Player Matchup

Achilles
Achilles
ESK HULK
Achilles
Level 159
God Stats
0W - 1L
1,366 SR
Queue Stats
157W - 86L
1,869 Elo+
Party 2
Nox
Nox
EskXGoemon
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 20L
1,691 Elo+
Party 2
Cupid
Cupid
ITYB x BEBO
Cupid
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Team Averages
Level 110
1,455 SR
1,687 Elo+

VS

Team Averages
Level 99
1,500 SR
1,743 Elo+
Zeus
Zeus
Brenton120592
Zeus
Level 153
God Stats
33W - 20L
1,500 SR
Queue Stats
291W - 269L
1,707 Elo+
Party 1
Chronos
Chronos
Pepo smurf
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,731 Elo+
Party 1
King Arthur
King Arthur
tacstacostanus
King Arthur
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 183L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ESK HULK
Achilles
12
3 / 3 / 7
10,092
594
11,266
24,070
30,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 8
10,088
593
7,433
11,415
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 5 / 5
11,397
670
13,193
14,254
6,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
11,771
692
19,018
11,768
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Pepo smurf
Chronos
16
8 / 4 / 5
12,431
731
11,980
13,183
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
tacstacostanus
King Arthur
15
4 / 5 / 11
11,289
664
9,219
17,465
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
12
Kills
15
15
Deaths
12
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Achilles
ESK HULK
Achilles
3
3
7
2.17
L
2
7
8
0.86
L
7
5
5
1.9
W
Chronos
Pepo smurf
Chronos
8
4
5
2.63
W
King Arthur
tacstacostanus
King Arthur
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
40,217
49,739
Taken
42,416
42,123
Mitigated
30,880
12,352
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,018
2,118
0
1,979
11,768
11,537
471
2,354
9,114
52,865
0
L
Achilles
ESK HULK
Achilles
11,266
3,357
0
3,983
24,070
30,622
138
13,770
9,875
0
25,144
L
7,433
517
0
2,179
11,415
4,992
231
7,084
4,156
38,816
0
L
13,193
8,139
3,373
2,817
14,254
6,509
254
10,179
3,975
0
60,997
W
Chronos
Pepo smurf
Chronos
11,980
3,341
0
2,863
13,183
4,675
2,537
2,012
10,946
47,747
0
W
King Arthur
tacstacostanus
King Arthur
9,219
1,458
0
3,356
17,465
14,668
135
3,099
14,069
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
35,491
170
Minions Killed
171
0
Camps Cleared
0
869,310
Distance Traveled
826,606
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,771
692
61
4
0
265,431
0
L
Achilles
10,092
594
22
1
0
312,999
7
L
Nox
10,088
593
62
4
0
284,614
4
L
Cupid
11,397
670
86
5
0
271,697
3
W
Chronos
12,431
731
68
4
0
256,562
0
W
King Arthur
11,289
664
42
2
0
304,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role