Player Matchup

Heimdallr
Heimdallr
IRONBLACK388
Heimdallr
Level 17
God Stats
0W - 1L
1,299 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NightMare230044
Cthulhu
Level 9
God Stats
0W - 6L
1,111 SR
Queue Stats
2W - 20L
1,059 Elo+
Party 1
Hachiman
Hachiman
PlayboiProximity
Hachiman
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
3W - 21L
1,059 Elo+
Party 1
Artemis
Artemis
Tauoa808DnomyaR
Artemis
Level 25
God Stats
6W - 11L
1,391 SR
Queue Stats
141W - 165L
1,340 Elo+
Solo
Ra
Ra
WilyWoody13
Ra
Level 24
God Stats
21W - 11L
1,503 SR
Queue Stats
410W - 369L
1,582 Elo+
Solo
Team Averages
Level 17
1,307 SR
1,308 Elo+

VS

Team Averages
Level 28
1,356 SR
1,273 Elo+
Yemoja
Yemoja
BENNYB2
Yemoja
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 45L
1,369 Elo+
Solo
Pele
Pele
GiuliV10
Pele
Level 26
God Stats
3W - 6L
1,055 SR
Queue Stats
189W - 292L
1,239 Elo+
Party 3
Olorun
Olorun
K1DTaitaN_z
Olorun
Level 17
God Stats
2W - 6L
999 SR
Queue Stats
53W - 104L
1,152 Elo+
Party 3
Bellona
Bellona
Lilludewig33
Bellona
Level 7
God Stats
1W - 2L
1,640 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 2
Thanatos
Thanatos
Saint Gucci 541
Thanatos
Level 63
God Stats
33W - 25L
1,588 SR
Queue Stats
585W - 549L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IRONBLACK388
Heimdallr
14
9 / 11 / 2
9,103
535
13,983
19,534
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
6,708
395
5,901
13,790
7,997
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
0 / 7 / 0
5,871
345
4,216
10,278
3,418
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 0
6,922
407
5,515
9,436
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

4
1 / 3 / 0
5,370
316
406
2,132
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BENNYB2
Yemoja
13
2 / 0 / 7
7,951
468
5,633
8,750
7,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
4 / 0 / 4
8,147
479
5,865
7,334
2,653
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
13
6 / 11 / 3
9,230
543
8,237
13,109
5,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Lilludewig33
Bellona
15
7 / 0 / 2
9,349
550
9,066
10,739
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
19
14 / 0 / 4
11,290
664
10,459
16,442
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
11
Kills
33
33
Deaths
11
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BENNYB2
Yemoja
2
0
7
5.5
W
Pele
4
0
4
6
L
Heimdallr
IRONBLACK388
Heimdallr
9
11
2
0.91
W
Olorun
6
11
3
0.68
W
Bellona
Lilludewig33
Bellona
7
0
2
8
L
0
7
0
0
L
0
7
0
0
W
Thanatos
14
0
4
16
L
1
5
0
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
39,260
55,170
Taken
56,374
21,633
Mitigated
29,912
11,768
Healing
28,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BENNYB2
Yemoja
5,633
1,449
1,932
2,093
8,750
7,134
1,550
1,322
7,428
24,242
0
W
Pele
5,865
966
0
349
7,334
2,653
557
1,231
6,103
0
41,249
L
Heimdallr
IRONBLACK388
Heimdallr
13,983
7,190
0
5,318
19,534
6,905
1,973
7,344
12,140
0
43,627
W
Olorun
8,237
5,039
0
1,426
13,109
5,145
1,716
243
12,826
41,422
0
W
Bellona
Lilludewig33
Bellona
9,066
3,086
0
3,332
10,739
8,126
2,137
2,357
8,382
0
42,226
L
5,901
962
73
1,892
13,790
7,997
584
1,777
11,833
31,270
0
L
4,216
2,657
0
2,188
10,278
3,418
0
2,185
8,093
0
14,769
W
Thanatos
10,459
2,937
0
19,703
16,442
6,854
0
1,114
15,328
0
73,633
L
5,515
3,366
0
2,297
9,436
2,826
0
1,772
7,439
0
27,755
L
406
248
0
0
2,132
487
0
792
1,340
3,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
45,967
178
Minions Killed
394
0
Camps Cleared
0
1,111,916
Distance Traveled
1,602,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,951
468
30
2
0
244,914
2
W
Pele
8,147
479
72
4
0
332,405
0
L
Heimdallr
9,103
535
60
4
0
266,716
0
W
Olorun
9,230
543
82
5
0
238,703
2
W
Bellona
9,349
550
76
4
0
378,662
0
L
Cthulhu
6,708
395
45
3
0
281,579
4
L
Hachiman
5,871
345
27
2
0
243,741
0
W
Thanatos
11,290
664
134
8
0
408,060
0
L
Artemis
6,922
407
43
3
0
256,445
3
L
Ra
5,370
316
3
0
0
63,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role