Player Matchup

Merlin
Merlin
IYEARS
Merlin
Level 17
God Stats
14W - 16L
1,480 SR
Queue Stats
76W - 101L
1,305 Elo+
Party 1
Artemis
Artemis
Imperonism
Artemis
Level 16
God Stats
9W - 12L
1,398 SR
Queue Stats
43W - 59L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
Verasis
Cthulhu
Level 15
God Stats
2W - 4L
1,366 SR
Queue Stats
42W - 57L
1,239 Elo+
Party 1
Fenrir
Fenrir
gianluh
Fenrir
Level 13
God Stats
1W - 2L
1,269 SR
Queue Stats
58W - 78L
1,236 Elo+
Party 1
Eset
Eset
periodino
Eset
Level 14
God Stats
6W - 10L
1,310 SR
Queue Stats
24W - 44L
1,262 Elo+
Party 1
Team Averages
Level 15
1,365 SR
1,279 Elo+

VS

Team Averages
Level 39
1,473 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
I ChunkyMunky I
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,372 Elo+
Solo
Fenrir
Fenrir
NotCWhit
Fenrir
Level 15
God Stats
3W - 0L
1,665 SR
Queue Stats
69W - 17L
1,710 Elo+
Party 2
Cupid
Cupid
NovaThirteen
Cupid
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 92L
1,607 Elo+
Party 2
Janus
Janus
Ruddock96
Janus
Level 128
God Stats
1W - 2L
1,201 SR
Queue Stats
68W - 43L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IYEARS
Merlin
15
0 / 10 / 4
8,927
893
11,988
15,601
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Imperonism
Artemis
15
1 / 4 / 4
9,341
934
12,432
17,487
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Verasis
Cthulhu
15
2 / 9 / 4
10,069
1,007
14,507
25,815
28,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
gianluh
Fenrir
15
2 / 11 / 3
9,299
930
8,002
24,159
12,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
14
1 / 9 / 2
8,954
895
6,121
14,588
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
26 / 1 / 11
15,407
1,541
37,545
22,241
22,670
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
I ChunkyMunky I
Kumbhakarna
16
0 / 3 / 16
10,131
1,013
4,430
14,859
10,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
NotCWhit
Fenrir
17
5 / 2 / 19
10,383
1,038
12,204
9,863
5,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 0 / 21
10,162
1,016
9,966
6,460
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Ruddock96
Janus
19
11 / 0 / 18
13,020
1,302
26,410
4,492
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
6
Kills
43
43
Deaths
6
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
26
1
11
31.5
W
Kumbhakarna
I ChunkyMunky I
Kumbhakarna
0
3
16
2.67
L
Merlin
IYEARS
Merlin
0
10
4
0.2
L
Artemis
Imperonism
Artemis
1
4
4
0.75
W
Fenrir
NotCWhit
Fenrir
5
2
19
7.25
W
1
0
21
11.5
W
Janus
Ruddock96
Janus
11
0
18
20
L
Cthulhu
Verasis
Cthulhu
2
9
4
0.44
L
Fenrir
gianluh
Fenrir
2
11
3
0.32
L
Eset
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,050
Damage
90,555
97,650
Taken
57,915
60,709
Mitigated
43,337
6,652
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
37,545
8,356
1,017
8,713
22,241
22,670
0
10,784
11,207
10,934
64,704
W
Kumbhakarna
I ChunkyMunky I
Kumbhakarna
4,430
411
0
724
14,859
10,689
0
10,049
4,610
8,445
0
L
Merlin
IYEARS
Merlin
11,988
1,409
0
0
15,601
6,258
0
4,216
11,113
33,246
0
L
Artemis
Imperonism
Artemis
12,432
6,895
0
2,580
17,487
6,808
0
6,281
10,846
0
26,621
W
Fenrir
NotCWhit
Fenrir
12,204
3,709
0
693
9,863
5,743
0
4,735
4,953
0
16,803
W
9,966
5,215
596
1,471
6,460
2,526
0
4,650
1,710
0
17,394
W
Janus
Ruddock96
Janus
26,410
746
0
0
4,492
1,709
0
1,623
2,819
55,392
0
L
Cthulhu
Verasis
Cthulhu
14,507
1,458
172
690
25,815
28,903
0
10,278
14,925
32,971
0
L
Fenrir
gianluh
Fenrir
8,002
3,266
0
1,103
24,159
12,651
0
9,772
13,917
0
10,451
L
Eset
6,121
298
1,233
874
14,588
6,089
0
5,381
9,039
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
59,103
164
Minions Killed
195
3
Camps Cleared
10
903,560
Distance Traveled
909,316
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,407
1,541
83
8
0
201,238
0
W
Kumbhakarna
10,131
1,013
10
1
1
188,299
0
L
Merlin
8,927
893
42
4
1
159,468
1
L
Artemis
9,341
934
36
4
2
169,897
1
W
Fenrir
10,383
1,038
8
1
2
188,375
2
W
Cupid
10,162
1,016
17
2
0
136,643
0
W
Janus
13,020
1,302
77
8
7
194,761
0
L
Cthulhu
10,069
1,007
53
5
0
188,042
0
L
Fenrir
9,299
930
5
1
0
208,451
0
L
Eset
8,954
895
28
3
0
177,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role