Player Matchup

Ao Kuang
Ao Kuang
Dellanoo
Ao Kuang
Level 16
God Stats
13W - 22L
1,398 SR
Queue Stats
110W - 128L
1,397 Elo+
Solo
Apollo
Apollo
EwertonTeto
Apollo
Level 18
God Stats
14W - 7L
1,772 SR
Queue Stats
32W - 28L
1,503 Elo+
Solo
Achilles
Achilles
FunPoika
Achilles
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 302L
1,445 Elo+
Solo
Artemis
Artemis
KSdan
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,218 Elo+
Solo
Rama
Rama
WBityBongBeatsW
Rama
Level 20
God Stats
5W - 8L
1,253 SR
Queue Stats
38W - 46L
1,412 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,395 Elo+

VS

Team Averages
Level 12
1,439 SR
1,380 Elo+
Olorun
Olorun
NicolasPinotti
Olorun
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 128L
1,397 Elo+
Solo
Ymir
Ymir
TMVteam
Ymir
Level 3
God Stats
1W - 3L
1,239 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Apollo
Apollo
xxZTREZExx
Apollo
Level 4
God Stats
61W - 35L
1,500 SR
Queue Stats
98W - 83L
1,287 Elo+
Solo
Odin
Odin
yBomB4diNz
Odin
Level 20
God Stats
6W - 4L
1,391 SR
Queue Stats
24W - 20L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zHeyGarbss_
Tsukuyomi
Level 21
God Stats
21W - 17L
1,564 SR
Queue Stats
25W - 26L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dellanoo
Ao Kuang
16
2 / 5 / 4
10,240
488
6,946
20,574
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
16
3 / 6 / 0
10,278
489
12,152
20,579
8,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
FunPoika
Achilles
13
1 / 11 / 1
8,509
405
5,883
19,501
16,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
KSdan
Artemis
14
2 / 12 / 1
9,443
450
9,622
16,418
6,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 2
9,926
473
7,509
19,016
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,882
518
9,774
18,406
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
TMVteam
Ymir
15
1 / 3 / 8
9,331
444
1,981
11,225
14,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xxZTREZExx
Apollo
19
18 / 2 / 6
12,726
606
28,662
26,265
13,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 1 / 9
11,207
534
9,411
12,599
9,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
zHeyGarbss_
Tsukuyomi
18
16 / 1 / 7
12,399
590
20,817
15,131
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
9
Kills
44
44
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dellanoo
Ao Kuang
2
5
4
0.8
L
Apollo
3
6
0
0.5
L
Achilles
FunPoika
Achilles
1
11
1
0.14
L
Artemis
KSdan
Artemis
2
12
1
0.21
W
5
2
5
3.75
W
Ymir
TMVteam
Ymir
1
3
8
1.67
L
1
10
2
0.2
W
Apollo
xxZTREZExx
Apollo
18
2
6
10.5
W
4
1
9
8.5
W
Tsukuyomi
zHeyGarbss_
Tsukuyomi
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
70,645
96,088
Taken
83,626
45,248
Mitigated
53,118
18,948
Healing
34,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dellanoo
Ao Kuang
6,946
1,696
0
7,403
20,574
7,838
0
659
19,915
53,014
0
L
Apollo
12,152
8,098
0
5,524
20,579
8,061
3,498
4,234
16,345
0
68,702
L
Achilles
FunPoika
Achilles
5,883
2,046
0
1,250
19,501
16,913
24
521
18,846
8,186
25,212
L
Artemis
KSdan
Artemis
9,622
4,158
0
979
16,418
6,110
622
4,940
11,478
0
35,024
W
9,774
5,016
221
10,049
18,406
8,457
1,492
1,648
16,758
65,420
0
W
Ymir
TMVteam
Ymir
1,981
559
72
10
11,225
14,638
310
1,082
10,143
24,074
0
L
7,509
5,734
0
3,792
19,016
6,326
680
1,401
17,615
0
49,507
W
Apollo
xxZTREZExx
Apollo
28,662
17,788
0
14,699
26,265
13,643
5,841
1,557
24,708
0
95,180
W
9,411
3,689
414
2,843
12,599
9,196
2,681
2,781
9,818
0
53,095
W
Tsukuyomi
zHeyGarbss_
Tsukuyomi
20,817
5,347
0
5,741
15,131
7,184
1,805
1,634
13,497
0
66,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
56,545
400
Minions Killed
485
0
Camps Cleared
0
1,546,909
Distance Traveled
1,896,056
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,240
488
100
5
0
390,328
1
L
Apollo
10,278
489
108
5
0
345,022
0
L
Achilles
8,509
405
59
3
0
303,742
4
L
Artemis
9,443
450
46
2
0
244,545
0
W
Olorun
10,882
518
99
5
0
324,937
1
W
Ymir
9,331
444
59
3
0
359,094
1
L
Rama
9,926
473
87
4
0
263,272
0
W
Apollo
12,726
606
130
6
0
388,351
1
W
Odin
11,207
534
112
5
0
364,050
0
W
Tsukuyomi
12,399
590
85
4
0
459,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role