Player Matchup

Kumbhakarna
Kumbhakarna
Gr1mre2per
Kumbhakarna
Level 139
God Stats
1W - 1L
1,729 SR
Queue Stats
27W - 49L
1,357 Elo+
Party 1
Sol
Sol
HeavenDecayed
Sol
Level 126
God Stats
9W - 2L
1,500 SR
Queue Stats
197W - 171L
1,526 Elo+
Solo
Scylla
Scylla
Varne
Scylla
Level 85
God Stats
2W - 3L
1,609 SR
Queue Stats
166W - 152L
1,521 Elo+
Solo
Bellona
Bellona
azazil_demonking
Bellona
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
16W - 29L
1,350 Elo+
Party 1
Jing Wei
Jing Wei
xaexae12369
Jing Wei
Level 122
God Stats
0W - 1L
1,838 SR
Queue Stats
8W - 17L
1,435 Elo+
Party 1
Team Averages
Level 120
1,602 SR
1,438 Elo+

VS

Team Averages
Level 116
1,446 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
Heman Rawrr
Kumbhakarna
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
106W - 93L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
HotArgonaut47
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
IrishPhoenix
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Itzquin272
Tiamat
Level 123
God Stats
2W - 1L
1,231 SR
Queue Stats
151W - 124L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
mateus1629
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gr1mre2per
Kumbhakarna
16
1 / 5 / 12
10,130
724
6,985
31,616
20,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 6 / 9
10,936
781
26,311
18,047
7,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Varne
Scylla
18
7 / 7 / 9
10,771
769
22,545
13,909
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 13
9,223
659
10,251
31,018
20,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
xaexae12369
Jing Wei
16
3 / 4 / 12
9,180
656
13,573
13,527
5,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Heman Rawrr
Kumbhakarna
17
2 / 4 / 14
10,394
742
9,474
27,405
18,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
20
6 / 3 / 18
12,449
889
27,916
28,199
21,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
IrishPhoenix
Cernunnos
20
10 / 5 / 12
12,777
913
21,187
15,906
7,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Itzquin272
Tiamat
19
5 / 3 / 17
11,979
856
20,910
12,295
15,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
mateus1629
Sun Wukong
17
5 / 5 / 9
10,740
767
17,997
26,532
23,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
20
Kills
28
28
Deaths
20
55
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Gr1mre2per
Kumbhakarna
1
5
12
1.4
L
8
6
9
2.08
W
Kumbhakarna
Heman Rawrr
Kumbhakarna
2
4
14
2.25
W
Cthulhu
6
3
18
5
W
Cernunnos
IrishPhoenix
Cernunnos
10
5
12
3.2
W
Tiamat
Itzquin272
Tiamat
5
3
17
4.5
L
Scylla
Varne
Scylla
7
7
9
1.64
L
1
6
13
1.25
W
Sun Wukong
mateus1629
Sun Wukong
5
5
9
1.9
L
Jing Wei
xaexae12369
Jing Wei
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,665
Damage
97,484
108,117
Taken
110,337
60,663
Mitigated
86,488
43,364
Healing
51,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Gr1mre2per
Kumbhakarna
6,985
505
2,312
13,415
31,616
20,688
0
19,516
12,100
15,757
0
L
26,311
7,264
578
5,292
18,047
7,516
0
9,104
8,943
49,862
0
W
Kumbhakarna
Heman Rawrr
Kumbhakarna
9,474
316
2,686
9,450
27,405
18,069
223
14,445
12,960
14,756
0
W
Cthulhu
27,916
953
3,376
10,031
28,199
21,803
150
11,474
16,725
46,248
0
W
Cernunnos
IrishPhoenix
Cernunnos
21,187
12,926
2,229
3,239
15,906
7,525
2,838
8,273
7,633
0
38,793
W
Tiamat
Itzquin272
Tiamat
20,910
1,950
3,158
4,968
12,295
15,501
990
7,588
4,707
36,823
0
L
Scylla
Varne
Scylla
22,545
2,137
1,521
1,446
13,909
6,258
0
7,756
6,153
40,265
0
L
10,251
2,058
2,529
10,230
31,018
20,914
0
15,186
15,832
0
14,932
W
Sun Wukong
mateus1629
Sun Wukong
17,997
2,495
3,998
8,322
26,532
23,590
917
14,061
12,471
0
32,218
L
Jing Wei
xaexae12369
Jing Wei
13,573
10,955
1,839
4,202
13,527
5,287
0
6,738
6,789
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
58,339
173
Minions Killed
149
0
Camps Cleared
0
1,170,511
Distance Traveled
1,342,575
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,130
724
15
1
0
253,832
0
L
Sol
10,936
781
69
5
0
208,480
0
W
Kumbhakarna
10,394
742
7
1
0
283,654
0
W
Cthulhu
12,449
889
44
3
0
260,235
1
W
Cernunnos
12,777
913
37
3
0
235,819
0
W
Tiamat
11,979
856
40
3
0
293,489
1
L
Scylla
10,771
769
45
3
0
204,810
0
L
Bellona
9,223
659
10
1
0
248,296
0
W
Sun Wukong
10,740
767
21
2
0
269,378
0
L
Jing Wei
9,180
656
34
2
0
255,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role