Player Matchup

Chaac
Chaac
Gold III
JP1100
Chaac
Gold III
Level 144
God Stats
11W - 7L
2,076 SR
Queue Stats
176W - 174L
1,663 MMR
Party 2
Cerberus
Cerberus
Gold V
SHADOWDRAGON220
Cerberus
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,342 MMR
Party 2
Poseidon
Poseidon
Silver V
Shadowninja660
Poseidon
Silver V
Level 69
God Stats
2W - 2L
1,351 SR
Queue Stats
7W - 6L
1,245 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,643 SR
1,416 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,511 SR
1,368 MMR
Ra
Ra
Bronze III
JustSkilly
Ra
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 235L
1,449 MMR
Party 1
Rama
Rama
Silver V
Untrade
Rama
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,282 MMR
Solo
Vamana
Vamana
Gold V
xoCanyonxo
Vamana
Gold V
Level 69
God Stats
17W - 18L
1,534 SR
Queue Stats
82W - 85L
1,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JP1100
Chaac
20
12 / 0 / 4
16,094
700
33,331
28,840
32,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
16
2 / 1 / 12
13,712
596
8,991
23,510
24,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
17
2 / 2 / 10
13,618
592
12,518
10,005
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BacchusDanzaburouSobekAphroditeChang'e

VS

Bans
ScyllaHou YiHadesKumbhakarnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
12,895
561
18,354
16,580
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Untrade
Rama
15
0 / 7 / 3
11,981
521
8,238
19,457
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
xoCanyonxo
Vamana
15
1 / 4 / 1
13,161
572
9,913
25,627
31,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
JP1100
Chaac
12
0
4
14
L
2
5
1
0.5
W
Cerberus
2
1
12
8
W
Poseidon
2
2
10
3.5
L
Rama
Untrade
Rama
0
7
3
0.21
L
Vamana
xoCanyonxo
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,840
Damage
36,505
62,355
Taken
61,664
60,795
Mitigated
45,518
38,295
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JP1100
Chaac
33,331
4,026
1,001
20,272
28,840
32,739
1,480
9,255
19,585
0
121,457
L
18,354
819
5,038
5,208
16,580
6,782
621
5,478
10,682
111,591
0
W
Cerberus
8,991
562
841
11,330
23,510
24,570
555
5,794
17,542
57,598
0
W
Poseidon
12,518
1,051
292
4,559
10,005
3,486
460
4,007
5,998
87,788
0
L
Rama
Untrade
Rama
8,238
6,292
0
4,920
19,457
7,187
210
5,888
13,173
0
54,645
L
Vamana
xoCanyonxo
Vamana
9,913
3,813
0
5,965
25,627
31,549
0
8,632
15,968
0
34,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
38,037
329
Minions Killed
263
0
Camps Cleared
0
1,271,042
Distance Traveled
1,172,829
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,094
700
139
6
0
476,146
3
L
Ra
12,895
561
123
5
0
429,840
7
W
Cerberus
13,712
596
95
4
0
403,500
2
W
Poseidon
13,618
592
95
4
0
391,396
1
L
Rama
11,981
521
94
4
0
342,790
4
L
Vamana
13,161
572
46
2
0
400,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role