Player Matchup

Hachiman
Hachiman
Bronze III
Anarqki
Hachiman
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,261 MMR
Solo
Sylvanus
Sylvanus
Gold V
MoronicTroll
Sylvanus
Gold V
Level 143
God Stats
4W - 7L
1,251 SR
Queue Stats
400W - 413L
1,268 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RaksaszaJerra
Nu Wa
Gold IV
Level 160
God Stats
84W - 68L
1,630 SR
Queue Stats
168W - 168L
1,269 MMR
Solo
Artio
Artio
Silver I
RoyalFlash
Artio
Silver I
Level 106
God Stats
63W - 61L
1,589 SR
Queue Stats
325W - 332L
1,247 MMR
Solo
Fenrir
Fenrir
Gold V
Wellingdok
Fenrir
Gold V
Level 160
God Stats
2W - 6L
1,373 SR
Queue Stats
115W - 119L
1,342 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,469 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,481 SR
1,377 MMR
Awilix
Awilix
Gold V
InFears
Awilix
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
Kekk5
The Morrigan
Gold V
Level 105
God Stats
14W - 17L
1,529 SR
Queue Stats
802W - 818L
1,339 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
RecycledJ
Danzaburou
Bronze IV
Level 61
God Stats
1W - 4L
1,359 SR
Queue Stats
4W - 6L
1,308 MMR
Solo
Mulan
Mulan
Silver I
eupneo
Mulan
Silver I
Level 113
God Stats
4W - 7L
1,517 SR
Queue Stats
38W - 42L
1,238 MMR
Solo
Sobek
Sobek
Silver II
lospsy
Sobek
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anarqki
Hachiman
10
2 / 3 / 0
6,079
507
2,449
3,786
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
MoronicTroll
Sylvanus
10
2 / 2 / 7
6,328
527
3,863
8,530
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 0 / 6
7,532
628
7,800
3,380
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
13
3 / 2 / 1
7,079
590
7,703
9,004
9,408
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Wellingdok
Fenrir
11
3 / 0 / 4
6,616
551
2,835
6,137
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTsukuyomiScyllaApolloPersephone

VS

Bans
NemesisCupidAo KuangCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
InFears
Awilix
12
1 / 2 / 0
6,402
534
3,673
8,241
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Kekk5
The Morrigan
12
0 / 2 / 0
6,303
525
1,820
4,062
1,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RecycledJ
Danzaburou
12
4 / 1 / 1
7,505
625
5,070
6,926
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
eupneo
Mulan
12
1 / 2 / 0
6,626
552
4,376
11,443
4,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
lospsy
Sobek
6
1 / 6 / 2
5,039
420
2,369
11,192
5,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
7
7
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Anarqki
Hachiman
2
3
0
0.67
L
Awilix
InFears
Awilix
1
2
0
0.5
L
The Morrigan
Kekk5
The Morrigan
0
2
0
0
W
Sylvanus
MoronicTroll
Sylvanus
2
2
7
2.75
W
3
0
6
6
L
Danzaburou
RecycledJ
Danzaburou
4
1
1
4.5
W
Artio
3
2
1
1.75
W
Fenrir
Wellingdok
Fenrir
3
0
4
5
L
Mulan
eupneo
Mulan
1
2
0
0.5
L
Sobek
lospsy
Sobek
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
17,308
30,837
Taken
41,864
18,569
Mitigated
15,456
11,492
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Anarqki
Hachiman
2,449
1,607
0
30
3,786
876
0
465
3,321
0
28,909
L
Awilix
InFears
Awilix
3,673
1,545
0
3,626
8,241
2,755
0
3,311
4,848
0
37,376
L
The Morrigan
Kekk5
The Morrigan
1,820
282
0
625
4,062
1,250
0
1,226
2,697
47,873
1,007
W
Sylvanus
MoronicTroll
Sylvanus
3,863
1,427
1,152
3,806
8,530
4,824
66
2,163
6,367
12,945
0
W
7,800
2,590
0
641
3,380
1,099
270
326
3,054
60,469
0
L
Danzaburou
RecycledJ
Danzaburou
5,070
1,945
0
3,351
6,926
2,058
662
1,989
4,875
0
50,547
W
Artio
7,703
1,058
474
4,061
9,004
9,408
0
174
8,830
43,587
0
W
Fenrir
Wellingdok
Fenrir
2,835
645
0
1,328
6,137
2,362
0
54
6,083
0
32,501
L
Mulan
eupneo
Mulan
4,376
966
0
4,424
11,443
4,280
0
7,391
3,996
0
44,904
L
Sobek
lospsy
Sobek
2,369
188
0
2,717
11,192
5,113
0
4,972
6,082
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
31,875
361
Minions Killed
383
0
Camps Cleared
0
1,138,792
Distance Traveled
1,131,315
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,079
507
67
6
0
201,655
2
L
Awilix
6,402
534
84
7
0
262,438
3
L
The Morrigan
6,303
525
99
8
0
223,903
6
W
Sylvanus
6,328
527
12
1
0
225,492
5
W
Nu Wa
7,532
628
120
10
0
214,500
2
L
Danzaburou
7,505
625
93
8
0
207,608
5
W
Artio
7,079
590
97
8
0
233,232
2
W
Fenrir
6,616
551
65
5
0
263,913
4
L
Mulan
6,626
552
93
8
0
218,679
1
L
Sobek
5,039
420
14
1
0
218,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role