Player Matchup

Chang'e
Chang'e
Aspidas
Chang'e
Level 123
God Stats
4W - 2L
1,817 SR
Queue Stats
185W - 158L
1,598 Elo+
Solo
Artio
Artio
OLDas333
Artio
Level 84
God Stats
2W - 2L
1,618 SR
Queue Stats
131W - 124L
1,579 Elo+
Solo
Scylla
Scylla
SPF777
Scylla
Level 160
God Stats
2W - 11L
1,721 SR
Queue Stats
741W - 791L
1,526 Elo+
Solo
Persephone
Persephone
Tha CoddFather
Persephone
Level 147
God Stats
11W - 14L
1,656 SR
Queue Stats
630W - 648L
1,570 Elo+
Solo
Jormungandr
Jormungandr
TragHag
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,663 SR
1,555 Elo+

VS

Team Averages
Level 125
1,554 SR
1,480 Elo+
Guan Yu
Guan Yu
CoFaines
Guan Yu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 142L
1,304 Elo+
Solo
Serqet
Serqet
MONSTA2THRILL
Serqet
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 207L
1,605 Elo+
Solo
Nu Wa
Nu Wa
Ulen864
Nu Wa
Level 139
God Stats
1W - 0L
1,720 SR
Queue Stats
34W - 44L
1,446 Elo+
Solo
King Arthur
King Arthur
juanckan
King Arthur
Level 125
God Stats
2W - 1L
1,550 SR
Queue Stats
195W - 196L
1,547 Elo+
Solo
Thanatos
Thanatos
yeahboyxo
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aspidas
Chang'e
17
5 / 2 / 10
10,003
715
10,504
16,528
5,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artio
OLDas333
Artio
15
2 / 5 / 12
9,653
690
5,110
17,933
16,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
SPF777
Scylla
18
5 / 2 / 14
10,859
776
18,417
15,078
5,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Tha CoddFather
Persephone
17
5 / 3 / 12
10,215
730
16,185
11,207
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TragHag
Jormungandr
17
4 / 4 / 14
10,793
771
11,769
17,471
17,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoFaines
Guan Yu
17
4 / 4 / 7
10,759
769
10,035
19,784
25,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 6 / 10
10,105
722
7,893
13,463
12,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Ulen864
Nu Wa
20
5 / 3 / 7
11,948
853
24,441
10,520
4,931
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
juanckan
King Arthur
15
0 / 5 / 13
9,162
654
10,026
17,161
19,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
yeahboyxo
Thanatos
18
5 / 3 / 7
10,453
747
14,520
13,177
6,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
21
Kills
16
16
Deaths
21
62
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aspidas
Chang'e
5
2
10
5
W
Guan Yu
CoFaines
Guan Yu
4
4
7
1.88
W
2
6
10
1.17
L
Artio
OLDas333
Artio
2
5
12
1.6
L
Scylla
SPF777
Scylla
5
2
14
6
L
Persephone
Tha CoddFather
Persephone
5
3
12
3.67
L
Jormungandr
TragHag
Jormungandr
4
4
14
2.75
W
Nu Wa
Ulen864
Nu Wa
5
3
7
2.83
W
King Arthur
juanckan
King Arthur
0
5
13
1.3
W
Thanatos
yeahboyxo
Thanatos
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,985
Damage
66,915
78,217
Taken
74,105
48,489
Mitigated
69,678
42,978
Healing
39,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aspidas
Chang'e
10,504
891
14,320
7,655
16,528
5,733
919
3,832
12,551
27,814
0
W
Guan Yu
CoFaines
Guan Yu
10,035
796
8,039
7,483
19,784
25,992
877
14,619
3,604
2,062
15,769
W
7,893
858
932
2,080
13,463
12,780
431
10,185
2,692
0
11,306
L
Artio
OLDas333
Artio
5,110
404
4,000
3,809
17,933
16,360
216
8,516
9,021
12,482
0
L
Scylla
SPF777
Scylla
18,417
896
2,908
1,510
15,078
5,440
888
4,657
10,127
33,122
0
L
Persephone
Tha CoddFather
Persephone
16,185
406
3,438
810
11,207
3,639
746
4,171
6,889
34,999
0
L
Jormungandr
TragHag
Jormungandr
11,769
1,134
3,281
1,247
17,471
17,317
374
4,608
12,189
42,526
0
W
Nu Wa
Ulen864
Nu Wa
24,441
4,887
2,941
2,544
10,520
4,931
2,464
9,129
1,021
61,997
0
W
King Arthur
juanckan
King Arthur
10,026
909
2,356
3,547
17,161
19,945
306
13,936
2,356
0
19,600
W
Thanatos
yeahboyxo
Thanatos
14,520
1,285
939
8,166
13,177
6,030
704
10,852
2,027
0
28,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
52,427
187
Minions Killed
145
0
Camps Cleared
0
1,320,311
Distance Traveled
1,268,667
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,003
715
41
3
0
287,232
0
W
Guan Yu
10,759
769
20
1
0
268,163
0
W
Serqet
10,105
722
17
1
0
240,148
2
L
Artio
9,653
690
7
1
0
259,691
1
L
Scylla
10,859
776
54
4
0
255,012
0
L
Persephone
10,215
730
35
3
0
281,971
0
L
Jormungandr
10,793
771
50
4
0
236,405
0
W
Nu Wa
11,948
853
67
5
0
230,672
4
W
King Arthur
9,162
654
11
1
0
242,573
3
W
Thanatos
10,453
747
30
2
0
287,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role