Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
BeardedAnomaly
Tsukuyomi
Platinum V
Level 121
God Stats
14W - 13L
1,684 SR
Queue Stats
70W - 61L
1,719 MMR
Party 3
Janus
Janus
Silver II
Jenus88
Janus
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,490 MMR
Party 1
Anhur
Anhur
Gold III
Lendy3
Anhur
Gold III
Level 123
God Stats
4W - 7L
1,640 SR
Queue Stats
38W - 27L
1,639 MMR
Solo
Odin
Odin
Platinum IV
Ronmeen2Fly
Odin
Platinum IV
Level 144
God Stats
13W - 18L
1,781 SR
Queue Stats
111W - 105L
1,833 MMR
Party 1
Yemoja
Yemoja
Gold I
Sneaky Beak
Yemoja
Gold I
Level 125
God Stats
9W - 11L
1,711 SR
Queue Stats
481W - 487L
1,553 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,663 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,573 SR
1,614 MMR
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
JDT911
Achilles
Gold V
Level 48
God Stats
12W - 1L
1,820 SR
Queue Stats
105W - 33L
1,646 MMR
Solo
Ymir
Ymir
Platinum IV
Pain UH
Ymir
Platinum IV
Level 155
God Stats
7W - 6L
1,346 SR
Queue Stats
327W - 325L
1,802 MMR
Party 2
Hun Batz
Hun Batz
Platinum V
U_Rok_CancelDat
Hun Batz
Platinum V
Level 68
God Stats
22W - 18L
1,499 SR
Queue Stats
721W - 714L
1,655 MMR
Solo
Artemis
Artemis
Gold IV
l NS l Minato
Artemis
Gold IV
Level 158
God Stats
19W - 14L
1,698 SR
Queue Stats
187W - 186L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeardedAnomaly
Tsukuyomi
9
0 / 1 / 0
5,071
507
2,666
5,921
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Jenus88
Janus
10
0 / 3 / 0
5,398
540
1,191
5,034
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Lendy3
Anhur
9
0 / 1 / 0
5,163
516
2,704
4,765
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
4,656
466
1,794
7,185
2,960
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
7
0 / 3 / 0
4,610
461
3,286
6,455
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ScyllaPersephoneDanzaburouSetAphrodite

VS

Bans
CthulhuArachneAwilixSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 0
6,024
602
3,454
1,786
589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
JDT911
Achilles
12
6 / 0 / 1
7,061
706
8,443
6,119
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Pain UH
Ymir
8
0 / 0 / 4
4,893
489
1,671
7,299
3,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
11
2 / 0 / 4
6,317
632
3,082
6,190
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
10
2 / 0 / 0
5,683
568
3,607
4,850
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
0
2
L
Tsukuyomi
BeardedAnomaly
Tsukuyomi
0
1
0
0
W
Achilles
JDT911
Achilles
6
0
1
6.5
L
Janus
Jenus88
Janus
0
3
0
0
L
Anhur
Lendy3
Anhur
0
1
0
0
W
Ymir
Pain UH
Ymir
0
0
4
2
L
0
4
0
0
L
Yemoja
0
3
0
0
W
Hun Batz
2
0
4
4
W
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
20,257
29,360
Taken
26,244
9,750
Mitigated
10,096
7,047
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,454
143
0
476
1,786
589
0
269
1,517
32,224
0
L
Tsukuyomi
BeardedAnomaly
Tsukuyomi
2,666
725
0
2,939
5,921
1,690
0
754
5,119
0
29,980
W
Achilles
JDT911
Achilles
8,443
3,245
0
3,067
6,119
2,550
0
524
5,595
0
39,541
L
Janus
Jenus88
Janus
1,191
0
0
853
5,034
1,458
0
1,572
3,196
31,654
0
L
Anhur
Lendy3
Anhur
2,704
1,234
0
1,112
4,765
972
0
40
4,725
0
30,669
W
Ymir
Pain UH
Ymir
1,671
297
0
2,077
7,299
3,925
0
2,025
5,274
13,096
0
L
1,794
289
0
190
7,185
2,960
0
354
6,819
0
17,665
L
Yemoja
3,286
922
302
1,651
6,455
2,670
0
2,027
4,376
12,609
0
W
Hun Batz
3,082
582
0
3,010
6,190
1,770
826
303
5,887
0
32,278
W
Artemis
3,607
1,366
0
3,214
4,850
1,262
0
1,356
3,494
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
29,978
252
Minions Killed
313
0
Camps Cleared
0
934,962
Distance Traveled
985,671
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,024
602
65
7
0
181,593
3
L
Tsukuyomi
5,071
507
64
6
0
223,099
3
W
Achilles
7,061
706
80
8
0
219,309
5
L
Janus
5,398
540
70
7
0
177,497
4
L
Anhur
5,163
516
65
7
0
171,843
2
W
Ymir
4,893
489
19
2
0
180,459
6
L
Odin
4,656
466
39
4
0
170,217
1
L
Yemoja
4,610
461
14
1
0
192,306
3
W
Hun Batz
6,317
632
77
8
0
225,996
1
W
Artemis
5,683
568
72
7
0
178,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role