Player Matchup

Amaterasu
Amaterasu
SailorMoon3301
Amaterasu
Level 28
God Stats
14W - 11L
1,548 SR
Queue Stats
61W - 75L
1,249 Elo+
Party 1
Artio
Artio
princessleah268
Artio
Level 37
God Stats
19W - 21L
1,474 SR
Queue Stats
152W - 233L
1,333 Elo+
Party 1
Chang'e
Chang'e
velociraptor x1
Chang'e
Level 112
God Stats
4W - 3L
1,616 SR
Queue Stats
105W - 103L
1,323 Elo+
Party 1
Team Averages
Level 59
1,546 SR
1,302 Elo+

VS

Team Averages
Level 52
1,353 SR
1,174 Elo+
Izanami
Izanami
Dhariuxx
Izanami
Level 116
God Stats
93W - 160L
1,315 SR
Queue Stats
487W - 737L
1,234 Elo+
Solo
Ymir
Ymir
JuicyMandela45
Ymir
Level 27
God Stats
8W - 5L
1,478 SR
Queue Stats
37W - 47L
1,305 Elo+
Solo
Thoth
Thoth
kateieyer
Thoth
Level 12
God Stats
0W - 5L
1,265 SR
Queue Stats
7W - 22L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SailorMoon3301
Amaterasu
18
7 / 3 / 6
15,051
557
8,611
22,128
23,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 1 / 14
15,069
558
5,774
29,790
44,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 10
16,558
613
24,820
34,687
16,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dhariuxx
Izanami
19
6 / 11 / 1
16,929
627
46,078
22,730
13,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 0 / 6
14,755
546
12,898
17,458
27,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
kateieyer
Thoth
15
0 / 9 / 6
13,582
503
6,499
13,035
6,860
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
7
7
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dhariuxx
Izanami
6
11
1
0.59
L
1
0
6
4
W
Amaterasu
SailorMoon3301
Amaterasu
7
3
6
3.33
L
Thoth
kateieyer
Thoth
0
9
6
0.33
W
3
1
14
10
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
65,475
86,605
Taken
53,223
84,610
Mitigated
46,960
37,098
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dhariuxx
Izanami
46,078
29,247
1,074
2,942
22,730
13,016
3,756
12,695
10,035
0
140,233
L
12,898
1,841
258
1,733
17,458
27,084
261
9,505
7,953
67,534
0
W
Amaterasu
SailorMoon3301
Amaterasu
8,611
2,218
817
2,777
22,128
23,359
859
4,169
17,959
0
30,903
L
Thoth
kateieyer
Thoth
6,499
1,368
0
0
13,035
6,860
0
8,478
4,557
17,025
0
W
5,774
371
1,468
4,611
29,790
44,543
759
7,212
22,578
44,907
0
W
24,820
1,882
9,090
18,335
34,687
16,708
1,979
8,114
26,573
103,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,678
Gold Earned
45,266
205
Minions Killed
244
0
Camps Cleared
0
1,414,646
Distance Traveled
1,157,364
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,929
627
157
6
0
308,850
0
L
Ymir
14,755
546
75
3
0
493,944
0
W
Amaterasu
15,051
557
38
1
0
489,561
1
L
Thoth
13,582
503
12
0
0
354,570
0
W
Artio
15,069
558
55
2
0
502,216
0
W
Chang'e
16,558
613
112
4
0
422,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role