Player Matchup

Kali
Kali
ChaoticBarrel61
Kali
Level 27
God Stats
15W - 8L
1,534 SR
Queue Stats
109W - 80L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Reviahel
Nu Wa
Level 19
God Stats
27W - 17L
1,886 SR
Queue Stats
94W - 89L
1,473 Elo+
Solo
Cernunnos
Cernunnos
WittyKitten4720
Cernunnos
Level 25
God Stats
40W - 21L
1,675 SR
Queue Stats
55W - 35L
1,529 Elo+
Solo
Geb
Geb
diamondblurz
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
londonc
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,318 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,437 Elo+

VS

Team Averages
Level 13
1,551 SR
1,510 Elo+
He Bo
He Bo
C4Vik04
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 427L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Dogthoul
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
JugularCanvas21
Cerberus
Level 5
God Stats
2W - 1L
1,776 SR
Queue Stats
3W - 1L
1,782 Elo+
Party 1
Raijin
Raijin
Li-Sensei-
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
icewolf1166
Tsukuyomi
Level 15
God Stats
3W - 4L
1,478 SR
Queue Stats
11W - 16L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 23
12,646
1,581
20,343
15,457
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Reviahel
Nu Wa
17
8 / 0 / 30
10,404
1,301
19,909
4,957
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
WittyKitten4720
Cernunnos
17
18 / 1 / 17
11,467
1,433
30,106
16,611
6,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 23
10,581
1,323
11,625
9,946
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
londonc
Tsukuyomi
13
0 / 0 / 10
7,795
974
939
1,580
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
C4Vik04
He Bo
13
0 / 10 / 1
7,517
940
8,731
20,380
4,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dogthoul
Cthulhu
12
1 / 10 / 1
7,743
968
7,894
20,021
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
12
0 / 10 / 1
7,411
926
5,154
22,350
19,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Li-Sensei-
Raijin
13
1 / 11 / 1
8,034
1,004
13,131
16,104
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
icewolf1166
Tsukuyomi
12
0 / 9 / 0
7,254
907
5,294
13,569
6,247
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
6
50
Kills
2
2
Deaths
50
103
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
C4Vik04
He Bo
0
10
1
0.05
W
16
0
23
27.5
L
Cthulhu
Dogthoul
Cthulhu
1
10
1
0.15
L
Cerberus
0
10
1
0.05
L
Raijin
Li-Sensei-
Raijin
1
11
1
0.14
W
Nu Wa
Reviahel
Nu Wa
8
0
30
23
W
Cernunnos
WittyKitten4720
Cernunnos
18
1
17
26.5
W
8
1
23
19.5
L
Tsukuyomi
icewolf1166
Tsukuyomi
0
9
0
0
W
Tsukuyomi
londonc
Tsukuyomi
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,922
Damage
40,204
48,551
Taken
92,424
22,436
Mitigated
45,757
17,497
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
C4Vik04
He Bo
8,731
2,070
194
926
20,380
4,831
0
5,515
14,593
17,552
0
W
20,343
13,739
0
8,934
15,457
6,762
0
10,214
4,993
0
34,196
L
Cthulhu
Dogthoul
Cthulhu
7,894
896
245
407
20,021
11,332
0
6,112
13,070
14,419
0
L
Cerberus
5,154
350
0
2,780
22,350
19,271
0
8,670
13,284
19,347
0
L
Raijin
Li-Sensei-
Raijin
13,131
1,835
0
0
16,104
4,076
0
4,536
11,288
23,898
0
W
Nu Wa
Reviahel
Nu Wa
19,909
7,702
0
119
4,957
1,740
0
4,311
621
23,398
0
W
Cernunnos
WittyKitten4720
Cernunnos
30,106
25,232
0
7,575
16,611
6,680
0
11,760
4,676
0
47,181
W
11,625
2,660
0
756
9,946
6,570
0
7,515
2,306
24,574
0
L
Tsukuyomi
icewolf1166
Tsukuyomi
5,294
1,443
0
508
13,569
6,247
0
5,349
7,547
0
13,814
W
Tsukuyomi
londonc
Tsukuyomi
939
314
0
113
1,580
684
0
535
1,045
0
3,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
37,959
124
Minions Killed
88
7
Camps Cleared
0
753,615
Distance Traveled
689,085
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,517
940
16
2
0
130,337
0
W
Kali
12,646
1,581
38
5
4
200,714
0
L
Cthulhu
7,743
968
14
2
0
138,637
2
L
Cerberus
7,411
926
23
3
0
146,189
1
L
Raijin
8,034
1,004
27
3
0
137,170
0
W
Nu Wa
10,404
1,301
11
1
0
163,907
0
W
Cernunnos
11,467
1,433
35
4
2
154,710
0
W
Geb
10,581
1,323
34
4
1
174,712
0
L
Tsukuyomi
7,254
907
8
1
0
136,752
3
W
Tsukuyomi
7,795
974
6
1
0
59,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role