Player Matchup

Apollo
Apollo
Platinum III
GPLANTS
Apollo
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
JuanRamirez2002
Khepri
Platinum V
Level 58
God Stats
15W - 7L
1,611 SR
Queue Stats
156W - 136L
1,795 MMR
Solo
Fenrir
Fenrir
Platinum III
XPanchoX
Fenrir
Platinum III
Level 85
God Stats
5W - 0L
1,850 SR
Queue Stats
75W - 49L
1,850 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
ubayea00
Guan Yu
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum II
vanastina
Hera
Platinum II
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
224W - 216L
1,805 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,592 SR
1,690 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,557 SR
1,691 MMR
Danzaburou
Danzaburou
Platinum IV
NaHun
Danzaburou
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,785 MMR
Solo
Ymir
Ymir
Platinum V
SeniorNoodles
Ymir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
hotstyle123
Amaterasu
Platinum IV
Level 129
God Stats
12W - 14L
1,525 SR
Queue Stats
414W - 404L
1,844 MMR
Solo
Thoth
Thoth
Platinum I
macomori
Thoth
Platinum I
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 145L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
purpleCORNYsyrup
Hun Batz
Platinum IV
Level 143
God Stats
0W - 1L
1,759 SR
Queue Stats
254W - 231L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GPLANTS
Apollo
15
4 / 2 / 6
9,004
600
6,472
9,622
4,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 11
8,281
552
5,533
10,532
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
XPanchoX
Fenrir
15
9 / 1 / 7
9,351
623
10,829
12,893
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
ubayea00
Guan Yu
15
3 / 2 / 2
8,855
590
13,099
15,389
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
13
2 / 4 / 6
8,389
559
10,523
7,614
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetPersephoneScyllaJanusNemesis

VS

Bans
TsukuyomiNu WaCu ChulainnRaijinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NaHun
Danzaburou
12
2 / 3 / 2
7,960
531
6,560
10,629
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 6 / 5
6,530
435
5,691
14,518
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
hotstyle123
Amaterasu
14
2 / 4 / 4
7,696
513
8,662
17,490
14,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
macomori
Thoth
11
2 / 5 / 3
6,647
443
6,476
7,771
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 4 / 3
7,771
518
6,780
12,050
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
11
11
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
GPLANTS
Apollo
4
2
6
3.5
W
3
2
11
4.25
L
Danzaburou
NaHun
Danzaburou
2
3
2
1
L
1
6
5
0.58
W
Fenrir
XPanchoX
Fenrir
9
1
7
12.5
L
Amaterasu
hotstyle123
Amaterasu
2
4
4
1
L
Thoth
macomori
Thoth
2
5
3
0.7
L
4
4
3
1.38
W
Guan Yu
ubayea00
Guan Yu
3
2
2
2
W
Hera
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
34,169
56,050
Taken
62,458
37,362
Mitigated
32,411
21,030
Healing
21,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
GPLANTS
Apollo
6,472
3,927
0
2,641
9,622
4,389
6,477
2,262
7,360
0
60,942
W
5,533
799
0
1,815
10,532
6,427
0
3,623
6,909
15,354
0
L
Danzaburou
NaHun
Danzaburou
6,560
3,576
0
5,466
10,629
3,172
0
2,809
7,712
0
43,633
L
5,691
1,951
0
2,355
14,518
6,338
0
4,892
9,499
17,000
0
W
Fenrir
XPanchoX
Fenrir
10,829
4,150
0
5,070
12,893
8,249
158
2,031
10,862
0
59,008
L
Amaterasu
hotstyle123
Amaterasu
8,662
4,479
0
8,954
17,490
14,579
0
1,159
15,752
0
37,815
L
Thoth
macomori
Thoth
6,476
186
0
500
7,771
2,247
0
2,548
5,101
32,450
0
L
6,780
1,958
0
4,418
12,050
6,075
0
4,203
7,669
0
47,077
W
Guan Yu
ubayea00
Guan Yu
13,099
3,165
1,492
9,428
15,389
15,573
72
3,152
12,237
0
55,421
W
Hera
10,523
3,371
0
584
7,614
2,724
767
1,099
6,515
51,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
36,604
437
Minions Killed
322
0
Camps Cleared
0
1,568,463
Distance Traveled
1,429,721
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,004
600
113
8
0
295,337
3
W
Khepri
8,281
552
21
1
0
329,840
3
L
Danzaburou
7,960
531
93
6
0
264,720
4
L
Ymir
6,530
435
17
1
0
251,892
0
W
Fenrir
9,351
623
103
7
0
355,254
5
L
Amaterasu
7,696
513
61
4
0
304,421
4
L
Thoth
6,647
443
63
4
0
309,961
3
L
Hun Batz
7,771
518
88
6
0
298,727
3
W
Guan Yu
8,855
590
99
7
0
299,494
2
W
Hera
8,389
559
101
7
0
288,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role