Player Matchup

Fenrir
Fenrir
Chwabips
Fenrir
Level 21
God Stats
57W - 21L
1,830 SR
Queue Stats
107W - 46L
1,746 Elo+
Party 1
Thoth
Thoth
HaRdFeeDWtf
Thoth
Level 25
God Stats
1W - 2L
1,695 SR
Queue Stats
29W - 10L
1,760 Elo+
Party 1
Izanami
Izanami
Neocatalyst
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,374 Elo+
Solo
Osiris
Osiris
vivaadeadpool
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Ares
Ares
ıIPantsu
Ares
Level 5
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 5L
1,528 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,609 Elo+

VS

Team Averages
Level 25
1,542 SR
1,486 Elo+
Nemesis
Nemesis
Boybetterkn0w
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 200L
1,494 Elo+
Solo
Nox
Nox
Festiveee
Nox
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
30W - 27L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
FromTheChurch
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
JCoops324
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 2
Athena
Athena
woodendialup
Athena
Level 29
God Stats
2W - 1L
1,888 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chwabips
Fenrir
10
9 / 2 / 2
6,647
665
5,230
5,254
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 6
6,272
627
5,792
3,496
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Neocatalyst
Izanami
8
1 / 1 / 2
5,089
509
2,609
4,699
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 1 / 1
7,124
712
4,331
4,911
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
8
1 / 0 / 6
5,423
542
2,832
4,682
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
3 / 4 / 0
5,378
538
2,029
7,436
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,339
434
737
4,560
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
FromTheChurch
Heimdallr
7
0 / 4 / 1
4,464
446
5,186
6,039
1,905
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
JCoops324
Scylla
6
0 / 4 / 1
4,228
423
575
4,424
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Athena
6
2 / 4 / 1
4,938
494
1,881
6,501
2,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
5
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
4
0
0.75
W
Fenrir
Chwabips
Fenrir
9
2
2
5
L
0
5
1
0.1
L
Heimdallr
FromTheChurch
Heimdallr
0
4
1
0.13
W
4
1
6
7
L
Scylla
JCoops324
Scylla
0
4
1
0.13
W
Izanami
Neocatalyst
Izanami
1
1
2
2
W
6
1
1
6.5
L
Athena
2
4
1
0.63
W
Ares
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
10,408
23,042
Taken
28,960
8,977
Mitigated
11,077
9,566
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,029
962
0
955
7,436
2,691
0
1,661
5,673
0
22,694
W
Fenrir
Chwabips
Fenrir
5,230
1,600
0
1,138
5,254
1,893
17
403
4,851
0
24,142
L
737
106
0
758
4,560
1,344
0
2,688
1,566
9,776
0
L
Heimdallr
FromTheChurch
Heimdallr
5,186
2,994
0
1,250
6,039
1,905
0
1,274
4,725
0
25,288
W
5,792
439
0
971
3,496
977
0
1,000
2,496
27,135
0
L
Scylla
JCoops324
Scylla
575
359
0
250
4,424
2,450
104
0
4,424
9,249
0
W
Izanami
Neocatalyst
Izanami
2,609
1,595
0
2,568
4,699
1,091
1,027
587
4,112
0
26,184
W
4,331
1,708
0
3,262
4,911
2,656
84
575
4,336
0
36,491
L
Athena
1,881
832
0
444
6,501
2,687
0
2,439
3,948
4,367
0
W
Ares
2,832
342
0
1,627
4,682
2,360
0
628
4,054
6,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
23,347
240
Minions Killed
145
0
Camps Cleared
0
992,531
Distance Traveled
892,412
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,378
538
43
4
0
189,650
0
W
Fenrir
6,647
665
40
4
0
214,091
3
L
Nox
4,339
434
26
3
0
174,210
2
L
Heimdallr
4,464
446
47
5
0
172,378
0
W
Thoth
6,272
627
44
4
0
202,689
2
L
Scylla
4,228
423
21
2
0
139,463
0
W
Izanami
5,089
509
62
6
0
164,080
2
W
Osiris
7,124
712
91
9
0
195,458
1
L
Athena
4,938
494
8
1
0
216,711
2
W
Ares
5,423
542
3
0
0
216,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role