Player Matchup

Serqet
Serqet
GrimViolet
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,258 Elo+
Solo
Nike
Nike
Sisland3
Nike
Level 61
God Stats
36W - 26L
1,623 SR
Queue Stats
103W - 110L
1,440 Elo+
Solo
Chang'e
Chang'e
slickgoku12
Chang'e
Level 63
God Stats
79W - 66L
1,466 SR
Queue Stats
358W - 523L
1,259 Elo+
Solo
Team Averages
Level 75
1,530 SR
1,319 Elo+

VS

Team Averages
Level 56
1,515 SR
1,451 Elo+
Thor
Thor
Postednotes
Thor
Level 37
God Stats
8W - 3L
1,610 SR
Queue Stats
29W - 28L
1,337 Elo+
Solo
Cerberus
Cerberus
kin kisr
Cerberus
Level 67
God Stats
8W - 6L
1,668 SR
Queue Stats
38W - 32L
1,508 Elo+
Party 1
Bacchus
Bacchus
sistr kisr
Bacchus
Level 65
God Stats
3W - 2L
1,268 SR
Queue Stats
39W - 32L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GrimViolet
Serqet
13
1 / 9 / 5
11,411
571
12,660
20,514
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
4 / 6 / 3
11,661
583
14,325
16,713
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
slickgoku12
Chang'e
17
3 / 6 / 4
12,713
636
23,936
17,885
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
13,009
650
10,552
16,707
7,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
kin kisr
Cerberus
17
4 / 3 / 14
12,592
630
19,981
38,187
30,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
sistr kisr
Bacchus
17
8 / 2 / 10
13,285
664
12,779
20,596
25,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
20
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Serqet
GrimViolet
Serqet
1
9
5
0.39
W
8
3
9
4.17
L
Nike
4
6
3
0.92
W
Cerberus
kin kisr
Cerberus
4
3
14
3.67
W
Bacchus
sistr kisr
Bacchus
8
2
10
6.5
L
Chang'e
slickgoku12
Chang'e
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,921
Damage
43,312
55,112
Taken
75,490
25,370
Mitigated
64,594
12,582
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
GrimViolet
Serqet
12,660
5,278
0
567
20,514
5,879
0
12,554
7,960
0
56,205
W
10,552
3,364
1,148
2,118
16,707
7,859
2,546
6,314
9,485
0
38,274
L
Nike
14,325
1,825
0
1,615
16,713
12,324
172
8,409
8,304
0
43,406
W
Cerberus
kin kisr
Cerberus
19,981
1,954
654
17,792
38,187
30,937
587
10,581
24,712
70,033
0
W
Bacchus
sistr kisr
Bacchus
12,779
2,096
741
3,943
20,596
25,798
481
5,524
13,891
40,269
0
L
Chang'e
slickgoku12
Chang'e
23,936
453
2,672
7,728
17,885
7,167
0
11,853
6,032
59,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
38,886
192
Minions Killed
210
0
Camps Cleared
0
967,433
Distance Traveled
1,107,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,411
571
59
3
0
340,240
4
W
Thor
13,009
650
49
2
0
361,079
2
L
Nike
11,661
583
54
3
0
263,546
1
W
Cerberus
12,592
630
108
5
0
371,036
1
W
Bacchus
13,285
664
53
3
0
375,816
1
L
Chang'e
12,713
636
79
4
0
363,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role