Player Matchup

Tsukuyomi
Tsukuyomi
CareerDay-
Tsukuyomi
Level 13
God Stats
4W - 3L
1,381 SR
Queue Stats
7W - 8L
1,332 Elo+
Party 2
Hercules
Hercules
DifferentPacks
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,322 Elo+
Party 2
Neith
Neith
Wanheda_Osleya_
Neith
Level 28
God Stats
73W - 62L
1,410 SR
Queue Stats
75W - 64L
1,273 Elo+
Solo
Kukulkan
Kukulkan
kingreil03
Kukulkan
Level 22
God Stats
11W - 5L
1,510 SR
Queue Stats
22W - 16L
1,355 Elo+
Solo
Artemis
Artemis
wardan-Forhonor
Artemis
Level 14
God Stats
6W - 3L
1,412 SR
Queue Stats
16W - 15L
1,220 Elo+
Solo
Team Averages
Level 18
1,443 SR
1,301 Elo+

VS

Team Averages
Level 22
1,467 SR
1,370 Elo+
Hera
Hera
NamelessLove
Hera
Level 14
God Stats
12W - 10L
1,500 SR
Queue Stats
93W - 106L
1,500 Elo+
Party 3
Apollo
Apollo
SnxkeToxin
Apollo
Level 26
God Stats
1W - 2L
1,336 SR
Queue Stats
31W - 29L
1,029 Elo+
Party 1
Mercury
Mercury
SoggyBreaddd
Mercury
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,500 Elo+
Party 1
Yemoja
Yemoja
dURIBE0220
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,029 Elo+
Party 1
Tiamat
Tiamat
kayrahn
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,791 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CareerDay-
Tsukuyomi
19
9 / 2 / 15
12,899
1,075
15,511
12,462
5,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
12 / 2 / 20
14,182
1,182
17,365
16,918
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
14 / 4 / 19
14,702
1,225
20,677
18,357
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
kingreil03
Kukulkan
20
8 / 2 / 23
13,432
1,119
24,645
10,717
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 20
11,562
964
17,321
16,502
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 5
12,188
1,016
12,693
15,703
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SnxkeToxin
Apollo
19
3 / 9 / 9
12,651
1,054
18,413
23,752
12,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SoggyBreaddd
Mercury
18
2 / 11 / 6
11,459
955
14,471
23,970
9,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
dURIBE0220
Yemoja
17
0 / 8 / 5
11,632
969
8,077
19,563
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
kayrahn
Tiamat
17
4 / 8 / 4
11,972
998
16,124
19,711
15,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
42
44
Kills
13
13
Deaths
44
97
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CareerDay-
Tsukuyomi
9
2
15
8.25
W
Hercules
12
2
20
11
L
4
8
5
0.81
L
Apollo
SnxkeToxin
Apollo
3
9
9
0.83
L
Mercury
SoggyBreaddd
Mercury
2
11
6
0.45
W
14
4
19
5.88
L
Yemoja
dURIBE0220
Yemoja
0
8
5
0.31
L
Tiamat
kayrahn
Tiamat
4
8
4
0.75
W
Kukulkan
kingreil03
Kukulkan
8
2
23
9.75
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,519
Damage
69,778
74,956
Taken
102,699
41,300
Mitigated
56,707
16,182
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CareerDay-
Tsukuyomi
15,511
4,964
859
919
12,462
5,332
0
5,363
7,099
0
35,372
W
Hercules
17,365
5,635
0
7,461
16,918
15,919
0
9,129
7,789
0
32,717
L
12,693
4,910
142
533
15,703
6,217
0
4,483
11,145
36,818
0
L
Apollo
SnxkeToxin
Apollo
18,413
13,420
0
3,316
23,752
12,249
0
6,814
16,838
0
44,101
L
Mercury
SoggyBreaddd
Mercury
14,471
8,183
0
858
23,970
9,665
0
5,302
18,439
0
31,037
W
20,677
15,545
0
4,096
18,357
8,272
0
10,313
8,044
0
53,546
L
Yemoja
dURIBE0220
Yemoja
8,077
1,641
2,183
1,304
19,563
13,009
0
2,869
16,619
32,030
0
L
Tiamat
kayrahn
Tiamat
16,124
686
0
1,807
19,711
15,567
0
5,177
14,314
31,127
0
W
Kukulkan
kingreil03
Kukulkan
24,645
2,136
0
0
10,717
4,585
0
5,812
4,905
55,080
0
W
17,321
9,740
0
2,847
16,502
7,192
0
6,277
10,225
0
26,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,777
Gold Earned
59,902
246
Minions Killed
243
5
Camps Cleared
3
1,006,346
Distance Traveled
1,074,316
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,899
1,075
42
4
0
204,548
1
W
Hercules
14,182
1,182
31
3
0
207,348
0
L
Hera
12,188
1,016
55
5
1
199,042
1
L
Apollo
12,651
1,054
71
6
1
215,461
4
L
Mercury
11,459
955
48
4
1
243,022
0
W
Neith
14,702
1,225
76
6
4
206,143
0
L
Yemoja
11,632
969
46
4
0
171,897
0
L
Tiamat
11,972
998
23
2
0
244,894
0
W
Kukulkan
13,432
1,119
80
7
0
206,036
0
W
Artemis
11,562
964
17
1
1
182,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role