Player Matchup

Danzaburou
Danzaburou
KidFromBrooklyn
Danzaburou
Level 128
God Stats
16W - 5L
1,957 SR
Queue Stats
127W - 114L
1,648 Elo+
Party 2
Ymir
Ymir
NullChaos
Ymir
Level 148
God Stats
1W - 2L
1,741 SR
Queue Stats
312W - 198L
1,660 Elo+
Party 2
He Bo
He Bo
Pacifyy
He Bo
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
50W - 34L
1,723 Elo+
Party 1
Horus
Horus
Weak3n
Horus
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
670W - 478L
1,776 Elo+
Solo
Tsukuyomi
Tsukuyomi
lInarjeral
Tsukuyomi
Level 159
God Stats
4W - 2L
1,787 SR
Queue Stats
70W - 57L
1,720 Elo+
Party 1
Team Averages
Level 151
1,741 SR
1,705 Elo+

VS

Team Averages
Level 148
1,549 SR
1,670 Elo+
Hercules
Hercules
NorfDakoda
Hercules
Level 158
God Stats
4W - 6L
1,435 SR
Queue Stats
120W - 97L
1,677 Elo+
Solo
Thor
Thor
SpinUpSpinDown
Thor
Level 135
God Stats
5W - 6L
1,885 SR
Queue Stats
147W - 115L
1,668 Elo+
Party 3
Fafnir
Fafnir
TheSnowBear
Fafnir
Level 158
God Stats
5W - 4L
1,515 SR
Queue Stats
358W - 359L
1,655 Elo+
Solo
Janus
Janus
kevinRQ123
Janus
Level 153
God Stats
8W - 6L
1,409 SR
Queue Stats
148W - 137L
1,652 Elo+
Solo
Ullr
Ullr
xamerot
Ullr
Level 137
God Stats
9W - 2L
1,500 SR
Queue Stats
157W - 162L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidFromBrooklyn
Danzaburou
14
0 / 3 / 0
7,674
512
3,362
8,771
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
2 / 4 / 0
7,517
501
4,150
11,282
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Pacifyy
He Bo
12
0 / 4 / 1
6,801
453
4,695
7,182
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Weak3n
Horus
12
1 / 4 / 1
7,241
483
2,588
11,609
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
lInarjeral
Tsukuyomi
13
1 / 3 / 0
7,443
496
7,589
11,684
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NorfDakoda
Hercules
14
2 / 1 / 3
7,941
529
6,017
11,490
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
6 / 2 / 2
8,151
543
5,724
7,443
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
13
3 / 0 / 8
8,223
548
6,630
6,448
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
5 / 1 / 6
8,163
544
5,449
6,883
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
xamerot
Ullr
15
2 / 0 / 5
8,456
564
7,346
6,093
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
18
18
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KidFromBrooklyn
Danzaburou
0
3
0
0
W
Hercules
NorfDakoda
Hercules
2
1
3
3.5
L
Ymir
2
4
0
0.5
L
He Bo
Pacifyy
He Bo
0
4
1
0.13
W
6
2
2
3.5
W
Fafnir
3
0
8
7
L
Horus
Weak3n
Horus
1
4
1
0.38
W
Janus
5
1
6
8
L
Tsukuyomi
lInarjeral
Tsukuyomi
1
3
0
0.33
W
Ullr
xamerot
Ullr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
31,166
50,528
Taken
38,357
22,073
Mitigated
21,485
17,902
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KidFromBrooklyn
Danzaburou
3,362
962
0
3,272
8,771
2,865
0
450
8,321
0
54,819
W
Hercules
NorfDakoda
Hercules
6,017
1,567
0
5,601
11,490
9,048
297
585
10,270
0
42,653
L
Ymir
4,150
808
0
2,552
11,282
5,537
0
3,873
7,297
16,600
0
L
He Bo
Pacifyy
He Bo
4,695
41
0
706
7,182
2,381
0
3,458
3,510
43,746
0
W
5,724
1,491
0
3,156
7,443
2,615
0
1,581
5,791
0
52,615
W
Fafnir
6,630
1,837
0
2,617
6,448
5,412
16
2,651
3,747
21,302
0
L
Horus
Weak3n
Horus
2,588
1,181
117
5,410
11,609
5,472
31
2,737
8,761
0
45,102
W
Janus
5,449
314
0
1,742
6,883
2,368
0
3,269
3,400
48,076
0
L
Tsukuyomi
lInarjeral
Tsukuyomi
7,589
1,216
0
5,845
11,684
5,818
27
1,192
10,025
0
45,438
W
Ullr
xamerot
Ullr
7,346
3,120
0
2,254
6,093
2,042
709
409
5,629
0
59,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
40,934
404
Minions Killed
444
0
Camps Cleared
0
1,341,415
Distance Traveled
1,530,818
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,674
512
110
7
0
244,068
6
W
Hercules
7,941
529
100
7
0
285,539
3
L
Ymir
7,517
501
19
1
0
270,894
6
L
He Bo
6,801
453
90
6
0
264,533
4
W
Thor
8,151
543
91
6
0
333,844
7
W
Fafnir
8,223
548
25
2
0
314,234
7
L
Horus
7,241
483
104
7
0
265,174
2
W
Janus
8,163
544
106
7
0
310,980
5
L
Tsukuyomi
7,443
496
81
5
0
296,746
1
W
Ullr
8,456
564
122
8
0
286,221
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role