Player Matchup

Cthulhu
Cthulhu
DaDrakestr
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Party 2
Neith
Neith
HebrewLoafers
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,361 Elo+
Party 2
Sobek
Sobek
LeoKrupps
Sobek
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,350 Elo+
Party 2
Mercury
Mercury
PokeHazard
Mercury
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 24L
1,256 Elo+
Party 3
Baron Samedi
Baron Samedi
TheHallowReaper
Baron Samedi
Level 24
God Stats
11W - 14L
1,452 SR
Queue Stats
51W - 58L
1,393 Elo+
Party 3
Team Averages
Level 52
1,447 SR
1,345 Elo+

VS

Team Averages
Level 55
1,495 SR
1,449 Elo+
Cupid
Cupid
ArtemisKnox
Cupid
Level 65
God Stats
24W - 29L
1,421 SR
Queue Stats
540W - 568L
1,307 Elo+
Party 4
Baron Samedi
Baron Samedi
FantasticxBubz
Baron Samedi
Level 98
God Stats
16W - 12L
1,539 SR
Queue Stats
86W - 92L
1,429 Elo+
Party 1
Skadi
Skadi
JordanXLElite
Skadi
Level 15
God Stats
18W - 17L
1,301 SR
Queue Stats
110W - 108L
1,400 Elo+
Party 1
Bellona
Bellona
Lazy SoulReaper
Bellona
Level 28
God Stats
87W - 68L
1,653 SR
Queue Stats
728W - 766L
1,559 Elo+
Party 4
Amaterasu
Amaterasu
soitsofi
Amaterasu
Level 67
God Stats
18W - 13L
1,560 SR
Queue Stats
166W - 145L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaDrakestr
Cthulhu
12
0 / 6 / 1
6,704
447
7,016
13,722
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,395
426
6,482
9,707
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
LeoKrupps
Sobek
9
0 / 4 / 1
6,050
403
1,959
7,913
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
PokeHazard
Mercury
15
4 / 2 / 0
8,885
592
5,551
8,459
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
TheHallowReaper
Baron Samedi
11
1 / 7 / 2
7,310
487
4,214
10,152
5,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,742
516
9,075
8,270
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
FantasticxBubz
Baron Samedi
13
5 / 1 / 4
8,076
538
8,495
8,062
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 2 / 1
9,507
634
8,046
8,971
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 2
9,119
608
8,310
9,911
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
soitsofi
Amaterasu
15
4 / 1 / 1
9,123
608
3,259
11,866
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
23
23
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Cthulhu
DaDrakestr
Cthulhu
0
6
1
0.08
W
Baron Samedi
FantasticxBubz
Baron Samedi
5
1
4
7
L
1
4
0
0.25
W
7
2
1
3.75
W
3
1
2
4
L
Sobek
LeoKrupps
Sobek
0
4
1
0.13
L
Mercury
PokeHazard
Mercury
4
2
0
2
L
Baron Samedi
TheHallowReaper
Baron Samedi
1
7
2
0.29
W
Amaterasu
soitsofi
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
37,185
49,953
Taken
47,080
28,420
Mitigated
24,616
11,914
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,075
4,236
599
3,080
8,270
2,822
213
1,285
6,985
0
36,038
L
Cthulhu
DaDrakestr
Cthulhu
7,016
836
0
3,004
13,722
11,965
162
897
12,825
29,498
0
W
Baron Samedi
FantasticxBubz
Baron Samedi
8,495
622
1,159
3,822
8,062
4,462
435
2,273
5,739
33,828
0
L
6,482
2,544
0
4,035
9,707
3,287
0
3,688
6,019
0
38,076
W
8,046
5,141
258
4,369
8,971
3,475
2,373
2,679
6,292
0
55,889
W
8,310
4,221
0
3,932
9,911
8,347
1,551
5,172
4,321
0
59,927
L
Sobek
LeoKrupps
Sobek
1,959
100
0
1,892
7,913
4,552
0
2,388
5,525
4,614
0
L
Mercury
PokeHazard
Mercury
5,551
2,728
0
1,506
8,459
2,744
456
957
7,502
0
53,683
L
Baron Samedi
TheHallowReaper
Baron Samedi
4,214
810
144
1,333
10,152
5,872
210
565
9,587
29,093
0
W
Amaterasu
soitsofi
Amaterasu
3,259
2,187
0
6,345
11,866
5,510
1,018
1,291
10,554
0
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
43,567
290
Minions Killed
451
0
Camps Cleared
0
1,284,840
Distance Traveled
1,315,725
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,742
516
61
4
0
253,937
1
L
Cthulhu
6,704
447
53
4
0
237,875
4
W
Baron Samedi
8,076
538
43
3
0
261,363
0
L
Neith
6,395
426
83
6
0
240,125
0
W
Skadi
9,507
634
101
7
0
232,605
2
W
Bellona
9,119
608
117
8
0
276,294
0
L
Sobek
6,050
403
8
1
0
218,540
0
L
Mercury
8,885
592
106
7
0
359,369
3
L
Baron Samedi
7,310
487
40
3
0
228,931
0
W
Amaterasu
9,123
608
129
9
0
291,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role