Player Matchup

Medusa
Medusa
Lazariko08_sj_
Medusa
Level 12
God Stats
28W - 32L
1,449 SR
Queue Stats
71W - 87L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
Srtoauria_
Cthulhu
Level 8
God Stats
2W - 2L
1,174 SR
Queue Stats
26W - 29L
1,209 Elo+
Party 1
Anubis
Anubis
YT_GAIMING_YT
Anubis
Level 18
God Stats
54W - 50L
1,324 SR
Queue Stats
69W - 81L
1,230 Elo+
Party 1
Bacchus
Bacchus
chemx__
Bacchus
Level 27
God Stats
19W - 5L
1,696 SR
Queue Stats
131W - 74L
1,506 Elo+
Party 3
Anhur
Anhur
lapatataTeamatao
Anhur
Level 29
God Stats
7W - 0L
1,275 SR
Queue Stats
85W - 45L
1,630 Elo+
Party 3
Team Averages
Level 19
1,384 SR
1,329 Elo+

VS

Team Averages
Level 23
1,463 SR
1,335 Elo+
Sun Wukong
Sun Wukong
Frenky_Somigli
Sun Wukong
Level 24
God Stats
12W - 11L
1,517 SR
Queue Stats
91W - 90L
1,439 Elo+
Party 2
Thanatos
Thanatos
KING-Pepi121
Thanatos
Level 28
God Stats
12W - 12L
1,554 SR
Queue Stats
170W - 170L
1,554 Elo+
Solo
Poseidon
Poseidon
Maivan88
Poseidon
Level 24
God Stats
9W - 14L
1,313 SR
Queue Stats
86W - 123L
1,192 Elo+
Solo
Neith
Neith
RuiSamuraiJr_TTV
Neith
Level 15
God Stats
5W - 4L
1,251 SR
Queue Stats
130W - 169L
1,069 Elo+
Solo
Jormungandr
Jormungandr
barabba3
Jormungandr
Level 23
God Stats
2W - 1L
1,678 SR
Queue Stats
100W - 94L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,896
564
5,298
7,986
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Srtoauria_
Cthulhu
9
1 / 0 / 5
5,786
413
4,723
5,403
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 2
6,440
460
5,845
5,918
2,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
chemx__
Bacchus
9
5 / 2 / 2
6,805
486
3,573
7,811
4,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 1 / 4
8,878
634
5,768
7,931
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frenky_Somigli
Sun Wukong
9
1 / 5 / 1
5,975
427
3,828
9,196
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Thanatos
KING-Pepi121
Thanatos
14
6 / 3 / 0
8,216
587
6,709
9,094
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Maivan88
Poseidon
9
1 / 1 / 0
5,789
414
1,956
3,460
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 3 / 0
7,468
533
1,818
6,793
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
barabba3
Jormungandr
8
0 / 5 / 3
5,908
422
3,765
8,694
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
9
9
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Frenky_Somigli
Sun Wukong
1
5
1
0.3
L
Thanatos
KING-Pepi121
Thanatos
6
3
0
2
W
3
1
4
5
L
Poseidon
Maivan88
Poseidon
1
1
0
1
L
1
3
0
0.33
W
Cthulhu
Srtoauria_
Cthulhu
1
0
5
3.5
W
2
5
2
0.6
L
Jormungandr
barabba3
Jormungandr
0
5
3
0.3
W
Bacchus
chemx__
Bacchus
5
2
2
3
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,207
Damage
18,076
35,049
Taken
37,237
14,875
Mitigated
12,715
5,084
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Frenky_Somigli
Sun Wukong
3,828
781
282
2,354
9,196
3,098
0
4,989
4,032
0
20,395
L
Thanatos
KING-Pepi121
Thanatos
6,709
2,549
0
6,554
9,094
3,149
0
1,251
7,793
0
52,422
W
5,298
2,387
0
3,523
7,986
2,295
684
1,384
6,400
0
42,283
L
Poseidon
Maivan88
Poseidon
1,956
352
0
0
3,460
794
0
344
3,091
22,044
0
L
1,818
763
0
1,420
6,793
2,765
2,582
2,290
4,503
0
38,969
W
Cthulhu
Srtoauria_
Cthulhu
4,723
490
0
400
5,403
3,326
223
1,286
4,111
16,150
0
W
5,845
57
0
218
5,918
2,015
372
480
5,434
25,988
0
L
Jormungandr
barabba3
Jormungandr
3,765
818
0
2,212
8,694
2,909
0
4,817
3,677
13,550
0
W
Bacchus
chemx__
Bacchus
3,573
268
0
693
7,811
4,749
245
2,238
5,492
16,829
0
W
5,768
2,621
0
250
7,931
2,490
0
40
7,891
0
69,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
33,356
281
Minions Killed
269
0
Camps Cleared
0
1,268,550
Distance Traveled
1,143,848
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,975
427
31
2
0
230,362
2
L
Thanatos
8,216
587
100
7
0
269,175
4
W
Medusa
7,896
564
75
5
0
253,058
0
L
Poseidon
5,789
414
35
3
0
244,297
0
L
Neith
7,468
533
83
6
0
205,240
3
W
Cthulhu
5,786
413
27
2
0
273,259
0
W
Anubis
6,440
460
46
3
0
201,257
0
L
Jormungandr
5,908
422
20
1
0
194,774
3
W
Bacchus
6,805
486
24
2
0
271,544
0
W
Anhur
8,878
634
109
8
0
269,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role