Player Matchup

Erlang Shen
Erlang Shen
KingMaz92
Erlang Shen
Level 149
God Stats
3W - 5L
1,482 SR
Queue Stats
741W - 584L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
Lartize
Jing Wei
Level 160
God Stats
72W - 62L
1,586 SR
Queue Stats
2,761W - 1,818L
1,718 Elo+
Party 1
Chiron
Chiron
SpartanGod3
Chiron
Level 160
God Stats
0W - 3L
1,593 SR
Queue Stats
82W - 69L
1,694 Elo+
Solo
Hercules
Hercules
jpe767
Hercules
Level 118
God Stats
2W - 2L
1,528 SR
Queue Stats
52W - 40L
1,582 Elo+
Solo
Bakasura
Bakasura
reeeeeeebugg
Bakasura
Level 128
God Stats
1W - 1L
1,408 SR
Queue Stats
96W - 91L
1,635 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,639 Elo+

VS

Team Averages
Level 124
1,520 SR
1,509 Elo+
Ah Puch
Ah Puch
Its Bag Boy
Ah Puch
Level 153
God Stats
22W - 7L
1,644 SR
Queue Stats
491W - 465L
1,630 Elo+
Solo
Hercules
Hercules
Kalypko
Hercules
Level 78
God Stats
1W - 1L
1,240 SR
Queue Stats
45W - 51L
1,523 Elo+
Solo
Heimdallr
Heimdallr
SupremePenguin10
Heimdallr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 83L
1,227 Elo+
Solo
Tiamat
Tiamat
TreeOnRock
Tiamat
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 127L
1,608 Elo+
Solo
Cu Chulainn
Cu Chulainn
thewastedwalrus
Cu Chulainn
Level 120
God Stats
2W - 0L
1,717 SR
Queue Stats
91W - 126L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingMaz92
Erlang Shen
14
1 / 5 / 11
8,319
924
7,282
14,120
14,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Lartize
Jing Wei
14
3 / 5 / 8
8,401
933
10,512
11,061
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
16
7 / 4 / 7
8,798
978
14,425
9,511
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
jpe767
Hercules
14
3 / 4 / 6
8,290
921
6,268
20,274
13,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
reeeeeeebugg
Bakasura
13
3 / 7 / 8
7,679
853
9,784
12,928
5,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Its Bag Boy
Ah Puch
17
6 / 1 / 16
9,662
1,074
21,358
8,318
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Kalypko
Hercules
16
6 / 4 / 14
9,924
1,103
10,588
19,852
24,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
14
3 / 5 / 14
8,605
956
8,891
10,368
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
TreeOnRock
Tiamat
15
6 / 4 / 13
9,125
1,014
10,119
10,243
8,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
thewastedwalrus
Cu Chulainn
15
4 / 3 / 14
8,709
968
9,653
19,586
17,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
17
Kills
25
25
Deaths
17
40
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Its Bag Boy
Ah Puch
6
1
16
14
W
Hercules
Kalypko
Hercules
6
4
14
3.25
L
Erlang Shen
KingMaz92
Erlang Shen
1
5
11
1.3
L
Jing Wei
Lartize
Jing Wei
3
5
8
1.4
L
Chiron
7
4
7
2.63
W
Heimdallr
3
5
14
2
W
Tiamat
TreeOnRock
Tiamat
6
4
13
3.13
L
Hercules
jpe767
Hercules
3
4
6
1.5
L
Bakasura
reeeeeeebugg
Bakasura
3
7
8
1
W
Cu Chulainn
thewastedwalrus
Cu Chulainn
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,271
Damage
60,609
67,894
Taken
68,367
41,684
Mitigated
58,883
21,695
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Its Bag Boy
Ah Puch
21,358
437
1,265
2,720
8,318
4,529
589
0
7,451
40,409
0
W
Hercules
Kalypko
Hercules
10,588
3,813
1,269
5,498
19,852
24,093
765
0
19,162
0
15,708
L
Erlang Shen
KingMaz92
Erlang Shen
7,282
2,804
491
2,489
14,120
14,144
60
5,612
8,259
0
12,233
L
Jing Wei
Lartize
Jing Wei
10,512
8,061
640
2,457
11,061
4,633
289
4,862
6,133
0
19,146
L
Chiron
14,425
7,780
1,427
2,250
9,511
4,167
1,092
4,292
5,093
0
25,703
W
Heimdallr
8,891
3,779
2,176
1,901
10,368
4,689
1,776
0
9,668
0
17,422
W
Tiamat
TreeOnRock
Tiamat
10,119
789
1,263
1,632
10,243
8,206
1,311
0
9,367
18,863
0
L
Hercules
jpe767
Hercules
6,268
973
0
8,389
20,274
13,175
127
9,333
10,607
0
11,812
L
Bakasura
reeeeeeebugg
Bakasura
9,784
5,770
1,069
2,483
12,928
5,565
282
7,705
5,045
0
8,516
W
Cu Chulainn
thewastedwalrus
Cu Chulainn
9,653
1,482
1,414
6,019
19,586
17,366
480
0
19,306
3,026
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,487
Gold Earned
46,025
112
Minions Killed
100
0
Camps Cleared
0
919,390
Distance Traveled
920,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,662
1,074
34
4
0
206,844
1
W
Hercules
9,924
1,103
14
2
0
187,067
0
L
Erlang Shen
8,319
924
7
1
0
185,388
0
L
Jing Wei
8,401
933
31
3
0
159,282
0
L
Chiron
8,798
978
38
4
0
142,704
0
W
Heimdallr
8,605
956
18
2
0
188,720
0
W
Tiamat
9,125
1,014
23
3
0
182,003
0
L
Hercules
8,290
921
15
2
0
209,903
0
L
Bakasura
7,679
853
21
2
0
222,113
2
W
Cu Chulainn
8,709
968
11
1
0
155,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role