Player Matchup

Ra
Ra
Anaxi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,327 Elo+
Party 4
Thor
Thor
MikeSands
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,432 Elo+
Solo
Cthulhu
Cthulhu
MrJV
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,513 Elo+
Party 4
Jing Wei
Jing Wei
Saltymike2015
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
XexistX
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,502 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,448 Elo+

VS

Team Averages
Level 34
1,584 SR
1,596 Elo+
Sol
Sol
BigMaser
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FearedDuck
Kukulkan
Level 5
God Stats
4W - 2L
1,652 SR
Queue Stats
16W - 14L
1,684 Elo+
Party 3
Medusa
Medusa
GalacticMuffins
Medusa
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
29W - 8L
1,556 Elo+
Party 2
Ymir
Ymir
Kingpitviper
Ymir
Level 27
God Stats
2W - 0L
1,765 SR
Queue Stats
16W - 6L
1,556 Elo+
Party 2
Chronos
Chronos
phxton
Chronos
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 3 / 2
7,261
807
2,141
2,514
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
3 / 14 / 4
9,065
1,007
9,819
25,606
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
MrJV
Cthulhu
15
2 / 8 / 6
9,345
1,038
14,985
30,096
27,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Saltymike2015
Jing Wei
15
8 / 11 / 3
10,933
1,215
12,129
18,697
7,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
XexistX
Guan Yu
13
0 / 7 / 5
7,955
884
3,199
14,273
7,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 25
10,808
1,201
17,712
8,414
3,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
FearedDuck
Kukulkan
17
4 / 2 / 21
10,364
1,152
8,379
5,833
2,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
25 / 1 / 12
14,160
1,573
39,207
13,031
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 21
10,731
1,192
8,628
10,170
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
phxton
Chronos
16
3 / 5 / 25
9,703
1,078
13,494
10,902
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
147
13
Kills
43
43
Deaths
13
20
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ra
0
3
2
0.33
W
7
2
25
9.75
W
Kukulkan
FearedDuck
Kukulkan
4
2
21
7.25
W
25
1
12
31
W
4
3
21
4.83
L
Thor
3
14
4
0.36
L
Cthulhu
MrJV
Cthulhu
2
8
6
0.63
L
Jing Wei
Saltymike2015
Jing Wei
8
11
3
0.86
L
Guan Yu
XexistX
Guan Yu
0
7
5
0.36
W
Chronos
phxton
Chronos
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
87,420
91,186
Taken
48,350
53,487
Mitigated
25,242
3,218
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
2,141
272
185
86
2,514
817
0
1,407
1,107
4,031
0
W
17,712
7,808
0
2,366
8,414
3,011
0
3,487
4,731
27,883
0
W
Kukulkan
FearedDuck
Kukulkan
8,379
1,215
0
0
5,833
2,257
0
3,300
2,433
31,437
0
W
39,207
26,546
0
4,178
13,031
7,374
0
3,422
9,463
0
58,381
W
8,628
1,567
0
545
10,170
8,125
0
2,616
7,429
18,493
0
L
Thor
9,819
3,148
0
452
25,606
10,005
0
10,315
15,291
0
15,824
L
Cthulhu
MrJV
Cthulhu
14,985
1,108
63
455
30,096
27,492
0
16,739
13,357
33,133
0
L
Jing Wei
Saltymike2015
Jing Wei
12,129
8,251
0
80
18,697
7,251
0
10,720
7,977
0
25,147
L
Guan Yu
XexistX
Guan Yu
3,199
1,545
790
1,107
14,273
7,922
0
9,032
5,241
0
7,734
W
Chronos
phxton
Chronos
13,494
5,524
0
2,626
10,902
4,475
0
3,609
7,168
25,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
55,766
95
Minions Killed
185
4
Camps Cleared
5
647,145
Distance Traveled
744,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,261
807
4
0
1
52,761
0
W
Sol
10,808
1,201
32
4
0
160,769
0
W
Kukulkan
10,364
1,152
64
7
0
133,204
0
W
Medusa
14,160
1,573
40
4
4
161,632
0
W
Ymir
10,731
1,192
26
3
1
150,551
0
L
Thor
9,065
1,007
9
1
1
134,743
0
L
Cthulhu
9,345
1,038
43
5
1
176,498
0
L
Jing Wei
10,933
1,215
31
3
1
158,258
0
L
Guan Yu
7,955
884
8
1
0
124,885
0
W
Chronos
9,703
1,078
23
3
0
138,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role