Player Matchup

Sylvanus
Sylvanus
Fusebomb09
Sylvanus
Level 28
God Stats
13W - 11L
1,638 SR
Queue Stats
154W - 188L
1,375 Elo+
Party 2
Hachiman
Hachiman
Monsumune
Hachiman
Level 43
God Stats
7W - 7L
1,453 SR
Queue Stats
389W - 501L
1,298 Elo+
Party 2
Osiris
Osiris
SuperDuperEli
Osiris
Level 39
God Stats
2W - 7L
1,186 SR
Queue Stats
282W - 389L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
TTVJerrysJuice
Zhong Kui
Level 27
God Stats
14W - 20L
1,472 SR
Queue Stats
74W - 121L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x80goldchains
Tsukuyomi
Level 38
God Stats
19W - 28L
1,236 SR
Queue Stats
340W - 466L
1,341 Elo+
Party 2
Team Averages
Level 35
1,397 SR
1,345 Elo+

VS

Team Averages
Level 34
1,541 SR
1,553 Elo+
Merlin
Merlin
Erick201297
Merlin
Level 34
God Stats
22W - 26L
1,491 SR
Queue Stats
80W - 79L
1,531 Elo+
Party 1
Anhur
Anhur
HERRERAV102
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 77L
1,557 Elo+
Party 1
Mercury
Mercury
NeonGridCat
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 141L
1,605 Elo+
Solo
Cu Chulainn
Cu Chulainn
NiserXhell2
Cu Chulainn
Level 38
God Stats
2W - 2L
1,565 SR
Queue Stats
84W - 79L
1,534 Elo+
Party 1
Geb
Geb
pita27
Geb
Level 37
God Stats
2W - 3L
1,650 SR
Queue Stats
85W - 79L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fusebomb09
Sylvanus
17
7 / 2 / 18
12,621
526
14,392
19,648
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Monsumune
Hachiman
19
10 / 3 / 12
12,892
537
19,258
23,866
9,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 5 / 14
11,785
491
10,111
22,548
22,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TTVJerrysJuice
Zhong Kui
17
7 / 7 / 13
11,952
498
24,180
26,605
20,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
x80goldchains
Tsukuyomi
19
8 / 5 / 9
12,633
526
12,058
19,879
9,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 3 / 8
12,026
501
25,816
14,303
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 3
9,372
391
5,155
21,444
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
NeonGridCat
Mercury
17
7 / 8 / 4
11,369
474
14,680
19,409
8,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
NiserXhell2
Cu Chulainn
20
5 / 8 / 7
12,633
526
19,277
27,327
26,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
pita27
Geb
15
2 / 7 / 8
10,660
444
12,276
23,864
19,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
35
Kills
21
22
Deaths
36
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
3
8
3
W
Sylvanus
Fusebomb09
Sylvanus
7
2
18
8
L
2
10
3
0.35
W
Hachiman
Monsumune
Hachiman
10
3
12
5.33
L
Mercury
NeonGridCat
Mercury
7
8
4
1.13
L
Cu Chulainn
NiserXhell2
Cu Chulainn
5
8
7
1.06
W
3
5
14
2
W
Zhong Kui
TTVJerrysJuice
Zhong Kui
7
7
13
1.93
L
Geb
pita27
Geb
2
7
8
0.86
W
Tsukuyomi
x80goldchains
Tsukuyomi
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,999
Damage
77,204
112,546
Taken
106,347
78,772
Mitigated
69,064
54,366
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
25,816
1,557
0
4,455
14,303
6,089
857
6,982
7,321
95,760
0
W
Sylvanus
Fusebomb09
Sylvanus
14,392
3,465
8,083
9,554
19,648
18,341
1,254
9,238
10,385
32,985
0
L
5,155
1,650
0
6,097
21,444
7,669
0
7,670
13,774
0
50,650
W
Hachiman
Monsumune
Hachiman
19,258
11,398
0
11,195
23,866
9,196
4,446
7,955
15,824
0
79,891
L
Mercury
NeonGridCat
Mercury
14,680
8,043
0
625
19,409
8,983
824
6,910
12,449
0
71,962
L
Cu Chulainn
NiserXhell2
Cu Chulainn
19,277
4,671
315
7,305
27,327
26,914
438
6,473
20,306
12,643
81,527
W
10,111
4,778
1,983
4,969
22,548
22,062
1,597
6,832
15,155
0
42,817
W
Zhong Kui
TTVJerrysJuice
Zhong Kui
24,180
4,946
2,279
10,409
26,605
20,021
3,183
12,380
14,100
71,090
0
L
Geb
pita27
Geb
12,276
1,431
0
1,951
23,864
19,409
0
10,537
13,177
27,744
0
W
Tsukuyomi
x80goldchains
Tsukuyomi
12,058
3,957
676
5,218
19,879
9,152
2,508
3,919
15,935
0
92,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
56,060
437
Minions Killed
489
0
Camps Cleared
0
2,081,996
Distance Traveled
2,093,307
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,026
501
144
6
0
436,297
7
W
Sylvanus
12,621
526
33
1
0
450,889
7
L
Anhur
9,372
391
75
3
0
359,084
7
W
Hachiman
12,892
537
90
4
0
419,755
5
L
Mercury
11,369
474
92
4
0
483,892
0
L
Cu Chulainn
12,633
526
146
6
0
370,403
1
W
Osiris
11,785
491
84
4
0
418,485
3
W
Zhong Kui
11,952
498
106
4
0
376,877
4
L
Geb
10,660
444
32
1
0
443,631
7
W
Tsukuyomi
12,633
526
124
5
0
415,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role