Player Matchup

Artio
Artio
Constrictor
Artio
Level 103
God Stats
2W - 4L
1,736 SR
Queue Stats
268W - 368L
1,291 Elo+
Party 1
Osiris
Osiris
Ganrokh
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,138 Elo+
Party 1
Medusa
Medusa
Kyrâna
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Voranzia
Da Ji
Level 69
God Stats
2W - 6L
1,106 SR
Queue Stats
78W - 106L
1,373 Elo+
Party 1
Scylla
Scylla
kellzyaba
Scylla
Level 39
God Stats
2W - 6L
1,709 SR
Queue Stats
372W - 589L
1,235 Elo+
Party 1
Team Averages
Level 57
1,510 SR
1,307 Elo+

VS

Team Averages
Level 79
1,410 SR
1,459 Elo+
Jormungandr
Jormungandr
JohnnyDang
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Shawkyy
Nox
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
120W - 100L
1,495 Elo+
Party 2
Anubis
Anubis
Silwor
Anubis
Level 124
God Stats
5W - 3L
1,215 SR
Queue Stats
160W - 189L
1,337 Elo+
Solo
Bellona
Bellona
SomalianGiant
Bellona
Level 29
God Stats
4W - 3L
1,214 SR
Queue Stats
41W - 50L
1,382 Elo+
Party 2
Cupid
Cupid
Will1s
Cupid
Level 49
God Stats
4W - 1L
1,621 SR
Queue Stats
31W - 17L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
9,153
1,017
6,761
27,760
24,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Ganrokh
Osiris
14
1 / 13 / 7
8,672
964
10,498
25,295
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Kyrâna
Medusa
14
3 / 12 / 4
9,313
1,035
10,110
20,468
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Voranzia
Da Ji
14
1 / 15 / 5
8,502
945
7,510
23,557
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
kellzyaba
Scylla
15
4 / 3 / 4
10,115
1,124
14,653
8,408
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JohnnyDang
Jormungandr
19
10 / 1 / 36
11,299
1,255
19,068
10,898
10,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
18
16 / 2 / 25
11,472
1,275
18,076
6,856
3,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Silwor
Anubis
17
3 / 1 / 33
10,645
1,183
13,103
10,205
9,890
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
17
9 / 1 / 27
10,651
1,183
20,837
13,023
11,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Will1s
Cupid
17
13 / 4 / 22
11,561
1,285
23,945
11,817
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
194
9
Kills
51
51
Deaths
9
27
Assists
143
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Osiris
Ganrokh
Osiris
1
13
7
0.35
W
Jormungandr
JohnnyDang
Jormungandr
10
1
36
28
L
Medusa
Kyrâna
Medusa
3
12
4
0.42
W
Nox
16
2
25
14.25
W
Anubis
Silwor
Anubis
3
1
33
19.5
W
Bellona
9
1
27
22.5
L
Da Ji
Voranzia
Da Ji
1
15
5
0.23
W
Cupid
Will1s
Cupid
13
4
22
6
L
Scylla
kellzyaba
Scylla
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,532
Damage
95,029
105,488
Taken
52,799
60,021
Mitigated
39,777
7,607
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,761
1,323
2,171
3,796
27,760
24,013
0
10,684
16,851
23,767
0
L
Osiris
Ganrokh
Osiris
10,498
4,025
0
1,085
25,295
13,816
0
16,674
8,546
609
19,427
W
Jormungandr
JohnnyDang
Jormungandr
19,068
5,360
1,096
536
10,898
10,687
0
4,261
6,271
32,471
0
L
Medusa
Kyrâna
Medusa
10,110
5,272
0
0
20,468
6,645
0
7,953
12,390
0
22,382
W
Nox
18,076
2,317
0
0
6,856
3,204
0
2,493
4,149
23,981
0
W
Anubis
Silwor
Anubis
13,103
416
0
2,949
10,205
9,890
0
2,909
7,074
40,509
0
W
Bellona
20,837
11,771
0
898
13,023
11,292
0
5,663
6,936
0
30,282
L
Da Ji
Voranzia
Da Ji
7,510
1,979
0
0
23,557
13,031
0
11,952
11,330
0
16,987
W
Cupid
Will1s
Cupid
23,945
18,072
113
5,167
11,817
4,704
0
5,635
5,816
0
36,816
L
Scylla
kellzyaba
Scylla
14,653
2,458
0
555
8,408
2,516
0
2,984
5,424
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
55,628
147
Minions Killed
166
4
Camps Cleared
6
753,129
Distance Traveled
834,548
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,153
1,017
37
4
1
157,348
0
L
Osiris
8,672
964
29
3
1
157,435
0
W
Jormungandr
11,299
1,255
25
3
0
167,328
0
L
Medusa
9,313
1,035
16
2
2
147,539
0
W
Nox
11,472
1,275
29
3
0
177,498
0
W
Anubis
10,645
1,183
61
7
3
163,114
4
W
Bellona
10,651
1,183
19
2
2
185,927
0
L
Da Ji
8,502
945
15
2
0
140,603
0
W
Cupid
11,561
1,285
32
4
1
140,681
0
L
Scylla
10,115
1,124
50
6
0
150,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role