Player Matchup

King Arthur
King Arthur
CryZeeeeee
King Arthur
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 215L
1,596 Elo+
Party 1
Cerberus
Cerberus
Panda_Mobster
Cerberus
Level 11
God Stats
11W - 4L
1,583 SR
Queue Stats
35W - 41L
1,322 Elo+
Party 1
Ra
Ra
Stingerkta
Ra
Level 23
God Stats
3W - 4L
1,635 SR
Queue Stats
66W - 61L
1,427 Elo+
Party 3
Ratatoskr
Ratatoskr
cianow
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 Elo+
Solo
Danzaburou
Danzaburou
pchop
Danzaburou
Level 15
God Stats
2W - 1L
1,716 SR
Queue Stats
35W - 32L
1,356 Elo+
Party 3
Team Averages
Level 24
1,587 SR
1,417 Elo+

VS

Team Averages
Level 25
1,332 SR
1,301 Elo+
Neith
Neith
EddySismondi
Neith
Level 29
God Stats
68W - 72L
1,445 SR
Queue Stats
376W - 434L
1,312 Elo+
Party 4
Anubis
Anubis
FarewellToGods
Anubis
Level 13
God Stats
3W - 9L
1,198 SR
Queue Stats
7W - 14L
1,104 Elo+
Party 2
Arachne
Arachne
PhillipMcCrevis
Arachne
Level 14
God Stats
2W - 3L
1,204 SR
Queue Stats
16W - 26L
1,378 Elo+
Party 2
Chaac
Chaac
RiddleBerry
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 146L
1,342 Elo+
Party 2
Chang'e
Chang'e
Tyseng
Chang'e
Level 27
God Stats
12W - 13L
1,314 SR
Queue Stats
177W - 219L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CryZeeeeee
King Arthur
13
0 / 1 / 2
7,039
541
5,614
10,504
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Panda_Mobster
Cerberus
9
0 / 2 / 0
5,410
416
1,587
8,496
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 3 / 0
7,112
547
6,891
5,896
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
cianow
Ratatoskr
5
0 / 9 / 0
4,740
365
3,440
8,563
2,063
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
pchop
Danzaburou
9
0 / 5 / 0
5,185
399
4,507
9,510
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,432
572
6,249
5,353
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 2
6,768
521
3,316
8,492
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 5
7,349
565
5,281
8,548
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 0
7,427
571
7,085
9,468
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Tyseng
Chang'e
12
3 / 0 / 6
7,813
601
6,905
8,782
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
20
20
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CryZeeeeee
King Arthur
0
1
2
1
W
7
0
4
9
W
3
2
2
2
L
Cerberus
Panda_Mobster
Cerberus
0
2
0
0
W
5
1
5
7.5
W
2
1
0
2
L
4
3
0
1.33
W
Chang'e
Tyseng
Chang'e
3
0
6
6
L
Ratatoskr
cianow
Ratatoskr
0
9
0
0
L
Danzaburou
pchop
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
28,836
42,969
Taken
40,643
16,476
Mitigated
19,562
13,102
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CryZeeeeee
King Arthur
5,614
1,319
0
5,691
10,504
6,709
0
0
10,040
0
43,529
W
6,249
2,180
0
2,711
5,353
1,803
964
1,106
4,247
0
27,260
W
3,316
660
0
3,578
8,492
3,627
908
4,793
3,699
29,938
0
L
Cerberus
Panda_Mobster
Cerberus
1,587
158
0
2,674
8,496
3,311
0
2,426
6,045
19,117
0
W
5,281
4,066
0
3,964
8,548
2,911
135
795
7,753
0
20,845
W
7,085
2,279
0
2,446
9,468
8,200
924
398
9,070
0
40,723
L
6,891
593
0
1,026
5,896
1,807
356
2,297
3,599
44,134
0
W
Chang'e
Tyseng
Chang'e
6,905
552
2,169
5,965
8,782
3,021
971
1,386
7,396
35,817
0
L
Ratatoskr
cianow
Ratatoskr
3,440
1,021
0
1,241
8,563
2,063
0
1,390
7,123
0
15,387
L
Danzaburou
pchop
Danzaburou
4,507
1,400
0
2,470
9,510
2,586
0
4,108
5,402
0
25,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
36,789
293
Minions Killed
275
0
Camps Cleared
0
1,220,932
Distance Traveled
1,228,972
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,039
541
93
7
0
269,504
3
W
Neith
7,432
572
57
4
0
233,421
3
W
Anubis
6,768
521
49
4
0
203,791
2
L
Cerberus
5,410
416
54
4
0
238,474
4
W
Arachne
7,349
565
44
3
0
276,481
1
W
Chaac
7,427
571
67
5
0
234,415
0
L
Ra
7,112
547
80
6
0
252,839
4
W
Chang'e
7,813
601
58
4
0
280,864
4
L
Ratatoskr
4,740
365
31
2
0
264,069
3
L
Danzaburou
5,185
399
35
3
0
196,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role