Player Matchup

Achilles
Achilles
DarkExiled
Achilles
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
488W - 490L
1,480 Elo+
Solo
Danzaburou
Danzaburou
KingNakari
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,415 Elo+
Solo
Hera
Hera
PoniiC
Hera
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,301 Elo+
Party 1
King Arthur
King Arthur
ooArbok
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 91L
1,518 Elo+
Party 1
Chaac
Chaac
ska da moosh
Chaac
Level 117
God Stats
13W - 5L
1,882 SR
Queue Stats
554W - 575L
1,518 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,446 Elo+

VS

Team Averages
Level 107
1,453 SR
1,488 Elo+
Agni
Agni
Alexfuraca007
Agni
Level 122
God Stats
3W - 6L
1,155 SR
Queue Stats
559W - 569L
1,492 Elo+
Solo
Geb
Geb
FearUrKing
Geb
Level 81
God Stats
5W - 4L
1,676 SR
Queue Stats
232W - 213L
1,496 Elo+
Solo
Vulcan
Vulcan
Reo1918
Vulcan
Level 146
God Stats
20W - 22L
1,436 SR
Queue Stats
787W - 770L
1,471 Elo+
Solo
Olorun
Olorun
Winter1399
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Chaac
Chaac
llMrBaconll
Chaac
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
287W - 270L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkExiled
Achilles
19
2 / 7 / 10
12,116
673
13,166
26,351
30,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KingNakari
Danzaburou
20
8 / 6 / 9
13,825
768
23,182
20,913
9,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
PoniiC
Hera
20
7 / 4 / 9
12,831
713
19,582
13,416
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ooArbok
King Arthur
18
5 / 6 / 9
12,052
670
11,458
23,409
21,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 7 / 10
11,396
633
22,450
24,424
18,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 14
11,343
630
17,288
13,265
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 3 / 19
12,634
702
14,091
25,749
28,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Reo1918
Vulcan
20
7 / 4 / 16
14,072
782
16,113
13,706
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Winter1399
Olorun
20
6 / 6 / 16
12,572
698
16,617
17,928
8,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 5 / 16
14,193
789
28,038
26,898
20,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
23
Kills
30
30
Deaths
23
47
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
Achilles
DarkExiled
Achilles
2
7
10
1
W
5
3
19
4.83
L
Danzaburou
KingNakari
Danzaburou
8
6
9
2.08
L
Hera
PoniiC
Hera
7
4
9
2.88
W
Vulcan
Reo1918
Vulcan
7
4
16
3.75
W
Olorun
Winter1399
Olorun
6
6
16
2.33
W
10
5
16
3.6
L
King Arthur
ooArbok
King Arthur
5
6
9
1.58
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,838
Damage
92,147
108,513
Taken
97,546
85,788
Mitigated
70,312
40,985
Healing
50,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,288
905
3,461
2,247
13,265
5,576
105
2,597
10,668
29,743
0
L
Achilles
DarkExiled
Achilles
13,166
4,083
2,155
4,533
26,351
30,004
165
13,627
12,724
0
37,063
W
14,091
1,240
4,760
7,403
25,749
28,284
775
6,066
19,683
26,005
0
L
Danzaburou
KingNakari
Danzaburou
23,182
6,891
4,230
6,453
20,913
9,772
1,913
12,420
8,493
0
46,243
L
Hera
PoniiC
Hera
19,582
4,335
2,304
2,348
13,416
6,542
1,343
8,702
4,714
46,994
0
W
Vulcan
Reo1918
Vulcan
16,113
7,549
2,595
3,078
13,706
7,650
1,046
2,804
10,902
51,414
0
W
Olorun
Winter1399
Olorun
16,617
7,434
5,914
6,231
17,928
8,793
2,115
4,177
13,751
25,486
0
W
28,038
3,276
2,903
12,391
26,898
20,009
1,297
5,201
21,697
0
55,085
L
King Arthur
ooArbok
King Arthur
11,458
1,744
2,667
5,122
23,409
21,322
212
13,585
9,824
2,959
17,406
L
22,450
1,345
1,916
9,257
24,424
18,148
0
15,775
8,649
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
64,814
211
Minions Killed
190
0
Camps Cleared
0
1,491,917
Distance Traveled
1,580,922
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,343
630
19
1
0
268,482
1
L
Achilles
12,116
673
47
3
0
293,342
0
W
Geb
12,634
702
19
1
0
353,554
0
L
Danzaburou
13,825
768
54
3
0
260,701
1
L
Hera
12,831
713
51
3
0
303,737
4
W
Vulcan
14,072
782
80
4
0
322,979
1
W
Olorun
12,572
698
17
1
0
297,440
0
W
Chaac
14,193
789
55
3
0
338,467
1
L
King Arthur
12,052
670
20
1
0
330,392
0
L
Chaac
11,396
633
39
2
0
303,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role