Player Matchup

Anubis
Anubis
D3XT3R999
Anubis
Level 14
God Stats
0W - 1L
1,462 SR
Queue Stats
2W - 4L
1,630 Elo+
Party 2
Scylla
Scylla
Highkeyy
Scylla
Level 25
God Stats
20W - 12L
1,439 SR
Queue Stats
522W - 481L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
KINGDOOKY
Cu Chulainn
Level 7
God Stats
3W - 6L
1,581 SR
Queue Stats
6W - 14L
1,375 Elo+
Solo
Horus
Horus
Savage_draco7442
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,262 Elo+
Party 2
Thanatos
Thanatos
Strang4r
Thanatos
Level 29
God Stats
89W - 105L
1,565 SR
Queue Stats
521W - 572L
1,521 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,448 Elo+

VS

Team Averages
Level 26
1,502 SR
1,418 Elo+
Thor
Thor
Ingrazm
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,233 Elo+
Party 1
Ra
Ra
LegionReborn2112
Ra
Level 28
God Stats
15W - 10L
1,500 SR
Queue Stats
294W - 320L
1,490 Elo+
Solo
Chaac
Chaac
Seacritter
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 1
Xing Tian
Xing Tian
UGDarca
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,420 Elo+
Solo
Rama
Rama
qscesz1
Rama
Level 8
God Stats
3W - 2L
1,511 SR
Queue Stats
23W - 20L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D3XT3R999
Anubis
16
5 / 8 / 3
10,798
568
13,505
17,685
8,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Highkeyy
Scylla
12
1 / 3 / 1
7,931
417
3,568
9,042
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
KINGDOOKY
Cu Chulainn
9
0 / 7 / 0
7,018
369
2,639
10,344
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 10 / 4
8,629
454
3,789
22,219
20,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Strang4r
Thanatos
12
2 / 10 / 2
8,282
436
5,279
16,673
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ingrazm
Thor
14
5 / 2 / 5
10,024
528
2,845
11,573
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 1 / 2
11,660
614
5,031
9,364
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
13 / 2 / 9
11,990
631
20,990
22,991
25,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
UGDarca
Xing Tian
15
2 / 4 / 9
10,467
551
5,250
14,567
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
qscesz1
Rama
17
12 / 3 / 13
11,378
599
22,961
17,862
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
10
Kills
37
38
Deaths
12
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
D3XT3R999
Anubis
5
8
3
0.81
L
Scylla
Highkeyy
Scylla
1
3
1
0.5
W
Thor
Ingrazm
Thor
5
2
5
3.75
L
Cu Chulainn
KINGDOOKY
Cu Chulainn
0
7
0
0
W
5
1
2
6
L
2
10
4
0.4
W
Chaac
13
2
9
8.75
L
Thanatos
Strang4r
Thanatos
2
10
2
0.3
W
Xing Tian
UGDarca
Xing Tian
2
4
9
1.63
W
Rama
qscesz1
Rama
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
57,077
75,963
Taken
76,357
46,684
Mitigated
51,713
16,371
Healing
35,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
D3XT3R999
Anubis
13,505
603
0
4,138
17,685
8,539
273
2,569
14,966
61,398
0
L
Scylla
Highkeyy
Scylla
3,568
368
0
877
9,042
3,119
0
346
8,546
37,016
0
W
Thor
Ingrazm
Thor
2,845
966
0
2,984
11,573
4,050
285
1,372
10,201
0
44,591
L
Cu Chulainn
KINGDOOKY
Cu Chulainn
2,639
967
0
1,357
10,344
7,922
518
219
9,800
0
25,823
W
5,031
905
2,437
5,438
9,364
4,040
1,745
4,560
4,698
99,828
0
L
3,789
1,984
1,319
2,000
22,219
20,177
110
4,410
17,784
0
17,042
W
Chaac
20,990
5,969
0
11,253
22,991
25,778
2,080
6,497
15,989
706
61,752
L
Thanatos
Strang4r
Thanatos
5,279
1,471
0
6,680
16,673
6,927
0
2,848
13,625
0
45,885
W
Xing Tian
UGDarca
Xing Tian
5,250
724
0
2,053
14,567
12,304
1,440
4,406
10,161
36,927
0
W
Rama
qscesz1
Rama
22,961
19,040
0
11,564
17,862
5,541
6,144
5,929
11,933
0
87,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
55,519
314
Minions Killed
449
0
Camps Cleared
0
1,493,737
Distance Traveled
1,766,261
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,798
568
98
5
0
293,811
0
L
Scylla
7,931
417
69
4
0
289,461
5
W
Thor
10,024
528
67
4
0
356,189
1
L
Cu Chulainn
7,018
369
51
3
0
245,268
0
W
Ra
11,660
614
156
8
0
355,056
2
L
Horus
8,629
454
22
1
0
339,408
1
W
Chaac
11,990
631
88
5
0
406,815
0
L
Thanatos
8,282
436
74
4
0
325,789
2
W
Xing Tian
10,467
551
54
3
0
315,698
5
W
Rama
11,378
599
84
4
0
332,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role