Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HicklPickl
Arachne
Level 108
God Stats
16W - 9L
1,608 SR
Queue Stats
126W - 153L
1,397 Elo+
Party 1
Artemis
Artemis
rickie713
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,307 Elo+
Party 1
Team Averages
Level 83
1,536 SR
1,401 Elo+

VS

Team Averages
Level 72
1,526 SR
1,436 Elo+
Izanami
Izanami
GraveSesh
Izanami
Level 61
God Stats
7W - 6L
1,361 SR
Queue Stats
26W - 29L
1,433 Elo+
Solo
Fenrir
Fenrir
crisspool
Fenrir
Level 106
God Stats
20W - 22L
1,538 SR
Queue Stats
159W - 194L
1,419 Elo+
Solo
Zeus
Zeus
dragonborn413
Zeus
Level 50
God Stats
8W - 9L
1,678 SR
Queue Stats
38W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 4
6,571
657
3,120
6,145
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HicklPickl
Arachne
10
4 / 3 / 0
7,508
751
4,195
7,743
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
rickie713
Artemis
8
0 / 6 / 4
6,298
630
3,954
8,853
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GraveSesh
Izanami
12
4 / 1 / 6
8,008
801
5,830
6,677
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
crisspool
Fenrir
10
3 / 3 / 5
7,616
762
3,319
7,031
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 0 / 6
8,367
837
7,542
2,858
720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
12
13
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
4
0.5
W
Izanami
GraveSesh
Izanami
4
1
6
7
L
Arachne
HicklPickl
Arachne
4
3
0
1.33
W
Fenrir
crisspool
Fenrir
3
3
5
1.83
W
5
0
6
8
L
Artemis
rickie713
Artemis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
16,691
22,741
Taken
16,566
8,823
Mitigated
4,981
3,575
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,120
272
123
1,283
6,145
2,141
0
1,391
4,754
25,226
0
W
Izanami
GraveSesh
Izanami
5,830
3,816
0
2,911
6,677
2,041
2,051
1,514
5,163
0
39,847
L
Arachne
HicklPickl
Arachne
4,195
3,047
0
1,617
7,743
3,634
0
3,799
3,944
0
10,896
W
Fenrir
crisspool
Fenrir
3,319
584
147
1,955
7,031
2,220
420
1,727
5,304
0
27,087
W
7,542
825
0
641
2,858
720
594
301
2,557
25,170
0
L
Artemis
rickie713
Artemis
3,954
2,289
0
552
8,853
3,048
399
2,532
6,321
0
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
23,991
83
Minions Killed
164
0
Camps Cleared
0
508,714
Distance Traveled
502,940
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,571
657
51
5
0
149,765
1
W
Izanami
8,008
801
64
6
0
158,856
1
L
Arachne
7,508
751
8
1
0
205,713
2
W
Fenrir
7,616
762
41
4
0
201,424
1
W
Zeus
8,367
837
59
6
0
142,660
0
L
Artemis
6,298
630
24
2
0
153,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role