Player Matchup

Izanami
Izanami
BKeS_Unechter770
Izanami
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,569 Elo+
Solo
Loki
Loki
Finalecho16
Loki
Level 29
God Stats
26W - 15L
1,616 SR
Queue Stats
95W - 48L
1,622 Elo+
Solo
Bacchus
Bacchus
PsychosisEffect
Bacchus
Level 23
God Stats
32W - 25L
1,769 SR
Queue Stats
441W - 283L
1,707 Elo+
Solo
Ao Kuang
Ao Kuang
jareo01
Ao Kuang
Level 29
God Stats
17W - 12L
1,808 SR
Queue Stats
248W - 235L
1,606 Elo+
Solo
Set
Set
unicorngamerabi
Set
Level 17
God Stats
4W - 1L
1,660 SR
Queue Stats
16W - 19L
1,522 Elo+
Solo
Team Averages
Level 22
1,671 SR
1,605 Elo+

VS

Team Averages
Level 19
1,592 SR
1,718 Elo+
Mercury
Mercury
BADASSvBADGER
Mercury
Level 27
God Stats
1W - 3L
1,550 SR
Queue Stats
216W - 207L
1,584 Elo+
Solo
Tyr
Tyr
CL1FF N G4Z
Tyr
Level 21
God Stats
5W - 3L
1,847 SR
Queue Stats
54W - 28L
1,765 Elo+
Party 1
Xbalanque
Xbalanque
G4Z N CL1FF
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 26L
1,765 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Guliwer71
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,708 Elo+
Solo
Agni
Agni
Sam0tek
Agni
Level 7
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 1L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,042
604
2,323
5,638
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 4
6,540
654
5,117
4,626
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 3
5,143
514
4,524
4,671
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
jareo01
Ao Kuang
10
3 / 1 / 3
5,623
562
2,392
4,811
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
7 / 2 / 0
7,227
723
5,904
8,205
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
0 / 4 / 2
5,347
535
2,060
7,057
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
2 / 3 / 0
4,593
459
1,263
6,658
2,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
G4Z N CL1FF
Xbalanque
9
0 / 2 / 1
4,930
493
3,239
5,727
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Guliwer71
Cu Chulainn
8
2 / 6 / 0
5,261
526
3,883
8,567
3,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Sam0tek
Agni
8
1 / 5 / 0
5,014
501
3,201
5,432
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
5
5
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
4
2
0.25
W
2
1
2
3
L
2
3
0
0.67
W
6
0
4
8
L
Xbalanque
G4Z N CL1FF
Xbalanque
0
2
1
0.25
L
Cu Chulainn
Guliwer71
Cu Chulainn
2
6
0
0.33
W
2
1
3
3.5
L
Agni
Sam0tek
Agni
1
5
0
0.2
W
Ao Kuang
jareo01
Ao Kuang
3
1
3
4.5
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
13,646
27,951
Taken
33,441
11,337
Mitigated
10,011
9,623
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,060
434
0
2,070
7,057
1,877
0
1,846
5,211
0
27,738
W
2,323
1,457
0
3,375
5,638
1,330
289
0
5,638
0
36,841
L
1,263
252
0
1,652
6,658
2,101
0
2,181
4,477
0
7,194
W
5,117
1,458
0
867
4,626
1,319
0
1,631
2,742
0
33,365
L
Xbalanque
G4Z N CL1FF
Xbalanque
3,239
1,168
0
2,639
5,727
1,376
0
1,339
4,388
0
26,884
L
Cu Chulainn
Guliwer71
Cu Chulainn
3,883
1,065
0
1,087
8,567
3,365
0
669
7,898
0
24,020
W
4,524
929
0
1,326
4,671
2,951
0
471
4,148
20,257
0
L
Agni
Sam0tek
Agni
3,201
259
0
727
5,432
1,292
0
933
4,499
19,934
0
W
Ao Kuang
jareo01
Ao Kuang
2,392
990
0
1,443
4,811
1,328
0
696
4,017
22,583
0
W
5,904
2,889
0
2,612
8,205
4,409
0
0
8,205
96
49,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
25,145
331
Minions Killed
210
0
Camps Cleared
0
977,534
Distance Traveled
979,289
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,347
535
65
7
0
210,001
2
W
Izanami
6,042
604
88
9
0
174,834
3
L
Tyr
4,593
459
14
1
0
204,722
3
W
Loki
6,540
654
62
6
0
210,813
0
L
Xbalanque
4,930
493
46
5
0
166,728
4
L
Cu Chulainn
5,261
526
44
4
0
197,979
2
W
Bacchus
5,143
514
29
3
0
200,719
5
L
Agni
5,014
501
41
4
0
199,859
0
W
Ao Kuang
5,623
562
40
4
0
204,106
0
W
Set
7,227
723
112
11
0
187,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role