Player Matchup

Guan Yu
Guan Yu
BiasedButter
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,555 Elo+
Party 2
Artemis
Artemis
Flushyotoilet
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
LLawliet21235
Amaterasu
Level 18
God Stats
43W - 21L
1,550 SR
Queue Stats
56W - 45L
1,478 Elo+
Party 3
Bacchus
Bacchus
McGhoulSlyt
Bacchus
Level 15
God Stats
3W - 1L
1,754 SR
Queue Stats
17W - 19L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Zelzika
Kukulkan
Level 29
God Stats
28W - 15L
1,382 SR
Queue Stats
63W - 52L
1,478 Elo+
Party 3
Team Averages
Level 18
1,537 SR
1,517 Elo+

VS

Team Averages
Level 8
1,570 SR
1,516 Elo+
Kali
Kali
FloppyYoda
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
HC1000000
Cthulhu
Level 3
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 26
God Stats
36W - 15L
1,701 SR
Queue Stats
56W - 28L
1,594 Elo+
Solo
Izanami
Izanami
UNrawSteak
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
canupernick
Danzaburou
Level 7
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BiasedButter
Guan Yu
17
12 / 1 / 11
11,184
533
11,579
15,895
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
17
12 / 3 / 12
11,396
543
17,109
12,465
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
LLawliet21235
Amaterasu
17
8 / 0 / 11
11,009
524
8,908
23,026
11,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
McGhoulSlyt
Bacchus
14
11 / 3 / 13
10,991
523
8,977
17,920
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Zelzika
Kukulkan
18
10 / 2 / 10
11,636
554
17,621
8,253
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 1
7,182
342
1,917
19,116
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HC1000000
Cthulhu
13
1 / 10 / 1
8,679
413
10,752
19,944
13,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 3
9,138
435
16,425
11,210
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
UNrawSteak
Izanami
15
6 / 10 / 1
9,904
472
10,022
17,791
8,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
canupernick
Danzaburou
9
0 / 12 / 3
7,103
338
4,173
13,065
3,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
53
Kills
9
9
Deaths
53
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BiasedButter
Guan Yu
12
1
11
17.5
L
0
16
1
0.03
W
Artemis
12
3
12
6
L
Cthulhu
HC1000000
Cthulhu
1
10
1
0.15
W
Amaterasu
LLawliet21235
Amaterasu
8
0
11
13.5
W
Bacchus
McGhoulSlyt
Bacchus
11
3
13
5.83
L
2
5
3
0.7
L
Izanami
UNrawSteak
Izanami
6
10
1
0.65
W
Kukulkan
Zelzika
Kukulkan
10
2
10
7.5
L
Danzaburou
canupernick
Danzaburou
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,194
Damage
43,289
77,559
Taken
81,126
42,751
Mitigated
35,635
34,497
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BiasedButter
Guan Yu
11,579
3,354
3,369
8,295
15,895
6,873
1,497
4,322
11,255
0
58,077
L
1,917
721
0
3,593
19,116
5,735
0
4,578
14,538
0
35,570
W
Artemis
17,109
8,581
0
6,064
12,465
4,449
1,934
4,448
7,739
0
56,526
L
Cthulhu
HC1000000
Cthulhu
10,752
846
0
144
19,944
13,597
476
3,626
16,318
42,962
0
W
Amaterasu
LLawliet21235
Amaterasu
8,908
2,979
0
15,027
23,026
11,759
2,940
11,457
11,168
0
52,197
W
Bacchus
McGhoulSlyt
Bacchus
8,977
1,468
0
1,617
17,920
16,497
898
2,081
15,575
37,350
0
L
16,425
1,468
0
692
11,210
3,879
149
6,582
4,628
52,706
0
L
Izanami
UNrawSteak
Izanami
10,022
6,661
183
2,584
17,791
8,845
1,035
8,565
9,226
0
48,397
W
Kukulkan
Zelzika
Kukulkan
17,621
1,750
0
125
8,253
3,173
1,428
3,250
4,645
80,159
0
L
Danzaburou
canupernick
Danzaburou
4,173
1,357
111
2,130
13,065
3,579
0
3,247
9,818
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
42,006
470
Minions Killed
322
0
Camps Cleared
0
2,005,881
Distance Traveled
1,663,767
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,184
533
104
5
0
422,504
0
L
Kali
7,182
342
45
2
0
377,636
3
W
Artemis
11,396
543
91
4
0
367,396
2
L
Cthulhu
8,679
413
63
3
0
399,328
3
W
Amaterasu
11,009
524
94
4
0
392,735
0
W
Bacchus
10,991
523
40
2
0
429,981
1
L
Nu Wa
9,138
435
83
4
0
352,495
1
L
Izanami
9,904
472
95
5
0
319,388
0
W
Kukulkan
11,636
554
141
7
0
393,265
2
L
Danzaburou
7,103
338
36
2
0
214,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role