Player Matchup

Hachiman
Hachiman
GuyNamedTyler
Hachiman
Level 18
God Stats
55W - 51L
1,536 SR
Queue Stats
55W - 51L
1,475 Elo+
Solo
Izanami
Izanami
Naslash
Izanami
Level 6
God Stats
35W - 24L
1,184 SR
Queue Stats
43W - 40L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
Yarly555
Cthulhu
Level 7
God Stats
2W - 4L
1,124 SR
Queue Stats
2W - 16L
1,090 Elo+
Solo
Chronos
Chronos
pherall2k
Chronos
Level 38
God Stats
3W - 1L
1,425 SR
Queue Stats
86W - 99L
1,453 Elo+
Party 1
Merlin
Merlin
wesselink85
Merlin
Level 8
God Stats
11W - 16L
1,448 SR
Queue Stats
31W - 30L
1,463 Elo+
Solo
Team Averages
Level 15
1,344 SR
1,328 Elo+

VS

Team Averages
Level 16
1,445 SR
1,376 Elo+
Achilles
Achilles
Argile
Achilles
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 43L
1,302 Elo+
Party 2
Apollo
Apollo
CHUTYYYY
Apollo
Level 16
God Stats
25W - 22L
1,477 SR
Queue Stats
156W - 149L
1,408 Elo+
Solo
Cupid
Cupid
Saidoamu
Cupid
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 39L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
VitorWXZ
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 88L
1,339 Elo+
Solo
Cerberus
Cerberus
sw4ity
Cerberus
Level 6
God Stats
1W - 4L
1,245 SR
Queue Stats
7W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuyNamedTyler
Hachiman
20
15 / 6 / 16
14,822
1,235
28,861
19,995
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Naslash
Izanami
19
7 / 6 / 20
13,048
1,087
19,334
15,852
5,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yarly555
Cthulhu
18
1 / 3 / 20
11,772
981
11,335
14,441
16,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
pherall2k
Chronos
20
5 / 4 / 28
13,296
1,108
22,403
17,806
6,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
20
17 / 5 / 26
15,747
1,312
30,616
18,910
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Argile
Achilles
18
4 / 14 / 5
12,105
1,009
22,766
28,681
21,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
CHUTYYYY
Apollo
19
7 / 8 / 7
13,739
1,145
21,910
27,005
10,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Saidoamu
Cupid
19
5 / 6 / 9
13,282
1,107
14,734
20,861
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
VitorWXZ
Baron Samedi
18
4 / 10 / 4
12,017
1,001
7,784
24,046
11,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sw4ity
Cerberus
19
4 / 8 / 8
12,361
1,030
14,231
23,940
19,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
57
45
Kills
24
24
Deaths
46
110
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Argile
Achilles
4
14
5
0.46
L
Apollo
CHUTYYYY
Apollo
7
8
7
1.31
W
Hachiman
GuyNamedTyler
Hachiman
15
6
16
3.83
W
Izanami
Naslash
Izanami
7
6
20
2.83
L
Cupid
Saidoamu
Cupid
5
6
9
1.58
L
Baron Samedi
VitorWXZ
Baron Samedi
4
10
4
0.6
W
Cthulhu
Yarly555
Cthulhu
1
3
20
3.67
W
Chronos
pherall2k
Chronos
5
4
28
4.75
L
Cerberus
sw4ity
Cerberus
4
8
8
1
W
Merlin
17
5
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,549
Damage
81,425
87,004
Taken
124,533
44,552
Mitigated
71,184
13,856
Healing
20,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Argile
Achilles
22,766
11,194
0
1,116
28,681
21,892
0
11,672
17,009
0
37,900
L
Apollo
CHUTYYYY
Apollo
21,910
15,046
0
9,066
27,005
10,826
0
13,855
13,150
0
47,354
W
Hachiman
GuyNamedTyler
Hachiman
28,861
25,194
0
5,359
19,995
8,286
0
2,729
17,041
0
44,735
W
Izanami
Naslash
Izanami
19,334
15,883
0
1,505
15,852
5,952
0
4,890
10,887
0
40,160
L
Cupid
Saidoamu
Cupid
14,734
6,962
575
5,197
20,861
7,428
0
15,393
5,468
0
37,174
L
Baron Samedi
VitorWXZ
Baron Samedi
7,784
838
614
1,121
24,046
11,215
0
13,094
10,952
25,386
0
W
Cthulhu
Yarly555
Cthulhu
11,335
1,139
114
87
14,441
16,147
0
4,645
9,731
30,672
0
W
Chronos
pherall2k
Chronos
22,403
12,226
231
3,747
17,806
6,815
0
3,242
14,364
40,378
0
L
Cerberus
sw4ity
Cerberus
14,231
1,509
0
2,986
23,940
19,823
0
10,340
13,600
22,735
0
W
Merlin
30,616
2,843
464
2,349
18,910
7,352
0
6,509
12,301
44,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,685
Gold Earned
63,504
207
Minions Killed
204
3
Camps Cleared
7
981,723
Distance Traveled
1,071,455
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,105
1,009
26
2
7
218,900
0
L
Apollo
13,739
1,145
59
5
0
182,195
2
W
Hachiman
14,822
1,235
32
3
0
171,515
0
W
Izanami
13,048
1,087
55
5
2
177,237
0
L
Cupid
13,282
1,107
63
5
0
248,692
0
L
Baron Samedi
12,017
1,001
28
2
0
183,481
0
W
Cthulhu
11,772
981
45
4
1
184,719
4
W
Chronos
13,296
1,108
46
4
0
222,344
0
L
Cerberus
12,361
1,030
28
2
0
238,187
0
W
Merlin
15,747
1,312
29
2
0
225,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role