Player Matchup

Tiamat
Tiamat
King_Dedede514
Tiamat
Level 45
God Stats
31W - 34L
1,601 SR
Queue Stats
134W - 226L
1,300 Elo+
Party 1
Thanatos
Thanatos
LORDBELLUM
Thanatos
Level 45
God Stats
2W - 6L
1,479 SR
Queue Stats
137W - 202L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
X_35YODA35_X
Cu Chulainn
Level 20
God Stats
13W - 15L
1,622 SR
Queue Stats
51W - 74L
1,340 Elo+
Party 1
Khepri
Khepri
hemionfire69
Khepri
Level 46
God Stats
11W - 20L
1,424 SR
Queue Stats
120W - 189L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
juju_cheepy
Danzaburou
Level 42
God Stats
27W - 37L
1,386 SR
Queue Stats
133W - 217L
1,326 Elo+
Party 1
Team Averages
Level 40
1,502 SR
1,323 Elo+

VS

Team Averages
Level 68
1,654 SR
1,503 Elo+
Bellona
Bellona
DarkSpectrum89
Bellona
Level 101
God Stats
2W - 0L
1,844 SR
Queue Stats
31W - 22L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Demis spoon420
Cthulhu
Level 23
God Stats
5W - 0L
1,769 SR
Queue Stats
10W - 3L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
PineapplePunch9
Nu Wa
Level 81
God Stats
14W - 11L
1,537 SR
Queue Stats
438W - 457L
1,526 Elo+
Party 3
Serqet
Serqet
SmokeAShlomo
Serqet
Level 111
God Stats
2W - 1L
1,566 SR
Queue Stats
27W - 18L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Snidefartbal
Danzaburou
Level 24
God Stats
34W - 27L
1,552 SR
Queue Stats
244W - 259L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,237
524
2,086
5,471
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
LORDBELLUM
Thanatos
6
1 / 5 / 0
4,439
444
1,857
6,241
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
X_35YODA35_X
Cu Chulainn
10
0 / 3 / 1
5,086
509
2,000
6,757
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
1 / 3 / 1
4,801
480
2,330
5,636
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
juju_cheepy
Danzaburou
7
1 / 4 / 2
4,702
470
2,699
6,823
1,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 0
6,447
645
6,687
7,517
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 3
5,697
570
3,716
6,360
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 1
5,937
594
3,318
2,498
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
11
1 / 0 / 4
5,823
582
2,177
4,155
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Snidefartbal
Danzaburou
8
3 / 1 / 4
5,508
551
5,726
3,934
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
3
2
3
2.25
L
1
0
0
1
L
Thanatos
LORDBELLUM
Thanatos
1
5
0
0.2
W
1
1
1
1.5
W
Serqet
1
0
4
3
W
Danzaburou
Snidefartbal
Danzaburou
3
1
4
5
L
Cu Chulainn
X_35YODA35_X
Cu Chulainn
0
3
1
0.17
L
Khepri
1
3
1
0.5
L
Danzaburou
juju_cheepy
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,972
Damage
21,624
30,928
Taken
24,464
13,058
Mitigated
10,952
9,689
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,687
2,758
0
3,417
7,517
4,577
0
302
6,964
0
32,582
W
3,716
343
74
635
6,360
3,072
206
1,620
4,740
16,157
0
L
2,086
110
0
3,918
5,471
3,201
252
2,234
3,093
28,973
0
L
Thanatos
LORDBELLUM
Thanatos
1,857
318
0
2,721
6,241
1,519
0
380
5,811
0
10,413
W
3,318
1,080
0
250
2,498
700
205
1,291
1,023
35,520
0
W
Serqet
2,177
535
0
412
4,155
1,218
0
215
3,847
0
30,785
W
Danzaburou
Snidefartbal
Danzaburou
5,726
2,628
123
2,052
3,934
1,385
592
710
3,224
0
22,073
L
Cu Chulainn
X_35YODA35_X
Cu Chulainn
2,000
467
0
1,098
6,757
3,740
294
179
6,423
0
23,384
L
Khepri
2,330
357
0
272
5,636
2,784
0
2,061
3,565
10,582
0
L
Danzaburou
juju_cheepy
Danzaburou
2,699
1,438
0
1,680
6,823
1,814
0
1,936
4,867
0
14,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
29,412
182
Minions Killed
291
0
Camps Cleared
0
935,175
Distance Traveled
944,444
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,447
645
70
7
0
191,882
1
W
Cthulhu
5,697
570
27
3
0
176,621
0
L
Tiamat
5,237
524
61
6
0
183,580
2
L
Thanatos
4,439
444
18
2
0
205,722
1
W
Nu Wa
5,937
594
92
9
0
189,904
1
W
Serqet
5,823
582
65
7
0
220,141
2
W
Danzaburou
5,508
551
37
4
0
165,896
0
L
Cu Chulainn
5,086
509
48
5
0
180,960
0
L
Khepri
4,801
480
24
2
0
186,240
4
L
Danzaburou
4,702
470
31
3
0
178,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role