Player Matchup

Apollo
Apollo
Calieel
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 83L
1,623 Elo+
Solo
Ymir
Ymir
Gimblelittletoes
Ymir
Level 29
God Stats
4W - 2L
1,625 SR
Queue Stats
18W - 13L
1,393 Elo+
Party 3
Fenrir
Fenrir
MyFallt
Fenrir
Level 24
God Stats
18W - 3L
2,016 SR
Queue Stats
74W - 39L
1,716 Elo+
Party 3
Horus
Horus
SecretSilencer
Horus
Level 30
God Stats
2W - 1L
1,472 SR
Queue Stats
58W - 66L
1,324 Elo+
Party 3
Baron Samedi
Baron Samedi
TheGreatMonster
Baron Samedi
Level 26
God Stats
4W - 1L
1,729 SR
Queue Stats
91W - 79L
1,622 Elo+
Solo
Team Averages
Level 27
1,668 SR
1,536 Elo+

VS

Team Averages
Level 29
1,476 SR
1,593 Elo+
Xbalanque
Xbalanque
CorrynCRB
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,445 Elo+
Party 2
Ymir
Ymir
DanielPowerF
Ymir
Level 27
God Stats
1W - 1L
1,449 SR
Queue Stats
71W - 27L
1,907 Elo+
Solo
Ra
Ra
DaveAFlave
Ra
Level 6
God Stats
3W - 3L
1,327 SR
Queue Stats
4W - 5L
1,358 Elo+
Party 1
Da Ji
Da Ji
Ivelboy02
Da Ji
Level 60
God Stats
4W - 5L
1,612 SR
Queue Stats
410W - 393L
1,626 Elo+
Party 2
Kukulkan
Kukulkan
Kadardes
Kukulkan
Level 51
God Stats
31W - 26L
1,490 SR
Queue Stats
84W - 86L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Calieel
Apollo
16
5 / 5 / 13
10,718
1,072
12,468
12,531
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 17
11,109
1,111
8,770
13,791
18,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MyFallt
Fenrir
18
14 / 0 / 14
13,157
1,316
19,590
12,896
9,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 0 / 16
9,916
992
4,423
12,736
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
TheGreatMonster
Baron Samedi
18
5 / 3 / 17
11,038
1,104
14,649
8,712
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

236

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CorrynCRB
Xbalanque
15
1 / 8 / 5
9,286
929
7,620
14,677
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 5 / 4
10,589
1,059
11,396
19,001
21,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 8 / 4
9,366
937
7,894
11,495
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Ivelboy02
Da Ji
15
3 / 7 / 4
9,587
959
8,462
11,652
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Kadardes
Kukulkan
15
1 / 2 / 3
9,724
972
17,779
6,208
2,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
30
Kills
8
8
Deaths
30
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
Calieel
Apollo
5
5
13
2.3
L
Xbalanque
CorrynCRB
Xbalanque
1
8
5
0.44
L
2
5
4
0.8
L
1
8
4
0.38
W
6
0
17
14.5
L
Da Ji
Ivelboy02
Da Ji
3
7
4
0.71
L
Kukulkan
Kadardes
Kukulkan
1
2
3
1.25
W
Fenrir
MyFallt
Fenrir
14
0
14
21
W
0
0
16
8
W
Baron Samedi
TheGreatMonster
Baron Samedi
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
53,151
60,666
Taken
63,033
52,324
Mitigated
41,680
21,299
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Calieel
Apollo
12,468
8,269
0
2,907
12,531
5,330
0
8,037
4,494
0
27,956
L
Xbalanque
CorrynCRB
Xbalanque
7,620
4,026
0
751
14,677
6,673
0
4,687
9,915
0
13,593
L
11,396
1,692
0
683
19,001
21,626
0
9,623
9,238
23,755
0
L
7,894
939
1,669
1,363
11,495
5,246
0
2,888
8,557
26,046
0
W
8,770
1,647
0
1,049
13,791
18,617
0
8,506
5,285
26,466
0
L
Da Ji
Ivelboy02
Da Ji
8,462
2,301
0
0
11,652
5,310
0
3,565
8,087
0
13,450
L
Kukulkan
Kadardes
Kukulkan
17,779
985
0
0
6,208
2,825
0
2,656
3,527
66,701
0
W
Fenrir
MyFallt
Fenrir
19,590
5,156
0
4,494
12,896
9,304
0
6,739
6,157
80
32,815
W
4,423
1,627
1,873
3,420
12,736
14,053
0
9,617
3,119
0
21,399
W
Baron Samedi
TheGreatMonster
Baron Samedi
14,649
576
4,561
2,995
8,712
5,020
0
4,170
4,542
33,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,938
Gold Earned
48,552
196
Minions Killed
210
9
Camps Cleared
5
978,419
Distance Traveled
900,611
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,718
1,072
36
4
0
176,429
0
L
Xbalanque
9,286
929
13
1
1
148,710
0
L
Ymir
10,589
1,059
25
3
1
185,183
1
L
Ra
9,366
937
43
4
0
165,192
0
W
Ymir
11,109
1,111
50
5
0
190,363
0
L
Da Ji
9,587
959
11
1
2
200,211
0
L
Kukulkan
9,724
972
118
12
1
201,315
0
W
Fenrir
13,157
1,316
23
2
7
213,463
0
W
Horus
9,916
992
39
4
1
206,441
0
W
Baron Samedi
11,038
1,104
48
5
1
191,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role