Player Matchup

Vulcan
Vulcan
Ashtron2000
Vulcan
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
Darkknight7744
Ah Puch
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
DrasticNinja
Achilles
Level 83
God Stats
3W - 3L
1,772 SR
Queue Stats
85W - 86L
1,522 Elo+
Party 2
Ra
Ra
Lainicton
Ra
Level 65
God Stats
2W - 1L
1,304 SR
Queue Stats
57W - 47L
1,514 Elo+
Party 2
Vamana
Vamana
shidizzm
Vamana
Level 32
God Stats
9W - 8L
1,565 SR
Queue Stats
443W - 387L
1,520 Elo+
Party 2
Team Averages
Level 81
1,528 SR
1,527 Elo+

VS

Team Averages
Level 110
1,479 SR
1,483 Elo+
Hachiman
Hachiman
AresMayhem
Hachiman
Level 146
God Stats
2W - 6L
1,285 SR
Queue Stats
354W - 349L
1,553 Elo+
Solo
Guan Yu
Guan Yu
Caroor
Guan Yu
Level 101
God Stats
1W - 2L
1,539 SR
Queue Stats
41W - 52L
1,530 Elo+
Party 1
Sobek
Sobek
FusionIce713
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,234 Elo+
Party 1
Jormungandr
Jormungandr
The Player05
Jormungandr
Level 127
God Stats
16W - 10L
1,570 SR
Queue Stats
295W - 312L
1,582 Elo+
Party 1
Medusa
Medusa
biscobibble
Medusa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 101L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 1 / 11
8,442
767
16,623
5,501
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 10
10,184
926
14,646
6,784
3,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DrasticNinja
Achilles
14
4 / 2 / 12
9,110
828
9,321
12,193
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 11
7,441
676
8,531
8,739
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
shidizzm
Vamana
15
3 / 1 / 14
8,412
765
10,231
12,451
12,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AresMayhem
Hachiman
17
4 / 2 / 5
8,962
815
10,694
12,021
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Caroor
Guan Yu
14
1 / 3 / 4
7,855
714
7,448
13,714
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 5 / 5
7,145
650
4,385
13,599
10,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
The Player05
Jormungandr
14
2 / 5 / 6
8,172
743
10,132
14,449
15,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
14
1 / 2 / 3
8,212
747
7,307
9,376
3,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
17
Kills
8
9
Deaths
17
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AresMayhem
Hachiman
4
2
5
3.25
W
Vulcan
4
1
11
9.5
L
Guan Yu
Caroor
Guan Yu
1
3
4
1
W
5
2
10
5
W
Achilles
DrasticNinja
Achilles
4
2
12
5
L
0
5
5
0.5
W
1
3
11
2.17
L
Jormungandr
The Player05
Jormungandr
2
5
6
1
L
Medusa
1
2
3
1.25
W
Vamana
shidizzm
Vamana
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,352
Damage
39,966
45,668
Taken
63,159
34,009
Mitigated
45,486
26,872
Healing
30,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AresMayhem
Hachiman
10,694
3,164
3,141
3,621
12,021
5,302
0
7,119
4,772
0
31,154
W
Vulcan
16,623
7,745
1,311
343
5,501
2,311
270
1,559
3,917
27,036
0
L
Guan Yu
Caroor
Guan Yu
7,448
384
8,041
4,668
13,714
10,861
0
7,414
6,138
0
11,899
W
14,646
607
793
574
6,784
3,524
198
1,108
5,651
45,188
0
W
Achilles
DrasticNinja
Achilles
9,321
1,859
2,554
3,311
12,193
12,624
0
4,327
7,741
0
11,836
L
4,385
258
2,532
1,607
13,599
10,254
0
9,648
3,751
7,283
0
W
8,531
941
4,719
2,744
8,739
2,565
0
3,519
5,170
10,692
0
L
Jormungandr
The Player05
Jormungandr
10,132
1,012
2,015
1,654
14,449
15,192
0
8,699
5,380
29,188
0
L
Medusa
7,307
1,664
1,289
2,181
9,376
3,877
0
5,970
3,318
0
25,128
W
Vamana
shidizzm
Vamana
10,231
3,428
4,387
6,136
12,451
12,985
87
4,004
8,247
0
19,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
40,346
121
Minions Killed
159
0
Camps Cleared
0
1,116,538
Distance Traveled
1,149,039
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,962
815
35
3
0
201,007
1
W
Vulcan
8,442
767
22
2
0
246,200
0
L
Guan Yu
7,855
714
16
1
0
253,030
0
W
Ah Puch
10,184
926
66
6
0
196,302
0
W
Achilles
9,110
828
8
1
0
217,666
2
L
Sobek
7,145
650
8
1
0
225,279
0
W
Ra
7,441
676
5
0
0
217,645
1
L
Jormungandr
8,172
743
45
4
0
219,908
2
L
Medusa
8,212
747
55
5
0
249,815
0
W
Vamana
8,412
765
20
2
0
238,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role