Player Matchup

Danzaburou
Danzaburou
Blackjack_z71
Danzaburou
Level 89
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 5L
1,672 Elo+
Party 1
Nemesis
Nemesis
FatboyYum-Yum
Nemesis
Level 109
God Stats
6W - 7L
1,553 SR
Queue Stats
212W - 166L
1,593 Elo+
Party 1
Khepri
Khepri
GrimGramCracker
Khepri
Level 107
God Stats
3W - 2L
1,485 SR
Queue Stats
265W - 207L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Jarizzle-
Nu Wa
Level 126
God Stats
1W - 3L
1,311 SR
Queue Stats
363W - 303L
1,786 Elo+
Party 1
Fafnir
Fafnir
Nasumiarus
Fafnir
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
397W - 334L
1,640 Elo+
Party 1
Team Averages
Level 93
1,430 SR
1,676 Elo+

VS

Team Averages
Level 61
1,639 SR
1,755 Elo+
Guan Yu
Guan Yu
Cuban_Soviet
Guan Yu
Level 139
God Stats
3W - 1L
1,672 SR
Queue Stats
63W - 27L
1,745 Elo+
Party 2
Artemis
Artemis
D3f3ctive
Artemis
Level 35
God Stats
3W - 0L
1,704 SR
Queue Stats
115W - 29L
1,943 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DP Gaming HD977
Kumbhakarna
Level 61
God Stats
36W - 18L
1,622 SR
Queue Stats
65W - 47L
1,557 Elo+
Party 3
Chang'e
Chang'e
GracesSecret
Chang'e
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
383W - 246L
1,791 Elo+
Party 2
Pele
Pele
Hipstah2076
Pele
Level 35
God Stats
1W - 2L
1,695 SR
Queue Stats
52W - 39L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackjack_z71
Danzaburou
16
2 / 6 / 8
11,411
456
10,338
22,017
11,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
20
8 / 2 / 5
13,487
539
16,959
21,569
14,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 8
11,178
447
7,525
25,222
27,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
Jarizzle-
Nu Wa
19
1 / 4 / 6
11,650
466
15,629
12,172
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Nasumiarus
Fafnir
20
9 / 1 / 6
13,558
542
29,604
22,533
35,341
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cuban_Soviet
Guan Yu
18
0 / 4 / 5
11,609
464
9,345
23,089
10,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
D3f3ctive
Artemis
20
8 / 3 / 3
14,674
587
26,860
18,143
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
DP Gaming HD977
Kumbhakarna
14
1 / 6 / 7
10,610
424
6,241
24,454
21,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
GracesSecret
Chang'e
19
3 / 4 / 4
12,430
497
17,602
20,101
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 4
13,372
535
19,556
26,232
18,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
21
Kills
15
15
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blackjack_z71
Danzaburou
2
6
8
1
W
Guan Yu
Cuban_Soviet
Guan Yu
0
4
5
0.63
W
Artemis
D3f3ctive
Artemis
8
3
3
3.17
W
Kumbhakarna
DP Gaming HD977
Kumbhakarna
1
6
7
0.75
L
Nemesis
8
2
5
5.25
W
Chang'e
GracesSecret
Chang'e
3
4
4
1.25
L
1
2
8
2.5
W
3
5
4
1
L
Nu Wa
Jarizzle-
Nu Wa
1
4
6
1
L
Fafnir
Nasumiarus
Fafnir
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,055
Damage
79,604
103,513
Taken
112,019
95,205
Mitigated
65,217
25,378
Healing
38,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blackjack_z71
Danzaburou
10,338
5,237
0
8,809
22,017
11,752
1,157
3,282
18,735
0
64,414
W
Guan Yu
Cuban_Soviet
Guan Yu
9,345
1,805
1,896
5,270
23,089
10,857
0
8,417
14,050
335
98,996
W
Artemis
D3f3ctive
Artemis
26,860
16,393
0
6,634
18,143
6,925
3,128
6,463
11,462
0
121,561
W
Kumbhakarna
DP Gaming HD977
Kumbhakarna
6,241
973
0
2,582
24,454
21,136
0
10,025
13,265
29,282
0
L
Nemesis
16,959
10,074
0
1,927
21,569
14,637
972
4,144
17,205
0
117,315
W
Chang'e
GracesSecret
Chang'e
17,602
1,192
3,775
10,822
20,101
7,677
108
11,662
7,642
92,716
0
L
7,525
766
0
1,405
25,222
27,972
43
6,340
18,558
30,793
0
W
19,556
4,165
0
7,488
26,232
18,622
534
12,341
12,842
0
106,236
L
Nu Wa
Jarizzle-
Nu Wa
15,629
2,225
0
1,520
12,172
5,503
2,378
3,898
8,274
101,802
0
L
Fafnir
Nasumiarus
Fafnir
29,604
11,695
0
11,717
22,533
35,341
344
5,560
16,132
88,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,284
Gold Earned
62,695
592
Minions Killed
700
0
Camps Cleared
0
2,333,508
Distance Traveled
2,253,760
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,411
456
111
4
0
413,560
0
W
Guan Yu
11,609
464
148
6
0
496,856
9
W
Artemis
14,674
587
175
7
0
401,623
8
W
Kumbhakarna
10,610
424
36
1
0
483,905
1
L
Nemesis
13,487
539
145
6
0
540,217
2
W
Chang'e
12,430
497
169
7
0
442,360
10
L
Khepri
11,178
447
34
1
0
497,164
3
W
Pele
13,372
535
172
7
0
429,016
2
L
Nu Wa
11,650
466
175
7
0
405,200
2
L
Fafnir
13,558
542
127
5
0
477,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role