Player Matchup

Da Ji
Da Ji
Condorius
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KevinGilmour
Cthulhu
Level 17
God Stats
2W - 1L
1,840 SR
Queue Stats
8W - 5L
1,930 Elo+
Solo
Bellona
Bellona
Kuzunoha15
Bellona
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,436 Elo+
Solo
Anubis
Anubis
Lord DeityBR
Anubis
Level 152
God Stats
3W - 3L
1,530 SR
Queue Stats
256W - 275L
1,572 Elo+
Party 1
Poseidon
Poseidon
xRixoNx
Poseidon
Level 9
God Stats
48W - 40L
1,523 SR
Queue Stats
60W - 77L
1,400 Elo+
Party 1
Team Averages
Level 44
1,579 SR
1,568 Elo+

VS

Team Averages
Level 38
1,737 SR
1,578 Elo+
Nu Wa
Nu Wa
Dampsy
Nu Wa
Level 7
God Stats
3W - 0L
1,722 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
The Morrigan
The Morrigan
SolοMe
The Morrigan
Level 143
God Stats
5W - 0L
1,910 SR
Queue Stats
114W - 70L
1,645 Elo+
Party 2
Chang'e
Chang'e
SuperCova64
Chang'e
Level 29
God Stats
4W - 1L
1,598 SR
Queue Stats
36W - 24L
1,599 Elo+
Solo
Raijin
Raijin
ThatsPhát
Raijin
Level 5
God Stats
7W - 2L
1,751 SR
Queue Stats
64W - 13L
1,739 Elo+
Party 2
King Arthur
King Arthur
khoroz
King Arthur
Level 6
God Stats
3W - 1L
1,701 SR
Queue Stats
14W - 12L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Condorius
Da Ji
17
4 / 11 / 4
11,640
970
11,181
25,123
16,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KevinGilmour
Cthulhu
18
2 / 5 / 7
11,852
988
14,502
19,556
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Kuzunoha15
Bellona
17
1 / 12 / 7
10,846
904
12,008
30,445
26,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
17
3 / 10 / 6
11,858
988
14,736
21,915
10,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
xRixoNx
Poseidon
16
1 / 8 / 3
10,323
860
7,812
16,043
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dampsy
Nu Wa
20
4 / 1 / 25
12,714
1,060
18,673
8,712
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
SolοMe
The Morrigan
20
17 / 2 / 17
14,854
1,238
34,735
8,291
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SuperCova64
Chang'e
19
4 / 3 / 23
12,180
1,015
12,022
15,440
4,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
ThatsPhát
Raijin
20
18 / 3 / 16
14,986
1,249
30,766
12,460
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
khoroz
King Arthur
19
3 / 2 / 25
11,806
984
11,723
20,388
24,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
11
Kills
46
46
Deaths
11
27
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Condorius
Da Ji
4
11
4
0.55
W
Nu Wa
Dampsy
Nu Wa
4
1
25
16.5
L
Cthulhu
KevinGilmour
Cthulhu
2
5
7
1.1
L
Bellona
Kuzunoha15
Bellona
1
12
7
0.38
L
Anubis
3
10
6
0.6
W
The Morrigan
SolοMe
The Morrigan
17
2
17
12.75
W
Chang'e
SuperCova64
Chang'e
4
3
23
5.17
W
Raijin
ThatsPhát
Raijin
18
3
16
8.67
W
King Arthur
khoroz
King Arthur
3
2
25
7.75
L
Poseidon
xRixoNx
Poseidon
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,239
Damage
107,919
113,082
Taken
65,291
80,190
Mitigated
40,278
6,258
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Condorius
Da Ji
11,181
1,987
0
1,028
25,123
16,006
0
20,988
3,362
0
24,276
W
Nu Wa
Dampsy
Nu Wa
18,673
5,109
0
103
8,712
3,264
0
6,202
2,410
47,119
0
L
Cthulhu
KevinGilmour
Cthulhu
14,502
565
440
520
19,556
22,259
0
16,177
2,794
51,362
0
L
Bellona
Kuzunoha15
Bellona
12,008
4,247
0
711
30,445
26,654
0
24,047
5,344
0
35,390
L
Anubis
14,736
563
0
2,643
21,915
10,062
0
17,693
3,598
69,500
0
W
The Morrigan
SolοMe
The Morrigan
34,735
4,311
367
2,048
8,291
3,283
0
4,636
3,519
55,669
1,348
W
Chang'e
SuperCova64
Chang'e
12,022
1,741
5,412
5,095
15,440
4,761
0
8,844
6,396
24,306
0
W
Raijin
ThatsPhát
Raijin
30,766
3,349
0
1,381
12,460
4,682
0
6,394
5,916
47,162
0
W
King Arthur
khoroz
King Arthur
11,723
1,878
0
1,384
20,388
24,288
0
10,242
9,926
530
21,458
L
Poseidon
xRixoNx
Poseidon
7,812
1,078
0
916
16,043
5,209
0
14,106
1,536
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,519
Gold Earned
66,540
296
Minions Killed
208
6
Camps Cleared
7
1,056,715
Distance Traveled
1,122,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,640
970
19
2
2
202,257
0
W
Nu Wa
12,714
1,060
57
5
5
229,497
2
L
Cthulhu
11,852
988
71
6
1
212,971
0
L
Bellona
10,846
904
40
3
0
236,263
2
L
Anubis
11,858
988
110
9
3
196,345
0
W
The Morrigan
14,854
1,238
52
4
1
232,779
0
W
Chang'e
12,180
1,015
34
3
0
214,453
0
W
Raijin
14,986
1,249
43
4
0
211,383
0
W
King Arthur
11,806
984
22
2
1
234,540
0
L
Poseidon
10,323
860
56
5
0
208,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role