Player Matchup

Ullr
Ullr
FANS PaiTaOn
Ullr
Level 120
God Stats
6W - 5L
1,300 SR
Queue Stats
206W - 196L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Iron HellRain
Sun Wukong
Level 158
God Stats
4W - 2L
1,504 SR
Queue Stats
147W - 123L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
LSerpico
Baron Samedi
Level 126
God Stats
12W - 10L
1,699 SR
Queue Stats
473W - 451L
1,536 Elo+
Party 1
Loki
Loki
PapaLaVader
Loki
Level 147
God Stats
5W - 4L
1,904 SR
Queue Stats
210W - 168L
1,540 Elo+
Party 2
Janus
Janus
QandAir
Janus
Level 127
God Stats
1W - 0L
1,832 SR
Queue Stats
121W - 114L
1,609 Elo+
Party 2
Team Averages
Level 136
1,648 SR
1,532 Elo+

VS

Team Averages
Level 87
1,403 SR
1,576 Elo+
Thoth
Thoth
Magnito82
Thoth
Level 62
God Stats
0W - 3L
1,134 SR
Queue Stats
108W - 86L
1,578 Elo+
Party 3
Susano
Susano
SnapDragon_YT
Susano
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
540W - 463L
1,580 Elo+
Party 3
Chernobog
Chernobog
TheTrueTrevoltar
Chernobog
Level 105
God Stats
1W - 3L
1,218 SR
Queue Stats
31W - 35L
1,552 Elo+
Solo
Set
Set
kardenaz98
Set
Level 89
God Stats
9W - 12L
1,497 SR
Queue Stats
487W - 410L
1,588 Elo+
Party 3
Camazotz
Camazotz
sean_quad11
Camazotz
Level 89
God Stats
8W - 7L
1,667 SR
Queue Stats
449W - 393L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,610
507
4,160
9,984
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Iron HellRain
Sun Wukong
15
1 / 0 / 1
8,604
574
6,802
11,008
7,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
LSerpico
Baron Samedi
13
6 / 4 / 2
7,560
504
11,617
11,341
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 1 / 0
8,445
563
6,968
8,279
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
QandAir
Janus
14
0 / 1 / 3
7,848
523
2,219
6,389
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Magnito82
Thoth
13
3 / 3 / 2
7,940
529
4,798
5,070
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,839
456
4,944
9,309
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
13
1 / 3 / 5
7,531
502
5,145
8,778
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 4
7,478
499
6,964
12,107
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
sean_quad11
Camazotz
14
0 / 1 / 1
7,410
494
6,232
11,526
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
7
7
Deaths
16
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Sun Wukong
Iron HellRain
Sun Wukong
1
0
1
1.5
W
Baron Samedi
LSerpico
Baron Samedi
6
4
2
1.75
L
Thoth
Magnito82
Thoth
3
3
2
1.33
W
6
1
0
6
W
Janus
QandAir
Janus
0
1
3
1.5
L
1
4
2
0.5
L
Chernobog
1
3
5
1.17
L
2
5
4
0.8
L
Camazotz
sean_quad11
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
28,083
47,001
Taken
46,790
20,891
Mitigated
19,205
24,319
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,160
1,826
647
4,976
9,984
3,231
1,452
852
9,102
0
35,080
W
Sun Wukong
Iron HellRain
Sun Wukong
6,802
3,348
0
6,720
11,008
7,654
0
193
10,345
0
56,621
W
Baron Samedi
LSerpico
Baron Samedi
11,617
583
1,154
4,030
11,341
5,619
157
1,421
9,840
39,398
0
L
Thoth
Magnito82
Thoth
4,798
0
0
673
5,070
1,574
35
2,106
2,896
36,531
0
W
6,968
2,244
0
5,246
8,279
2,584
0
469
7,700
0
52,855
W
Janus
QandAir
Janus
2,219
75
0
1,546
6,389
1,803
0
1,400
4,761
54,979
0
L
4,944
675
0
2,367
9,309
2,917
0
1,245
7,998
0
33,390
L
Chernobog
5,145
2,913
0
3,181
8,778
3,017
0
4,055
4,367
0
47,026
L
6,964
3,154
0
2,475
12,107
5,805
0
5,555
6,167
0
34,855
L
Camazotz
sean_quad11
Camazotz
6,232
3,475
0
7,285
11,526
5,892
868
0
11,526
0
51,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
37,198
467
Minions Killed
406
0
Camps Cleared
0
1,390,861
Distance Traveled
1,430,664
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,610
507
69
5
0
289,360
4
W
Sun Wukong
8,604
574
115
8
0
259,510
2
W
Baron Samedi
7,560
504
66
4
0
247,975
3
L
Thoth
7,940
529
83
6
0
284,792
4
W
Loki
8,445
563
104
7
0
301,675
1
W
Janus
7,848
523
113
8
0
292,341
4
L
Susano
6,839
456
69
5
0
291,588
0
L
Chernobog
7,531
502
103
7
0
263,562
2
L
Set
7,478
499
53
4
0
290,580
2
L
Camazotz
7,410
494
98
7
0
300,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role