Player Matchup

Scylla
Scylla
Juan Swolo
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,430 Elo+
Solo
Artemis
Artemis
Salem Sleeper
Artemis
Level 48
God Stats
1W - 3L
1,320 SR
Queue Stats
86W - 103L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShaClayClay
Cu Chulainn
Level 88
God Stats
2W - 3L
1,299 SR
Queue Stats
288W - 282L
1,540 Elo+
Party 1
Aphrodite
Aphrodite
TheUggy
Aphrodite
Level 46
God Stats
61W - 69L
1,517 SR
Queue Stats
282W - 341L
1,438 Elo+
Party 1
Bastet
Bastet
i a lv50 pooter
Bastet
Level 45
God Stats
29W - 16L
1,811 SR
Queue Stats
499W - 519L
1,449 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,453 Elo+

VS

Team Averages
Level 109
1,504 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 65
God Stats
162W - 159L
1,511 SR
Queue Stats
173W - 168L
1,543 Elo+
Party 2
Geb
Geb
SiverWoIf
Geb
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 146L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
milkXgore
Nu Wa
Level 94
God Stats
85W - 65L
1,630 SR
Queue Stats
529W - 526L
1,485 Elo+
Party 2
Olorun
Olorun
nevitt1
Olorun
Level 150
God Stats
3W - 3L
1,378 SR
Queue Stats
95W - 94L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Juan Swolo
Scylla
16
2 / 2 / 1
9,332
518
2,359
9,264
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
12
0 / 5 / 0
7,004
389
7,960
15,861
5,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
ShaClayClay
Cu Chulainn
15
3 / 5 / 1
9,093
505
14,189
15,599
12,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
TheUggy
Aphrodite
12
0 / 1 / 0
6,782
377
8,727
11,052
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 4
8,492
472
7,033
16,297
5,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 1 / 2
9,926
551
9,546
17,211
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ChiefGuinnes
Danzaburou
16
5 / 3 / 3
10,081
560
8,712
13,773
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 4
8,706
484
7,883
15,172
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
milkXgore
Nu Wa
17
2 / 2 / 4
10,305
573
10,336
7,383
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
nevitt1
Olorun
17
3 / 0 / 4
9,158
509
11,765
11,285
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
2
5
W
Danzaburou
ChiefGuinnes
Danzaburou
5
3
3
2.17
L
Scylla
Juan Swolo
Scylla
2
2
1
1.25
L
Artemis
0
5
0
0
L
Cu Chulainn
ShaClayClay
Cu Chulainn
3
5
1
0.7
W
3
0
4
5
L
Aphrodite
TheUggy
Aphrodite
0
1
0
0
L
1
4
4
0.75
W
Nu Wa
milkXgore
Nu Wa
2
2
4
2
W
Olorun
nevitt1
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
48,242
68,073
Taken
64,824
30,385
Mitigated
37,684
24,785
Healing
30,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,546
1,242
0
9,790
17,211
12,235
212
386
16,825
0
66,133
W
Danzaburou
ChiefGuinnes
Danzaburou
8,712
3,293
222
5,022
13,773
5,762
264
1,225
12,528
0
64,834
L
Scylla
Juan Swolo
Scylla
2,359
432
0
3,168
9,264
2,443
693
5,207
4,057
64,768
0
L
Artemis
7,960
3,487
642
2,058
15,861
5,168
156
12,940
2,921
0
40,465
L
Cu Chulainn
ShaClayClay
Cu Chulainn
14,189
3,313
0
921
15,599
12,729
804
1,790
12,802
2,264
58,472
W
7,883
1,073
0
3,961
15,172
12,522
82
3,883
10,831
26,475
0
L
Aphrodite
TheUggy
Aphrodite
8,727
927
6,511
7,391
11,052
4,308
31
7,022
4,030
33,525
0
L
7,033
2,445
0
4,094
16,297
5,737
55
3,025
13,172
0
52,477
W
Nu Wa
milkXgore
Nu Wa
10,336
2,828
426
2,199
7,383
2,522
378
1,292
5,961
75,586
0
W
Olorun
nevitt1
Olorun
11,765
5,850
491
8,354
11,285
4,643
971
4,000
6,899
82,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,703
Gold Earned
48,176
475
Minions Killed
536
0
Camps Cleared
0
1,470,091
Distance Traveled
1,578,351
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,926
551
122
7
0
331,652
1
W
Danzaburou
10,081
560
112
6
0
329,803
0
L
Scylla
9,332
518
131
7
0
257,033
3
L
Artemis
7,004
389
67
4
0
277,456
0
L
Cu Chulainn
9,093
505
107
6
0
273,281
0
W
Geb
8,706
484
42
2
0
332,345
5
L
Aphrodite
6,782
377
77
4
0
314,353
3
L
Bastet
8,492
472
93
5
0
347,968
3
W
Nu Wa
10,305
573
147
8
0
294,781
7
W
Olorun
9,158
509
113
6
0
289,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role