Player Matchup

Cerberus
Cerberus
BraveRaime
Cerberus
Level 29
God Stats
10W - 7L
1,643 SR
Queue Stats
264W - 233L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
Messengerlato
Ao Kuang
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
331W - 352L
1,567 Elo+
Party 1
Bellona
Bellona
OctoberKT
Bellona
Level 18
God Stats
35W - 30L
1,679 SR
Queue Stats
38W - 34L
1,682 Elo+
Solo
Chaac
Chaac
Stffboi
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 240L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
shinybby
Hou Yi
Level 29
God Stats
6W - 5L
1,743 SR
Queue Stats
122W - 96L
1,686 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,613 Elo+

VS

Team Averages
Level 30
1,518 SR
1,593 Elo+
Artio
Artio
FizCap
Artio
Level 29
God Stats
60W - 37L
1,770 SR
Queue Stats
138W - 112L
1,706 Elo+
Solo
Apollo
Apollo
JuicyBooty22
Apollo
Level 7
God Stats
2W - 3L
1,460 SR
Queue Stats
22W - 32L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
aiyjayy
Nu Wa
Level 30
God Stats
17W - 21L
1,560 SR
Queue Stats
77W - 70L
1,633 Elo+
Solo
Kali
Kali
lickpipps
Kali
Level 73
God Stats
2W - 1L
1,298 SR
Queue Stats
44W - 39L
1,500 Elo+
Party 2
Nemesis
Nemesis
sshawaa
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraveRaime
Cerberus
10
1 / 0 / 4
6,386
581
2,766
5,259
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Messengerlato
Ao Kuang
10
3 / 1 / 1
6,099
554
3,167
7,133
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
OctoberKT
Bellona
11
3 / 1 / 0
6,610
601
3,826
7,129
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Stffboi
Chaac
10
0 / 2 / 0
5,453
496
1,486
6,448
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
shinybby
Hou Yi
11
4 / 1 / 2
6,706
610
5,765
7,079
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FizCap
Artio
7
0 / 0 / 3
5,002
455
2,572
4,740
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
8
0 / 5 / 1
4,749
432
3,118
7,053
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nu Wa
aiyjayy
Nu Wa
11
2 / 2 / 3
6,350
577
5,447
3,125
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
11
3 / 0 / 0
6,300
573
3,530
6,969
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
sshawaa
Nemesis
7
0 / 4 / 0
4,222
384
1,510
5,144
1,477
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
5
5
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BraveRaime
Cerberus
1
0
4
3
L
Artio
FizCap
Artio
0
0
3
1.5
L
Apollo
0
5
1
0.1
W
Ao Kuang
Messengerlato
Ao Kuang
3
1
1
3.5
W
Bellona
OctoberKT
Bellona
3
1
0
3
W
Chaac
Stffboi
Chaac
0
2
0
0
L
Nu Wa
aiyjayy
Nu Wa
2
2
3
1.75
L
Kali
3
0
0
3
W
Hou Yi
shinybby
Hou Yi
4
1
2
5
L
Nemesis
sshawaa
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
16,177
33,048
Taken
27,031
14,578
Mitigated
7,908
16,450
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BraveRaime
Cerberus
2,766
123
246
3,142
5,259
2,293
0
1,703
3,442
17,806
0
L
Artio
FizCap
Artio
2,572
231
48
1,860
4,740
2,112
0
2,262
2,428
8,694
0
L
Apollo
3,118
2,377
0
1,461
7,053
1,497
0
1,953
5,100
0
19,308
W
Ao Kuang
Messengerlato
Ao Kuang
3,167
916
0
3,458
7,133
2,167
110
1,592
5,425
26,525
0
W
Bellona
OctoberKT
Bellona
3,826
535
0
4,188
7,129
3,292
272
1,112
5,931
0
34,214
W
Chaac
Stffboi
Chaac
1,486
357
0
1,928
6,448
4,295
0
1,600
4,693
0
24,545
L
Nu Wa
aiyjayy
Nu Wa
5,447
876
0
244
3,125
667
72
979
2,071
35,637
0
L
Kali
3,530
2,019
0
1,643
6,969
2,155
0
285
6,659
0
36,419
W
Hou Yi
shinybby
Hou Yi
5,765
3,348
0
3,488
7,079
2,531
0
1,451
5,538
0
39,890
L
Nemesis
sshawaa
Nemesis
1,510
636
0
348
5,144
1,477
0
454
4,690
0
10,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
26,623
333
Minions Killed
228
0
Camps Cleared
0
977,941
Distance Traveled
999,923
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,386
581
67
6
0
201,328
2
L
Artio
5,002
455
12
1
0
214,942
1
L
Apollo
4,749
432
47
4
0
183,583
1
W
Ao Kuang
6,099
554
61
6
0
196,068
0
W
Bellona
6,610
601
70
6
0
224,117
1
W
Chaac
5,453
496
61
6
0
160,480
0
L
Nu Wa
6,350
577
70
6
0
201,067
3
L
Kali
6,300
573
74
7
0
211,896
0
W
Hou Yi
6,706
610
74
7
0
195,948
4
L
Nemesis
4,222
384
25
2
0
188,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role