Player Matchup

Janus
Janus
Kasphardt
Janus
Level 49
God Stats
113W - 144L
1,321 SR
Queue Stats
883W - 929L
1,355 Elo+
Party 2
Awilix
Awilix
TheLetterG
Awilix
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 253L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeviic
Baron Samedi
Level 85
God Stats
8W - 11L
1,539 SR
Queue Stats
320W - 302L
1,542 Elo+
Party 1
Ullr
Ullr
ol7a
Ullr
Level 40
God Stats
13W - 28L
1,218 SR
Queue Stats
205W - 265L
1,328 Elo+
Party 2
Osiris
Osiris
ujkvkvkjfyk
Osiris
Level 32
God Stats
1W - 1L
1,521 SR
Queue Stats
249W - 291L
1,333 Elo+
Party 2
Team Averages
Level 51
1,420 SR
1,397 Elo+

VS

Team Averages
Level 105
1,418 SR
1,557 Elo+
Merlin
Merlin
Blackifrost
Merlin
Level 157
God Stats
3W - 3L
1,355 SR
Queue Stats
173W - 161L
1,569 Elo+
Party 3
Cerberus
Cerberus
FortiFTW
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,699 Elo+
Party 3
Hercules
Hercules
NeoSang
Hercules
Level 124
God Stats
15W - 11L
1,328 SR
Queue Stats
440W - 426L
1,511 Elo+
Solo
Susano
Susano
RickFlare
Susano
Level 65
God Stats
60W - 68L
1,409 SR
Queue Stats
168W - 228L
1,412 Elo+
Solo
Ullr
Ullr
TheCactai
Ullr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 98L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kasphardt
Janus
11
1 / 5 / 0
6,845
489
5,787
6,506
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
TheLetterG
Awilix
10
0 / 6 / 0
6,173
441
1,778
11,408
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Zeviic
Baron Samedi
10
2 / 3 / 5
6,507
465
6,255
8,882
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
ol7a
Ullr
12
5 / 2 / 1
7,439
531
5,329
8,251
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
11
1 / 3 / 0
6,692
478
6,877
15,195
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 1 / 4
8,455
604
4,187
7,067
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
FortiFTW
Cerberus
9
1 / 3 / 2
6,244
446
4,795
8,620
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
NeoSang
Hercules
13
3 / 1 / 2
7,747
553
11,212
12,011
10,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
RickFlare
Susano
13
11 / 0 / 2
8,497
607
9,119
8,131
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
12
0 / 4 / 3
6,794
485
5,081
8,438
2,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
19
19
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
4
6
W
Cerberus
FortiFTW
Cerberus
1
3
2
0.67
L
Janus
Kasphardt
Janus
1
5
0
0.2
W
Hercules
NeoSang
Hercules
3
1
2
4
W
Susano
RickFlare
Susano
11
0
2
12
W
Ullr
0
4
3
0.38
L
Awilix
TheLetterG
Awilix
0
6
0
0
L
Baron Samedi
Zeviic
Baron Samedi
2
3
5
1.5
L
Ullr
ol7a
Ullr
5
2
1
2.75
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
34,394
50,242
Taken
44,267
20,800
Mitigated
22,299
16,608
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,187
236
0
1,363
7,067
2,544
0
3,130
3,937
45,124
0
W
Cerberus
FortiFTW
Cerberus
4,795
588
0
1,961
8,620
4,311
0
2,910
5,710
14,766
0
L
Janus
Kasphardt
Janus
5,787
172
0
0
6,506
1,729
0
2,158
4,049
28,178
0
W
Hercules
NeoSang
Hercules
11,212
5,296
0
6,923
12,011
10,210
0
0
12,011
0
44,897
W
Susano
RickFlare
Susano
9,119
2,284
0
3,492
8,131
2,709
0
2,749
5,382
0
41,973
W
Ullr
5,081
2,271
0
1,279
8,438
2,525
611
3,253
5,185
0
40,556
L
Awilix
TheLetterG
Awilix
1,778
864
0
3,538
11,408
3,210
0
661
10,652
0
34,839
L
Baron Samedi
Zeviic
Baron Samedi
6,255
1,103
690
3,055
8,882
4,442
0
2,869
5,923
32,527
0
L
Ullr
ol7a
Ullr
5,329
1,720
0
1,360
8,251
2,452
624
2,465
5,718
0
35,622
L
Osiris
6,877
3,564
0
7,965
15,195
8,967
0
327
14,261
0
32,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
37,737
322
Minions Killed
380
0
Camps Cleared
0
1,358,746
Distance Traveled
1,405,817
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,455
604
111
8
0
256,694
3
W
Cerberus
6,244
446
38
3
0
281,640
0
L
Janus
6,845
489
62
4
0
259,526
7
W
Hercules
7,747
553
89
6
0
276,287
3
W
Susano
8,497
607
67
5
0
345,989
3
W
Ullr
6,794
485
75
5
0
245,207
0
L
Awilix
6,173
441
75
5
0
299,444
2
L
Baron Samedi
6,507
465
56
4
0
259,004
4
L
Ullr
7,439
531
66
5
0
264,892
3
L
Osiris
6,692
478
63
5
0
275,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role