Player Matchup

Kali
Kali
WarrenTheGod
Kali
Level 56
God Stats
1W - 0L
1,485 SR
Queue Stats
91W - 35L
1,810 Elo+
Party 1
Discordia
Discordia
chabgood
Discordia
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 31L
1,303 Elo+
Party 1
Erlang Shen
Erlang Shen
cwf9
Erlang Shen
Level 48
God Stats
4W - 4L
1,727 SR
Queue Stats
57W - 40L
1,782 Elo+
Party 1
Team Averages
Level 44
1,571 SR
1,632 Elo+

VS

Team Averages
Level 21
1,549 SR
1,513 Elo+
Cthulhu
Cthulhu
LORD MANNYGOD
Cthulhu
Level 21
God Stats
122W - 71L
1,600 SR
Queue Stats
367W - 226L
1,594 Elo+
Party 2
Tiamat
Tiamat
Leal2127
Tiamat
Level 5
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Tsukuyomi
Tsukuyomi
MystNotIdeal
Tsukuyomi
Level 36
God Stats
1W - 2L
1,658 SR
Queue Stats
44W - 37L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 6
16,195
736
32,804
31,539
16,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
chabgood
Discordia
18
4 / 8 / 14
14,325
651
16,649
13,778
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
cwf9
Erlang Shen
17
4 / 5 / 12
14,088
640
13,429
22,035
19,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
8 / 0 / 7
15,748
716
19,163
26,302
36,589
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
Leal2127
Tiamat
14
1 / 16 / 9
12,362
562
7,639
24,255
21,456
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MystNotIdeal
Tsukuyomi
18
9 / 8 / 6
15,401
700
26,697
23,110
13,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
24
Kills
18
18
Deaths
24
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
8
0
7
11.5
L
Tiamat
Leal2127
Tiamat
1
16
9
0.34
L
Tsukuyomi
MystNotIdeal
Tsukuyomi
9
8
6
1.5
W
16
5
6
3.8
W
Discordia
chabgood
Discordia
4
8
14
1.38
W
Erlang Shen
cwf9
Erlang Shen
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,882
Damage
53,499
67,352
Taken
73,667
41,707
Mitigated
71,974
27,995
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
19,163
367
607
1,227
26,302
36,589
0
5,456
20,140
64,382
0
L
Tiamat
Leal2127
Tiamat
7,639
1,051
0
1,964
24,255
21,456
185
4,131
19,707
32,898
0
L
Tsukuyomi
MystNotIdeal
Tsukuyomi
26,697
8,026
0
1,757
23,110
13,929
0
5,494
17,067
0
77,548
W
32,804
18,719
672
17,654
31,539
16,920
2,708
10,305
21,234
0
104,258
W
Discordia
chabgood
Discordia
16,649
1,436
584
2,574
13,778
5,603
771
6,254
7,524
59,959
0
W
Erlang Shen
cwf9
Erlang Shen
13,429
6,419
735
5,776
22,035
19,184
62
10,329
11,706
0
50,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
43,511
229
Minions Killed
178
0
Camps Cleared
0
1,102,847
Distance Traveled
1,032,936
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,748
716
79
4
0
407,246
1
L
Tiamat
12,362
562
26
1
0
273,300
1
L
Tsukuyomi
15,401
700
73
3
0
352,390
0
W
Kali
16,195
736
95
4
0
368,078
0
W
Discordia
14,325
651
66
3
0
334,403
1
W
Erlang Shen
14,088
640
68
3
0
400,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role