Player Matchup

Danzaburou
Danzaburou
Platinum II
Aweonao
Danzaburou
Platinum II
Level 160
God Stats
4W - 4L
1,557 SR
Queue Stats
77W - 88L
1,928 MMR
Party 1
Geb
Geb
Gold IV
Imperius11X
Geb
Gold IV
Level 156
God Stats
4W - 7L
1,657 SR
Queue Stats
63W - 55L
1,514 MMR
Party 1
Nike
Nike
Gold I
TioMuringaSx
Nike
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
VP91
Ra
Gold II
Level 107
God Stats
1W - 2L
1,506 SR
Queue Stats
136W - 132L
1,549 MMR
Solo
Izanami
Izanami
Gold II
zSnowy
Izanami
Gold II
Level 156
God Stats
128W - 91L
1,635 SR
Queue Stats
805W - 771L
1,552 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,571 SR
1,609 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,497 SR
1,602 MMR
Apollo
Apollo
Gold I
Emitor320
Apollo
Gold I
Level 117
God Stats
5W - 8L
1,545 SR
Queue Stats
87W - 77L
1,709 MMR
Solo
Anubis
Anubis
Bronze III
Luke7
Anubis
Bronze III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 52L
1,541 MMR
Solo
Aphrodite
Aphrodite
Gold III
ProfessorTbJoga
Aphrodite
Gold III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 256L
1,537 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
lusius1
Ao Kuang
Gold IV
Level 147
God Stats
3W - 4L
1,440 SR
Queue Stats
28W - 16L
1,725 MMR
Solo
Bakasura
Bakasura
Gold III
mazRUNN
Bakasura
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aweonao
Danzaburou
20
3 / 3 / 3
13,067
523
11,650
18,686
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 2
10,892
436
8,763
19,993
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 8 / 1
12,694
508
16,231
20,646
16,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
VP91
Ra
18
2 / 2 / 1
11,749
470
11,152
13,076
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
zSnowy
Izanami
17
0 / 7 / 3
10,654
426
6,070
18,549
10,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetPersephoneNemesisScyllaTsukuyomi

VS

Bans
JanusNu WaThe MorriganGaneshaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Emitor320
Apollo
20
1 / 1 / 7
14,198
568
16,843
21,848
11,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Luke7
Anubis
20
3 / 0 / 5
15,123
605
14,518
13,423
7,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ProfessorTbJoga
Aphrodite
19
2 / 2 / 9
12,909
516
5,238
16,684
16,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
lusius1
Ao Kuang
20
9 / 3 / 7
15,542
622
9,214
21,165
9,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
mazRUNN
Bakasura
20
7 / 3 / 9
16,888
676
23,813
30,490
17,954
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
22
22
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aweonao
Danzaburou
3
3
3
1.5
W
Apollo
Emitor320
Apollo
1
1
7
4.5
L
1
2
2
1
W
Anubis
Luke7
Anubis
3
0
5
5.5
W
Aphrodite
ProfessorTbJoga
Aphrodite
2
2
9
3.25
L
3
8
1
0.44
L
Ra
VP91
Ra
2
2
1
1.25
W
Ao Kuang
lusius1
Ao Kuang
9
3
7
4.17
W
Bakasura
mazRUNN
Bakasura
7
3
9
3.83
L
Izanami
zSnowy
Izanami
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,866
Damage
69,626
90,950
Taken
103,610
65,437
Mitigated
62,843
20,112
Healing
69,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aweonao
Danzaburou
11,650
5,566
0
6,251
18,686
9,243
0
5,787
12,269
0
105,541
W
Apollo
Emitor320
Apollo
16,843
13,226
0
11,628
21,848
11,240
7,480
5,674
16,174
0
134,828
L
8,763
594
0
1,953
19,993
23,058
0
7,947
11,696
36,326
0
W
Anubis
Luke7
Anubis
14,518
515
0
9,333
13,423
7,056
2,376
6,149
7,274
126,288
0
W
Aphrodite
ProfessorTbJoga
Aphrodite
5,238
301
9,320
12,461
16,684
16,798
1,567
3,985
12,699
53,458
0
L
16,231
2,301
0
939
20,646
16,252
588
5,542
13,635
5,393
94,782
L
Ra
VP91
Ra
11,152
526
2,644
5,039
13,076
5,952
0
6,817
6,189
98,812
0
W
Ao Kuang
lusius1
Ao Kuang
9,214
1,763
0
8,552
21,165
9,795
2,876
5,440
15,725
112,027
0
W
Bakasura
mazRUNN
Bakasura
23,813
15,974
0
18,032
30,490
17,954
4,062
4,437
26,053
0
108,373
L
Izanami
zSnowy
Izanami
6,070
3,379
0
3,286
18,549
10,932
0
3,228
13,910
0
94,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,056
Gold Earned
74,660
790
Minions Killed
777
0
Camps Cleared
0
2,513,822
Distance Traveled
2,553,405
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,067
523
209
8
0
477,792
5
W
Apollo
14,198
568
160
6
0
504,414
8
L
Geb
10,892
436
48
2
0
538,838
6
W
Anubis
15,123
605
187
7
0
436,287
7
W
Aphrodite
12,909
516
89
4
0
531,994
7
L
Nike
12,694
508
177
7
0
481,736
8
L
Ra
11,749
470
190
8
0
550,321
16
W
Ao Kuang
15,542
622
144
6
0
507,452
6
W
Bakasura
16,888
676
197
8
0
573,258
6
L
Izanami
10,654
426
166
7
0
465,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role