Player Matchup

Cthulhu
Cthulhu
BatFlashDC
Cthulhu
Level 108
God Stats
4W - 5L
1,755 SR
Queue Stats
294W - 263L
1,466 Elo+
Party 3
Izanami
Izanami
Heatblast439
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 17L
1,397 Elo+
Party 3
Nike
Nike
JP_RU
Nike
Level 46
God Stats
9W - 11L
1,359 SR
Queue Stats
47W - 58L
1,299 Elo+
Solo
Tiamat
Tiamat
Mercat 21
Tiamat
Level 84
God Stats
1W - 0L
1,859 SR
Queue Stats
64W - 54L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
SWT Achilles
Jing Wei
Level 48
God Stats
2W - 0L
1,677 SR
Queue Stats
201W - 174L
1,376 Elo+
Party 2
Team Averages
Level 63
1,630 SR
1,414 Elo+

VS

Team Averages
Level 35
1,529 SR
1,360 Elo+
Cthulhu
Cthulhu
Dadpysz
Cthulhu
Level 29
God Stats
13W - 15L
1,518 SR
Queue Stats
60W - 74L
1,432 Elo+
Party 1
He Bo
He Bo
HakodaWaterTribe
He Bo
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 158L
1,345 Elo+
Solo
Nemesis
Nemesis
HareebAllsak870
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,409 Elo+
Party 1
Bellona
Bellona
baIdaddy
Bellona
Level 44
God Stats
8W - 12L
1,433 SR
Queue Stats
112W - 150L
1,330 Elo+
Party 1
Bakasura
Bakasura
name is turtIe
Bakasura
Level 40
God Stats
4W - 3L
1,694 SR
Queue Stats
33W - 58L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatFlashDC
Cthulhu
17
3 / 4 / 16
10,781
449
12,093
17,873
15,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Heatblast439
Izanami
20
12 / 3 / 6
13,315
555
18,078
16,316
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
JP_RU
Nike
3
0 / 0 / 0
5,560
232
0
0
0
Tiamat
Mercat 21
Tiamat
20
10 / 2 / 11
14,001
583
17,736
21,479
19,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
SWT Achilles
Jing Wei
20
6 / 1 / 10
12,856
536
11,249
17,512
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dadpysz
Cthulhu
15
2 / 6 / 5
10,435
435
16,579
19,457
9,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
0 / 8 / 0
11,100
463
5,060
15,254
5,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 2
8,660
361
2,254
13,811
6,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
baIdaddy
Bellona
18
1 / 6 / 0
11,432
476
6,256
18,225
18,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
19
7 / 6 / 0
13,278
553
14,531
20,555
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
31
Kills
10
10
Deaths
32
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BatFlashDC
Cthulhu
3
4
16
2.75
L
Cthulhu
Dadpysz
Cthulhu
2
6
5
0.75
L
0
8
0
0
L
0
6
2
0.17
W
Izanami
Heatblast439
Izanami
12
3
6
5
W
Nike
JP_RU
Nike
0
0
0
0
W
Tiamat
Mercat 21
Tiamat
10
2
11
7.75
W
Jing Wei
SWT Achilles
Jing Wei
6
1
10
11
L
Bellona
baIdaddy
Bellona
1
6
0
0.17
L
Bakasura
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
44,680
73,180
Taken
87,302
49,118
Mitigated
49,576
31,409
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BatFlashDC
Cthulhu
12,093
764
2,422
1,903
17,873
15,655
617
8,690
8,632
40,716
0
L
Cthulhu
Dadpysz
Cthulhu
16,579
726
836
4,139
19,457
9,449
956
6,630
12,827
59,964
0
L
5,060
0
0
3,828
15,254
5,533
3,137
6,892
8,362
74,475
0
L
2,254
889
0
1,641
13,811
6,337
993
5,406
8,405
0
17,616
W
Izanami
Heatblast439
Izanami
18,078
14,239
0
7,879
16,316
6,858
4,396
5,648
9,969
0
94,855
W
Nike
JP_RU
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Mercat 21
Tiamat
17,736
1,776
0
9,948
21,479
19,466
1,903
3,697
16,068
93,472
0
W
Jing Wei
SWT Achilles
Jing Wei
11,249
8,407
0
9,257
17,512
7,139
2,343
3,604
13,768
0
88,020
L
Bellona
baIdaddy
Bellona
6,256
1,418
219
3,430
18,225
18,099
1,408
5,482
12,743
0
70,347
L
Bakasura
14,531
8,566
0
4,576
20,555
10,158
76
5,419
15,136
0
75,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
54,905
484
Minions Killed
573
0
Camps Cleared
0
1,834,297
Distance Traveled
2,081,290
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,781
449
38
2
0
481,514
0
L
Cthulhu
10,435
435
86
4
0
431,060
3
L
He Bo
11,100
463
125
5
0
401,930
1
L
Nemesis
8,660
361
47
2
0
399,273
0
W
Izanami
13,315
555
154
6
0
408,883
1
W
Nike
5,560
232
0
0
0
0
0
W
Tiamat
14,001
583
163
7
0
441,069
1
W
Jing Wei
12,856
536
129
5
0
502,831
0
L
Bellona
11,432
476
146
6
0
373,725
4
L
Bakasura
13,278
553
169
7
0
475,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role