Player Matchup

Athena
Athena
Chief1Kilo
Athena
Level 23
God Stats
41W - 40L
1,347 SR
Queue Stats
236W - 233L
1,418 Elo+
Party 3
Neith
Neith
ContriteChalk88
Neith
Level 21
God Stats
2W - 6L
1,279 SR
Queue Stats
8W - 22L
1,266 Elo+
Party 1
Achilles
Achilles
PurpleSmurf24
Achilles
Level 39
God Stats
23W - 22L
1,472 SR
Queue Stats
376W - 355L
1,434 Elo+
Party 3
Olorun
Olorun
Snowball fight2
Olorun
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 95L
1,359 Elo+
Party 1
Nemesis
Nemesis
lav4 teeming
Nemesis
Level 28
God Stats
1W - 4L
1,361 SR
Queue Stats
35W - 49L
1,365 Elo+
Party 1
Team Averages
Level 31
1,392 SR
1,368 Elo+

VS

Team Averages
Level 62
1,540 SR
1,501 Elo+
Tiamat
Tiamat
Ganta Delra DOD
Tiamat
Level 155
God Stats
17W - 15L
1,623 SR
Queue Stats
438W - 384L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
PapiJuanPapi
Nu Wa
Level 62
God Stats
34W - 25L
1,539 SR
Queue Stats
389W - 378L
1,454 Elo+
Party 4
Heimdallr
Heimdallr
PokeRed08
Heimdallr
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 19L
1,572 Elo+
Party 2
Athena
Athena
Vighardur
Athena
Level 43
God Stats
2W - 3L
1,364 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Bellona
Bellona
pitipow17
Bellona
Level 28
God Stats
88W - 68L
1,677 SR
Queue Stats
554W - 518L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chief1Kilo
Athena
10
1 / 3 / 1
6,670
445
2,052
7,885
4,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 1
6,421
428
4,074
5,996
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PurpleSmurf24
Achilles
14
2 / 3 / 0
8,100
540
8,627
11,384
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 7 / 0
6,635
442
1,870
11,504
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
lav4 teeming
Nemesis
10
1 / 3 / 0
6,078
405
3,180
10,824
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 5
9,668
645
9,661
7,488
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 7
8,864
591
9,538
2,856
923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PokeRed08
Heimdallr
10
1 / 3 / 2
6,412
427
2,686
8,269
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Vighardur
Athena
12
4 / 0 / 5
8,118
541
4,383
7,053
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
pitipow17
Bellona
16
1 / 2 / 2
9,024
602
5,532
12,172
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
20
20
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
Chief1Kilo
Athena
1
3
1
0.5
L
1
4
1
0.38
W
10
0
5
12.5
W
4
0
7
7.5
W
Heimdallr
PokeRed08
Heimdallr
1
3
2
0.67
L
Achilles
PurpleSmurf24
Achilles
2
3
0
0.67
L
0
7
0
0
W
Athena
Vighardur
Athena
4
0
5
6.5
L
Nemesis
lav4 teeming
Nemesis
1
3
0
0.33
W
Bellona
pitipow17
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
31,800
47,593
Taken
37,838
24,346
Mitigated
22,439
9,943
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chief1Kilo
Athena
2,052
1,057
0
907
7,885
4,103
187
3,054
4,831
16,400
0
L
4,074
1,455
0
682
5,996
1,904
532
4,362
1,634
0
35,253
W
9,661
1,283
0
5,594
7,488
6,108
1,611
450
7,034
55,141
0
W
9,538
2,274
0
1,088
2,856
923
1,501
1,158
1,520
55,923
0
W
Heimdallr
PokeRed08
Heimdallr
2,686
1,428
0
2,295
8,269
2,612
0
1,104
7,140
0
25,836
L
Achilles
PurpleSmurf24
Achilles
8,627
1,809
0
3,368
11,384
11,796
0
1,290
10,094
0
48,507
L
1,870
601
121
3,476
11,504
3,431
1,058
7,626
3,878
32,679
0
W
Athena
Vighardur
Athena
4,383
1,273
0
1,909
7,053
4,152
317
844
6,209
20,720
0
L
Nemesis
lav4 teeming
Nemesis
3,180
1,393
0
1,389
10,824
3,112
403
7,250
3,574
0
32,309
W
Bellona
pitipow17
Bellona
5,532
2,752
0
7,151
12,172
8,644
189
144
11,463
0
59,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
42,086
319
Minions Killed
415
0
Camps Cleared
0
1,370,573
Distance Traveled
1,367,907
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,670
445
28
2
0
274,932
3
L
Neith
6,421
428
60
4
0
263,244
1
W
Tiamat
9,668
645
105
7
0
279,946
1
W
Nu Wa
8,864
591
96
6
0
276,528
8
W
Heimdallr
6,412
427
43
3
0
220,072
0
L
Achilles
8,100
540
100
7
0
274,499
2
L
Olorun
6,635
442
72
5
0
231,500
2
W
Athena
8,118
541
29
2
0
312,413
4
L
Nemesis
6,078
405
59
4
0
326,398
1
W
Bellona
9,024
602
142
9
0
278,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role