Player Matchup

Aphrodite
Aphrodite
JJ_GOT_HEAT
Aphrodite
Level 29
God Stats
37W - 45L
1,332 SR
Queue Stats
269W - 342L
1,312 Elo+
Party 2
Jing Wei
Jing Wei
Mapeshow
Jing Wei
Level 62
God Stats
9W - 15L
1,333 SR
Queue Stats
91W - 111L
1,279 Elo+
Party 2
Achilles
Achilles
Mikenietzsche17
Achilles
Level 39
God Stats
14W - 25L
1,410 SR
Queue Stats
14W - 29L
1,309 Elo+
Party 3
Bacchus
Bacchus
Mrie
Bacchus
Level 29
God Stats
3W - 10L
1,275 SR
Queue Stats
24W - 29L
1,370 Elo+
Party 3
Hun Batz
Hun Batz
ninjapig114
Hun Batz
Level 25
God Stats
15W - 32L
1,213 SR
Queue Stats
191W - 242L
1,264 Elo+
Party 2
Team Averages
Level 37
1,313 SR
1,307 Elo+

VS

Team Averages
Level 41
1,397 SR
1,296 Elo+
Medusa
Medusa
Buck Wazowski
Medusa
Level 68
God Stats
6W - 12L
1,258 SR
Queue Stats
89W - 123L
1,353 Elo+
Party 1
Janus
Janus
GlacialCrow21
Janus
Level 28
God Stats
5W - 10L
1,253 SR
Queue Stats
9W - 30L
1,121 Elo+
Party 1
Izanami
Izanami
KeepinIt2Real
Izanami
Level 32
God Stats
35W - 34L
1,536 SR
Queue Stats
69W - 76L
1,396 Elo+
Solo
Yemoja
Yemoja
REDJESTER01
Yemoja
Level 35
God Stats
12W - 12L
1,497 SR
Queue Stats
66W - 94L
1,273 Elo+
Party 1
Amaterasu
Amaterasu
Shockmaw-dragon
Amaterasu
Level 43
God Stats
107W - 113L
1,440 SR
Queue Stats
414W - 468L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JJ_GOT_HEAT
Aphrodite
19
6 / 2 / 9
12,986
464
17,854
29,998
39,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Mapeshow
Jing Wei
19
3 / 8 / 5
11,733
419
15,914
27,511
12,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
17
2 / 5 / 3
11,442
409
7,959
32,917
38,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Mrie
Bacchus
17
2 / 6 / 4
10,792
385
12,512
22,559
20,043
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
ninjapig114
Hun Batz
19
6 / 5 / 5
12,602
450
14,694
22,866
17,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 3
13,648
487
13,210
19,920
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 6
14,492
518
20,826
17,235
6,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
20
8 / 1 / 6
15,879
567
38,055
22,455
9,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
2 / 3 / 10
13,713
490
14,145
18,172
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Shockmaw-dragon
Amaterasu
20
6 / 6 / 7
14,613
522
16,527
28,513
20,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
19
Kills
26
26
Deaths
19
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
4
4
6
1.75
L
Aphrodite
JJ_GOT_HEAT
Aphrodite
6
2
9
5.25
W
Izanami
8
1
6
11
L
Jing Wei
Mapeshow
Jing Wei
3
8
5
0.69
L
Achilles
2
5
3
0.7
L
Bacchus
Mrie
Bacchus
2
6
4
0.67
W
Yemoja
2
3
10
2.33
W
Amaterasu
Shockmaw-dragon
Amaterasu
6
6
7
1.58
L
Hun Batz
ninjapig114
Hun Batz
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,933
Damage
102,763
135,851
Taken
106,295
128,605
Mitigated
61,716
49,615
Healing
50,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,210
6,228
0
5,442
19,920
7,478
3,517
6,736
13,159
0
83,956
W
20,826
1,001
1,268
2,967
17,235
6,911
0
3,884
13,151
103,007
0
L
Aphrodite
JJ_GOT_HEAT
Aphrodite
17,854
3,630
3,046
16,384
29,998
39,850
878
7,092
22,906
74,590
0
W
Izanami
38,055
33,010
0
12,708
22,455
9,383
7,645
7,043
15,287
0
141,072
L
Jing Wei
Mapeshow
Jing Wei
15,914
11,047
838
9,462
27,511
12,367
1,609
8,615
18,896
0
94,811
L
Achilles
7,959
1,335
0
9,531
32,917
38,456
810
6,433
26,484
1,236
54,838
L
Bacchus
Mrie
Bacchus
12,512
1,673
332
3,870
22,559
20,043
768
7,728
14,831
47,492
0
W
Yemoja
14,145
3,705
8,613
8,952
18,172
17,659
1,654
6,337
11,810
62,286
0
W
Amaterasu
Shockmaw-dragon
Amaterasu
16,527
9,836
0
10,814
28,513
20,285
1,420
8,336
19,888
0
80,422
L
Hun Batz
ninjapig114
Hun Batz
14,694
4,774
0
6,152
22,866
17,889
509
5,103
17,763
0
77,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
72,345
500
Minions Killed
637
0
Camps Cleared
0
2,352,312
Distance Traveled
2,414,451
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,648
487
105
4
0
464,280
3
W
Janus
14,492
518
151
5
0
472,870
7
L
Aphrodite
12,986
464
107
4
0
493,050
2
W
Izanami
15,879
567
210
8
0
495,050
0
L
Jing Wei
11,733
419
114
4
0
436,546
3
L
Achilles
11,442
409
98
4
0
428,142
0
L
Bacchus
10,792
385
67
2
0
492,100
6
W
Yemoja
13,713
490
70
3
0
464,375
2
W
Amaterasu
14,613
522
101
4
0
517,876
0
L
Hun Batz
12,602
450
114
4
0
502,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role