3
2
4
2.5
W
Awilix
Mr_Chiwi
Awilix
7
2
2
4
L
2
3
2
1
W
Janus
Stupelael
Janus
7
1
3
8.5
L
Bellona
TK_Faria_
Bellona
0
3
0
0
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,969
Damage
20,481
30,954
Taken
26,249
13,910
Mitigated
12,249
5,592
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
151
0
992
6,023
3,042
0
1,434
4,543
13,906
0
W
Achilles
Get_FleSk
Achilles
5,355
1,313
0
1,741
6,271
5,523
0
0
6,271
0
27,852
W
1,589
478
0
608
4,082
987
360
264
3,818
0
25,152
L
Danzaburou
ManLikeHazardz
Danzaburou
3,048
1,759
0
710
5,181
1,537
369
1,402
3,757
0
24,981
W
Artio
MieirLink
Artio
1,907
416
128
964
6,603
3,364
0
1,850
4,753
6,574
0
W
Awilix
Mr_Chiwi
Awilix
3,235
1,092
0
750
4,965
1,412
0
664
4,301
0
21,789
L
2,955
526
0
1,868
6,324
1,959
0
2,158
3,979
0
21,630
W
Janus
Stupelael
Janus
8,395
615
0
1,232
4,328
963
346
1,794
2,534
44,629
0
L
Bellona
TK_Faria_
Bellona
3,394
1,302
0
1,020
7,186
5,149
115
0
6,812
0
20,483
L
2,044
191
0
1,002
6,240
2,223
76
4,686
1,162
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
30,051
187
Minions Killed
239
0
Camps Cleared
0
907,057
Distance Traveled
931,319
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,806
481
28
3
0
197,549
1
W
Achilles
5,896
590
53
5
0
189,414
1
W
Neith
5,269
527
56
6
0
158,552
0
L
Danzaburou
5,200
520
46
5
0
169,639
3
W
Artio
5,397
540
7
1
0
165,617
1
W
Awilix
6,145
615
36
4
0
212,973
0
L
Fenrir
5,746
575
47
5
0
209,579
0
W
Janus
7,344
734
87
9
0
204,763
4
L
Bellona
4,961
496
42
4
0
175,685
1
L
Anubis
5,200
520
24
2
0
154,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role