Player Matchup

He Bo
He Bo
DeniJG
He Bo
Level 91
God Stats
8W - 7L
1,451 SR
Queue Stats
291W - 342L
1,441 Elo+
Solo
Artio
Artio
DiamanteBiruta
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,270 Elo+
Solo
Discordia
Discordia
LUCAPASSARINHO
Discordia
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 56L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
Rodrigo_y4kuza
Baba Yaga
Level 79
God Stats
2W - 1L
1,718 SR
Queue Stats
68W - 75L
1,392 Elo+
Solo
Ah Puch
Ah Puch
SrKilgrave
Ah Puch
Level 88
God Stats
5W - 0L
1,674 SR
Queue Stats
127W - 123L
1,459 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,401 Elo+

VS

Team Averages
Level 85
1,454 SR
1,496 Elo+
Agni
Agni
Boluts
Agni
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 25L
1,490 Elo+
Party 1
King Arthur
King Arthur
Satochi
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
SrFrank08
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,418 Elo+
Solo
Cthulhu
Cthulhu
ToranjaMecanica
Cthulhu
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
137W - 131L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
iTz-jvhaderspek
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DeniJG
He Bo
19
10 / 7 / 19
13,014
723
24,469
18,428
8,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 4 / 31
13,458
748
14,205
29,250
48,118
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
LUCAPASSARINHO
Discordia
20
12 / 3 / 26
14,339
797
25,088
15,327
7,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Rodrigo_y4kuza
Baba Yaga
20
12 / 8 / 21
14,778
821
17,985
21,012
10,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
SrKilgrave
Ah Puch
20
11 / 3 / 30
15,726
874
25,967
18,615
7,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Boluts
Agni
20
9 / 12 / 8
14,005
778
23,215
19,339
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Satochi
King Arthur
19
4 / 10 / 15
12,459
692
12,153
25,684
40,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
SrFrank08
Sun Wukong
19
2 / 9 / 15
12,294
683
14,367
24,130
27,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 8 / 11
13,825
768
25,714
32,432
50,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
iTz-jvhaderspek
Cernunnos
20
3 / 11 / 13
12,911
717
11,141
20,514
9,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
87
50
Kills
25
25
Deaths
50
127
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
Boluts
Agni
9
12
8
1.08
W
He Bo
DeniJG
He Bo
10
7
19
2.79
W
5
4
31
5.13
W
Discordia
LUCAPASSARINHO
Discordia
12
3
26
8.33
W
Baba Yaga
Rodrigo_y4kuza
Baba Yaga
12
8
21
2.81
L
King Arthur
Satochi
King Arthur
4
10
15
1.15
L
Sun Wukong
SrFrank08
Sun Wukong
2
9
15
1.06
W
Ah Puch
SrKilgrave
Ah Puch
11
3
30
8.67
L
7
8
11
1.56
L
Cernunnos
iTz-jvhaderspek
Cernunnos
3
11
13
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,714
Damage
86,590
102,632
Taken
122,099
82,160
Mitigated
137,209
51,358
Healing
34,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Boluts
Agni
23,215
2,658
2,774
2,002
19,339
9,122
1,332
18,459
880
38,332
0
W
He Bo
DeniJG
He Bo
24,469
2,737
4,980
3,403
18,428
8,402
489
8,624
9,804
39,991
0
W
14,205
992
7,775
9,562
29,250
48,118
289
13,302
15,948
21,281
0
W
Discordia
LUCAPASSARINHO
Discordia
25,088
2,870
2,789
3,347
15,327
7,438
2,505
9,195
6,132
49,360
0
W
Baba Yaga
Rodrigo_y4kuza
Baba Yaga
17,985
983
2,847
3,507
21,012
10,313
905
8,758
12,254
41,661
0
L
King Arthur
Satochi
King Arthur
12,153
3,073
2,891
3,037
25,684
40,822
550
22,004
3,680
0
23,212
L
Sun Wukong
SrFrank08
Sun Wukong
14,367
1,597
1,735
5,132
24,130
27,253
90
21,364
2,766
237
22,528
W
Ah Puch
SrKilgrave
Ah Puch
25,967
1,591
4,202
8,946
18,615
7,889
1,846
9,276
9,339
57,151
0
L
25,714
1,259
3,288
7,498
32,432
50,192
116
26,369
6,063
47,406
0
L
Cernunnos
iTz-jvhaderspek
Cernunnos
11,141
5,006
3,101
3,260
20,514
9,820
1,595
19,518
996
0
29,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,315
Gold Earned
65,494
205
Minions Killed
179
0
Camps Cleared
0
1,546,123
Distance Traveled
1,421,050
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,005
778
26
1
0
263,930
2
W
He Bo
13,014
723
30
2
0
296,407
3
W
Artio
13,458
748
10
1
0
320,230
0
W
Discordia
14,339
797
48
3
0
296,195
3
W
Baba Yaga
14,778
821
56
3
0
292,427
2
L
King Arthur
12,459
692
25
1
0
288,092
0
L
Sun Wukong
12,294
683
20
1
0
285,146
1
W
Ah Puch
15,726
874
61
3
0
340,864
1
L
Cthulhu
13,825
768
56
3
0
304,119
0
L
Cernunnos
12,911
717
52
3
0
279,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role